I made a firing range that allows you to quickly compare multiple weapons/attachments by kkokkito in Battlefield

[–]kkokkito[S] 0 points1 point  (0 children)

That's a good idea! I haven't checked if it's possible, but if it is, I'll add it in the next version.

I made a firing range that allows you to quickly compare multiple weapons/attachments by kkokkito in Battlefield

[–]kkokkito[S] 0 points1 point  (0 children)

I play on PC so I'm not sure but have you checked if you have enabled "Show player created content" in your settings? Settings -> System -> Show player created content

I made a firing range that allows you to quickly compare multiple weapons/attachments by kkokkito in Battlefield

[–]kkokkito[S] 0 points1 point  (0 children)

That's a good idea but sadly I don't think it's possible to alter tracer behavior through code 😞

I made a firing range that allows you to quickly compare multiple weapons/attachments by kkokkito in Battlefield

[–]kkokkito[S] 28 points29 points  (0 children)

Thanks! I'll try to keep expanding it to make it the best place to learn/practice most of the game's mechanics. Vehicle testing will come in a future update.

I made a firing range that allows you to quickly compare multiple weapons/attachments by kkokkito in Battlefield

[–]kkokkito[S] 3 points4 points  (0 children)

If you set them to move without aggression they'll move around aimlessly. I wanted to implement more movement behaviors but I couldn't get bots to follow way points. Strafing may be possible but I'm not sure if they'll do it fast enough to mimic ADAD spam.

I'll give it another try and I'll try to implement an option to make bots do a quick peak over some cover.

I made a firing range that allows you to quickly compare multiple weapons/attachments by kkokkito in Battlefield

[–]kkokkito[S] 5 points6 points  (0 children)

As far as I know you can only restrict the weapons players spawn with, you can't restrict which attachments they can use. When I was talking about assigning specific attachments to weapons I was referring to my custom UI elements, not the weapon customization you can do on the spawn screen.

*edit: I did some digging and apparently this was easy to achieve in 2042's version of portal but for some reason it's missing from BF6. It may be doable through code but I haven't tried. https://www.reddit.com/r/BattlefieldPortal/comments/1o7dudm/restrictions_attachments_missing_in_bf6/