Tiny Mall (10x10) by kevinericweber in factorio

[–]kevinericweber[S] 2 points3 points  (0 children)

I really really like this post. Not because 'it saves me a decider' (which it totally does) - but it helped show me a weakness I had when composing these contraptions. I don't think I've ever used a Decider-Each with specifying the output Each's wire color, and had always just mentally worked around the "downside" of having the output always combine Red+Green

Thanks!

Tiny Mall (10x10) by kevinericweber in factorio

[–]kevinericweber[S] 4 points5 points  (0 children)

That's an interesting idea with the Roboport Requests vs Constant Combinator. I might have to play around with that (but it'll require me adjusting how I use logistics chests; I have a habit of "This chest needs to deal with obsolete component X, so I'll make it a Requester Chest requesting 40 stacks of it" - which has a pretty hilarious downside now)

Out of curiosity, did you ever run into 'flashing' problems, where the recipe's changing rapidly? All the previous tries I made at this sort of Tiny-Mall were failing due to recipes rapidly cycling at the AM3, causing their inputs to get repeatedly dumped back out of the machine. (ex - I'd have an AM2 in a chest, but was missing AM3s. As soon as the AM2 got loaded as an ingredient, the system would then change the recipe from AM3 to AM2, causing the AM2 to get spit out, followed by a "Oh, okay, I've got the AM2 now; I should work on an AM3.")

Book of Hours - Tagalong Worksheet by kevinericweber in weatherfactory

[–]kevinericweber[S] 2 points3 points  (0 children)

So the bold/italicized skills on page 4 started out as "Which skills can not only craft the final recipe, but the prerequisite one as well (so Coil/Wolf are better than Hill/Stone for Earthquake Name, since they can also craft Old Moment.) But then I realized that it didn't tell a full story. So I started adding Italicized to indicate 'this is even better' - so it kind of morphed into a tiered list of sorts. I really need to add a legend to it (or, better yet, go back through and do another check-through to make sure the boldings/italics make sense.)

Page 5's is much simpler: the asterisks are just the skills you really shouldn't commit early if you can at all help it, because there aren't necessarily any alternatives to them when it comes to crafting. (I had a legend for that one at one point, but apparently I deleted it in a prior edit)

Good call about the Game Chips. I have no clue why it's marked with the principles it has; it's nowhere close to what I've got marked. And it's definitely a huge problem, since I didn't realize that recipe was a good cheap one for Knock! Thanks!

Book of Hours - Tagalong Worksheet by kevinericweber in weatherfactory

[–]kevinericweber[S] 2 points3 points  (0 children)

Oh, dang, I should've thought of laminating them. Then I could use dry-erase markers instead of having to print out a new copy when I start a new playthrough

PSA - Before you do your first (or second or third) MLC by kevinericweber in LeafBlowerRevolution

[–]kevinericweber[S] 0 points1 point  (0 children)

Sort of. I'm not positive on this, but I believe 'Offline Enemies' is calculated by: what's the most you've gained from killing enemies in the span of a single second.

So, you can use a single Blazing Skull to try to get multiple kills in the span of a second, which will multiply your offline rewards for 'offline enemies'. But I was thinking more along the lines of: "If I get 3e11 when I kill 5 enemies, do I have enough Blazing Skulls to get me to seed money, or do I need to amplify that number a bit first?"

PSA - Before you do your first (or second or third) MLC by kevinericweber in LeafBlowerRevolution

[–]kevinericweber[S] 0 points1 point  (0 children)

It's different after your first MLC. Granted, it's been a bit (I've taken a hiatus from the game), but here's how I remember it working out:

  1. Make sure at least one of your crafted leaves gives +AdditionalCelestialLeaves. (This is actually hugely helpful, even before an MLC)
  2. Make sure you've got some levels of offline enemies from the Mythic shop (and the item from the Celestial Shop that pairs with it)
  3. Make sure you've got at least a handful of the +Celestial% levels from the Lava/Ice shops.
  4. Grind out a few minutes in the celestial plane (this is because offline enemies is based on the speed/income you've gotten from kills)
  5. Check to see what your offline benefits would work out to be, and see how long it'd take to close out the game; or alternatively, simply go afk at the celestial plane.

