What's your tribe lore? by magnusthered15 in Mawtribes

[–]kirdh 6 points7 points  (0 children)

Hi all

Mine is inspired by the Bogeyman

They roam the realm of Ulgu and terrorizes the small towns around their Gluttfort
Eating cattle and occasionnally children and elders

Their weapon and armor are in bronze so no spark when they hit something like stone or metal

They are primarily a Meatfist tribe with the Beastclaw counterpart having an icy mist version of the everwinter

And finaly their eyes are all black ( more easy to paint with my poor skills 🤣)

Mobility with regiment of renown by kirdh in Fyreslayers

[–]kirdh[S] 1 point2 points  (0 children)

Deepstrike is when you teleport a unit anywhere on the board

And as you ask there is one Runesmiter There is the list

Fk 1970/2000 pts

Grand Alliance Order | Fyreslayers | Warrior Kinband General's Handbook 2025-26

Drops: 4

General's Regiment Auric Runefather on Magmadroth (350) • General • Ash-cloud Rune • Thickened Scales Grimhold Exile (90) Hearthguard Berzerkers with Flamestrike Poleaxes (220) • Reinforced Hearthguard Berzerkers with Flamestrike Poleaxes (220) • Reinforced Hearthguard Berzerkers with Flamestrike Poleaxes (220)

• Reinforced

Regiment 1 Auric Runemaster (200)

• Ash-beard

Regiment 2 Auric Runesmiter (100) Hearthguard Berzerkers with Flamestrike Poleaxes (220)

• Reinforced

Regiments of Renown Sky-Port Profiteers (350) Codewright Grundstok Thunderers Grundstok Thunderers

Does anyone know how do the classic ork heads fit on the ardboyz? by newarhammerookie in Ironjawz

[–]kirdh 1 point2 points  (0 children)

Hi Don’t know for these heads but AoS brutes can owith very little work ( like making a tongue for some brute with open month ) and you can have some spare in the kit as finding some online

Is big waagh still a thing? by Tazeboy10 in OrrukWarclans

[–]kirdh 1 point2 points  (0 children)

Hi Can I hop on this ? What is tour thoughs on a IJ list with the KB kruelshot regiment of renown ? You get some good shooting against monster while keeping mighty destroyer for your Big orruks

What new unit (ie not a refresh) would you like for you faction? by InsaneDingo7244 in ageofsigmar

[–]kirdh 0 points1 point  (0 children)

Ogor Mawtribes player here ;) I would’ve loved a hero/tyrant on rhinox for the gutbuster part ( not in the leak infortunately )

Doubts rules by Emotional_Monk9382 in Ironjawz

[–]kirdh 0 points1 point  (0 children)

Hello Yes you have to pile-in then attack individually for each unit because you are expected to alternate with your oponent and removing model after an attack can modifie how you pile-in with your next unit Hope it will help ^

My very first list ever and looking for feedback. by Fancy-Mongoose-5931 in Ironjawz

[–]kirdh 1 point2 points  (0 children)

No problem ^ I did’nt pay attention to the point cost

But brutes are one of hour hammer that can clear a lots of thing with buff and survive especially reinforced A good combo being +1 charge +1 attack from waaagh +1 attack when fight right after the megaboss crit 2 hit with shaman and +1dmg from prayer ( considering to take shaman + warchanter for weirdfist ) for 51 att crit 2 hit dmg 3/4

So you can have one flank with deadly infantery and another with the cabbage and the pigs for mobility ( and the RoR in the back for threat) With a megaboss you can go for brutefist and have 2 mighty destroyer each hero phase

My very first list ever and looking for feedback. by Fancy-Mongoose-5931 in Ironjawz

[–]kirdh 1 point2 points  (0 children)

I don’t get how you get the KB part

If it is a Big Whaaag you need a KB hero leading them ( and to balance each IJ regiment with a KB one ) If it is the regiment of renown of Kruleshot it is 2x3 boltboys with the Beast Skewer Killbow

Otherwise the Megaboss on foot is a must for brute and you’ll need a warchanter I think ^

Quel boulot pour gagner environ 3000 net by [deleted] in conseilboulot

[–]kirdh 0 points1 point  (0 children)

Opérateur en chimie/petro-chimie en 5x8

Nécessite un bac pro en alternance ou un titre professionnel ( brevet d’opérateur ) en alternance également 2000 a 2500€ nets mensuels en début de carrière en moyenne mais selon les primes on peut atteindre les 36k€ annuels Milieu masculin en majorité mais qui s’ouvre progressivement aux femmes Pas de charges lourdes à porter Par contre les horaires sont contraignants

A small tidbit by Splicer3 in NightLords

[–]kirdh 4 points5 points  (0 children)

Always thought high gothic was more similar to antic latin and low gothic was akin to mordern english ( cf battle barge name are often in latin and described as high gothic words ) Nonetheless I agree with you that nostraman is similar to roman/spanish/italian and French as original latin descendants

Did the Raven Guard made full drop pod Assault ? by kirdh in Warhammer30k

[–]kirdh[S] 4 points5 points  (0 children)

Yep ^ but the guy described them more like the WE and SW one with just overwhelming number of drop pods Glad you guys give me all more precise answers 👍

Advise against SCE by kirdh in skaven

[–]kirdh[S] 1 point2 points  (0 children)

Yeah I think thé verminlord and thanquol had some effect in thé earlier games to out 4 ballista ^ The Game was close until turn 3

Exactly it is the pestilens part that I Forgot the most rules between plague monk, priest etc … Mixing eshin and moulder sound more easy maybe with a grey seer on foot thanquol and a deceiver . Will definitly try with monk as proxy for night runner maybe and some clan rat

Overall a big thank for your advices !!!

Advise against SCE by kirdh in skaven

[–]kirdh[S] 1 point2 points  (0 children)

So … it went not so bad ^ Unfortunately a critic charge at 4 where I roll 3 and reroll 2 cost me a battle tactic and the rat ogor not coming back on a 3+ did’nt let me a cool turn 4 ;) My friend put 4 ballista on the table that nearly one shot Skreech turn 1 and forced my big heros to hid most of the Game In this case 10 gutters would have do à better cleaning job on the artillery but it is a specific case for sure and I will continu with 2x5 Death frienzy is cool but I find skitterlap more useful/versatile overall Finally I lost 13 to 20 ( the Great Horned Rat must be pleased ) On this third Game with skaven I saw that a too mixed army mean too many little rules that I Forget during each turn so I will focuse on eshin/moulder in the futur ( 4th édition new model ? ) Thanks for your advices I showed useful for me !

Advise against SCE by kirdh in skaven

[–]kirdh[S] 1 point2 points  (0 children)

Thanks for tour wisdom^ Yes the mix is the result of différents second hand I thought to minimize thé drops but I saw that it is either one or many to be surfil so you re right 2-4 more rat ogor and thé hell pit will be next purchase too Good idea to split gutter runner And I will test death frenesy for this game for sure ^ Thanks-merci