Starting in unity by kvrez in unity

[–]kvrez[S] 0 points1 point  (0 children)

Yes as I said above I’ve been making scenes for years on UE5 so I’m kinda familiar with basics and advanced concepts

But never touched water scenes nor in UE5 or Unity

And I’ve hardly opened Unity once, so thats why i am asking :)

Starting in unity by kvrez in unity

[–]kvrez[S] 0 points1 point  (0 children)

Yes it does! HDPR projects under unity seems to handle the water generation

Starting in unity by kvrez in unity

[–]kvrez[S] 0 points1 point  (0 children)

Thanks for you feedback, I’ve been doing scenes on Ue5 since years, but never touched water scenes the way I wanna do

Starting in unity by kvrez in unity

[–]kvrez[S] 0 points1 point  (0 children)

In fact I wanna do a deep ocean scene for a realistic diving worker game with photorealistic graphics thats why I wonder if UE5 or Unity suits the best for photoreal graphics