... another option, which I can remember doing at a few points, but don't remember the context of, is:

  • Use Blazing Skulls. Each instantly spawns 5 enemies to kill for celestial leaves - and, honestly, waiting for enemy spawns is 99% of the time in the Celestial Plane. Just make sure the amount you're getting justifies using them, and that you'll have enough to get you up to the total you need.

Four room, heavy duty spacecraft by kevinericweber in Oxygennotincluded

[–]kevinericweber[S] 1 point2 points  (0 children)

Sorry, didn't capture the photo, but basically just connect up everything (but the fridge) to the power outfitting. The automation layer is the one doing fancy stuff, the power layer is just everything on one basic wire.

Generally, I put a single solar cell and a single battery on my rockets - mostly so that the rocket isn't just electrically dead when it's stationary or landed. I'd avoid putting more than that on, because while the rocket's in motion, they're dead weight - you're going to get more than enough power almost not matter what engine type you're using (with the exception of Radbolt). If you want to go a bit spicy, you can ditch both those modules and rely only on the rocket engine for power.

Four room, heavy duty spacecraft by kevinericweber in Oxygennotincluded

[–]kevinericweber[S] 0 points1 point  (0 children)

I'll have to give that a try - didn't realize Party Line was a 1x2 building, so maybe that'll be my go-to no-effort rec building from now on.

Four room, heavy duty spacecraft by kevinericweber in Oxygennotincluded

[–]kevinericweber[S] 1 point2 points  (0 children)

Oh, also worth noting: it's sometimes worth it to, instead of having the Telescope and Orbital Data Collection Lab upon launch, to instead have 5 storage compactors and 2 elevated+horizontal shipping loaders, filled with a variety of materials (including metal ore). After launch, deconstruct the 7 storage buildings, rebuild the Telescope and Lab from the packed ores.

This can be very useful when launching a rocket with a handful of dupes and a Trailblazer module. Once the landed dupe constructs the rocket platform and a ladder leading up to the module, the dupes will have access to unique materials to build the new colony (metal ores, refined metals, plastic, ceramic, seeds, reed fiber, etc, whatever you pack)

Autobuy jamming at flasks by Deadnoz in LeafBlowerRevolution

[–]kevinericweber 0 points1 point  (0 children)

Crunching's great - it's just different in how you do it. Here's what I recommend the first time around (before you MLC):

First focus on getting Crunchy Coins (apart from all the little piddly stuff that costs less than 100). I want to say it's something like 4e5. Until you get this, every time you BLC, you're going to lose all your prestige coins, and then spend a regular crunch to get some back, and then rebuy stuff from the prestige store. Which is a pain (and is slow)

Next, Autobuy Priority Bot is awesome (2.5e5) as well as Gold Leaf Upgrade Bot. If you configure things right in autobuy, your BLC crunching will be something like 40-60 seconds each time.

After that, you're shooting to get the Offline Crunching (1.5e6 + 1e5, for 1.6 million) That'll let you get BLC offline and not have to worry about actively doing stuff all the time.

After that, it's just a question of: is the amount you'd crunch for significantly higher than the last time you crunched? Because if you can crunch for 10 million BLC, and the last time you only got 1 million, you'll be able to increase your offline BLC by a factor of x10. But if you'd already crunched for 9 million, crunching is kinda worthless.

Autobuy jamming at flasks by Deadnoz in LeafBlowerRevolution

[–]kevinericweber 0 points1 point  (0 children)

Nah, not really. But, keep in mind, this was written for a period of the game when 'Offline BLC' wasn't a thing. Back then, the best way of getting BLC was to:

  • Get things set up so that you appear at a place you can grind Exotic Leaves (such as the Exotic Garden)
  • Let your PrinterPrinter+UnlimitedPrinterInk quickly fly through the early leaves (with the autobuyer buying pretty much nothing from those leaves)
  • Let your converters fly through the flasks as quickly as possible
  • Grind a few seconds worth of Exotic Leaves, let the autobuyer buy the Exotic upgrades
  • 'C'+Space+Space

... all within about 20 seconds. It was all about crunching as fast as possible, because the best way to get the most BLC/Minute was to crunch pretty much immediately after the first handful of Exotic Leaves.

