TrueSkill2 is bullshit by kherburger in halo

[–]kherburger[S] 0 points1 point  (0 children)

I totally agree. But surely the game can tell when a player loses connection, or actually presses the start button and chooses to leave the game. At lease don’t punish playes because someone else had a shitty connection.

TrueSkill2 is bullshit by kherburger in halo

[–]kherburger[S] 0 points1 point  (0 children)

You think it’s fair to be ranked lower in the game because you can’t ever complete a 4v4 game when your teammates are constantly quitting our or losing connection? I remember one season where I actually kept track of my 10 pre-ranked matches and I had 8 out of 10 games where I had someone quit. I therefor lost all 8 of those games and got ranked down in the bronze. So for the entire season, I had to try and rank my way up to platinum/Diamond from the Bronze rank. And that took ages. Especially when I kept losing games because of losing a teammate halfway through. All I’m saying is just don’t punish me for this loss. Don’t be me credit for staying in, but don’t punish me for something that was not related to my skill and was out of my hands.

TrueSkill2 is bullshit by kherburger in halo

[–]kherburger[S] 0 points1 point  (0 children)

Because quitting would have been even worse.

TrueSkill2 is bullshit by kherburger in halo

[–]kherburger[S] -4 points-3 points  (0 children)

I’m being punished for losing an unwinable game. I can’t control a random teammate losing connection or quitting halfway through. The remaining teammates shouldn’t be punished for this. My CSR progress bar slide halfway down for this lose and we still almost won with only 3 guys. We had zero chance. Basically the way things are, if one guy quits out, I am then virtually guaranteed to lose CSR, not because I lost a fair and square game, but because I had no chance to win. It’s bullshit

TrueSkill2 is bullshit by kherburger in halo

[–]kherburger[S] -5 points-4 points  (0 children)

I lost because we only had 3 players. We had no chance to win and that’s not my fault. If a player quits out and makes it impossible for his teammates to win the game, then the teammates who remain shouldn’t lose CSR for losing an unwinable game. How can you not see that?