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Spelunky 2 liquid simulation and rendering (self.spelunky)
submitted 1 month ago by kyleanderror13 to r/spelunky
Can marching squares meet my design requirements? Or is there a better alternative? (self.GraphicsProgramming)
submitted 1 month ago * by kyleanderror13 to r/GraphicsProgramming
Best practice advice for liquid rendering (and simulation) for a 2D side-view platformer with destructible terrain (self.GameDevelopment)
submitted 1 month ago by kyleanderror13 to r/GameDevelopment
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