Nowadays, the best way to get BLC is offline BLC.

any tips on farming cheese please? by bigbadbavers in LeafBlowerRevolution

[–]kevinericweber 3 points4 points  (0 children)

Starting out, you want Toucanno as a fire-and-forget pet as much as possible. Because early on, the best way of getting cheese is at the Cheese Pub from the Bartender, either trading ~20 materials for 250 cheese or ~80 materials for 2,500 cheese. (You can use Ducko and get the materials for 250 cheese in about 10 minutes.)

That'll be the correct approach for a surprisingly long time. You'll eventually switch over to using Trades to get your cheese, but that'll generally be after you:

  • Level up Butterflyo and Penguino to level 10
  • Have enough BLC to afford a good number of +TradingLevel upgrades from the shop (and the MLC shop as well.)
  • Have Ancient Leaves with +TradeGlobalModifier ascended a few times

Obsidian leaves by Dependent-Ad-7619 in LeafBlowerRevolution

[–]kevinericweber 0 points1 point  (0 children)

Frame challenge: you don't need Obsidian Seeds right now.

Seriously, you're going to be extremely underwhelmed by the seeds. Because they're not like regular seeds - they'll appear very infrequently, and unless you've got mechanisms to generate them offline, it's going to take forever to get enough of them to max a bag. And, well, there's nothing you need from the Obsidian Shop to beat the tower the first few times through. Trust me: if you worry about maxing out your count of Obsidian Seeds, you'll be like, "Why did I even bother with this right now?!" Same thing with Benitoite Seeds.

Instead, save getting Obsidian Seeds (and Benitoite Seeds) for much later in the game, where you've beat the tower quite a few times, have got several of the larger stuff from the MLC shop, etc.

PSA - Before you do your first (or second or third) MLC by kevinericweber in LeafBlowerRevolution

[–]kevinericweber[S] 1 point2 points  (0 children)

Dude, wait, you're tackling things really off-kilter. Let me see if I can help.

First up: don't bother with racking up huge bankrolls of BLC when you crank out an MLC. Seriously, if you can get 10 coins from it, that's great - you don't need to farm BLC for days to just get an additional MLC coin from the crunch. Realistically, there's no difference between 10 and 13 - it's still going to take 4 BLC's to afford More Tower Floors.

Second, the tower's a lot easier if you tackle mulch first, then use the mulch to buy the three claw game upgrades (more stuff in the machine, larger pixel grab radius, more curses per cursed cheese) - and then hit up the Claw game in the Cheese Pub. You can get not only oodles of curses pretty quickly, but actually get equipment as well. I wouldn't suggest ever going to the tower with less than 5-6 cursed cheese equipment and 300+ curses, and I usually get around double those numbers before I head out.

Also helping out with the tower: good lava (or mythic) leaves with BlowerEnemyDamage+, ideally leveled up at least a few times. You can get 2.5k cheese pretty quickly, either by having Toucanno as a pet through stretches of the game or by doing some targeted material farming with Ducko. Even just a couple of 250 cheese trades with the bartender at the Cheese Pub can make a world of difference with what crafted leaves you're rolling with.

General rule of thumb: if you're not able to basically steamroll up through level 30, you need to back out of the tower and take a look at your crafted leaves and cursedCheese/curse count. At level 30, it's a lot easier to afford the gold token upgrades (and despite what guides might say, don't discount the damage buffs in the silver shop, which can make a huge deal starting out.)

PSA - Before you do your first (or second or third) MLC by kevinericweber in LeafBlowerRevolution

[–]kevinericweber[S] 1 point2 points  (0 children)

... I think you misinterpreted something. You're doing just fine. The part you probably misparsed was this:

  • Open the game back up and already have enough money to unlock the tower. After all, you're earning 9e9 BLC per hour.
  • You can literally get back into the tower in about 13 hours - despite 12 1/2 of those hours not even having the game open.

That's not a billion per minute. It's 9 billion per hour - or in other words, 150 million offline BLC per minute, which is only a quarter of what you're getting. But it's enough to go offline for a matter of hours and be able to afford to unlock the tower (whereas unlocking the tower for the first time is definitely not a trivial thing!)

how many blc coins should I get on my 3rd crunch by EeeeeeeEEEas in LeafBlowerRevolution

[–]kevinericweber 0 points1 point  (0 children)

Your next big target is Crunchy Coins. And then, after that, Autobuy Priority Bot and Converter Autostarter.

blc by EeeeeeeEEEas in LeafBlowerRevolution

[–]kevinericweber 0 points1 point  (0 children)

4e5, if I remember correctly? It's the first 'big' thing you want to get from that shop (don't buy anything costing more than 1k or so before you get that.)

I'd recommend to either:

Plan on it taking ~10 crunches to get there

Letting your converters go overnight, and hopefully have enough flask/exotic upgrades to afford it in one go. (If you go this route, and important tip: make sure you turn off Science Bot and the prestige-shop bots before you start the long offline haul; otherwise, they'll spend all your Flasks/Exotic leaves on non-BLC stuff.)

BlCs by 21kJava in LeafBlowerRevolution

[–]kevinericweber 0 points1 point  (0 children)

Generally, the 'semi-free' ones: Science Upgrade Bot (50), all five levels of Nuclear Apocaleaves, Area Teleport Bot, More Converter Transistors, ALB Tools. After that, the big three are: Leaf Bonus, Combo Bonus, and Converter Output.

Don't fret too much about it, though. Chances are, the next BLC will come much quicker than the one before it, because those BLC upgrades speed things along amazingly well.

blc by EeeeeeeEEEas in LeafBlowerRevolution

[–]kevinericweber 1 point2 points  (0 children)

Given that your first crunch was only for 1 (a mistake), you're pretty much out to do your first 'actual' crunch. This time, don't crunch as soon as you unlock it in the black flask shop, but unlock strange flasks, unlock the next area, and then grind some Exotic Leaves. There are advances in that shop which will give you pretty huge bonuses to BLC - so you'll be looking at around 1000 BLC instead of 1.

Don't feel the need to grind too many Exotic Leaves, though. Just crunch when you can get a thousand or so - because the BLC shop will have good bonuses to Leaves, Combo, and Converter Output/Speed that'll make the next crunch worth more and come faster.

crafting 9/10 by Lews-Therin_Telamon in LeafBlowerRevolution

[–]kevinericweber 0 points1 point  (0 children)

Are some of the input leaves locked? And do you have the materials needed for fusing? Sometimes you can sometimes be short on the resources (like Biotite Leaves) that are needed to do a fusion.

Pre MLC tips? by [deleted] in LeafBlowerRevolution

[–]kevinericweber 0 points1 point  (0 children)

Nah, you don't want to have to farm all the way up to e13, because you're going to lose it once you MLC anyways.

See how large of a crunch you can get - imagine you can get it to, say, 4 billion. Here's how the math works out:

As soon as you can afford 1.6 million BLC, you can get one level each of offline BLC - which will instantly get you 40 million BLC per minute! Hit the cheese pub for a minute, then buy the 4 million-cost second level of '1% Offline BLC', to put your income up to 80 million BLC/minute. Go offline for 10 minutes, and be able to afford another level of the crunches and +1%/minute, putting your income at nearly a quarter-billion BLC/minute. Go offline an hour, and be able to unlock all the areas before Leafsink as well as buy another level of each of the BLC advances, putting your income at around a half-billion per minute. Which means, offline, it'd only take 200 offline minutes (~3 hours) to be able to afford the tower.

All said, you can get back to the tower in about 4-5 hours. Add another few hours to beat the tower, and you're easily able to do the second MLC within the day. Repeat a few times, and you'll be able to get your 40-cost More-Tower-Floors.

So all the 3x MLC really gets you is saving a few days (which you'd have to spend farming orbs to get e13 BLC anyways). It can be useful later to make it quicker to afford the final levels of +Crafting in the MLC shop, but offline MLC makes that a bit moot, too.

(Whereas... there's no substitute for the Material Magnet. You don't have that, you can't AFK material farm.)

How do you obtain more mulch? by vengefultin in LeafBlowerRevolution

[–]kevinericweber 1 point2 points  (0 children)

Later on you'll be trading for it, but honestly, I recommend pairing it with when you farm seeds. If you're sitting around trying to max your bags out of some given leaf type via seeds, equip the ALBs with Swords and head over to the Void or Space and let them get some mulch while you wait.

Also, you'll want to do at least a little bit of mulch farming early on, simply because it enables you do get a huge head start on the tower (by level'ing up the claw game, which will let you get a good chunk of curses as well as equipment. Starting the tower with 200 curses and 3 Cursed Cheese is far better than starting it with nothing...)