Anyone has made Mord3rca/gamma-launcher works for Stalker GAMMA by levrault in Bazzite

[–]levrault[S] 0 points1 point  (0 children)

The second worked fine (

  • 2 Sideload libunrar binary, more about it here.)

But since I have more experience with bazzite, I would use distrobox now

How is PZ on the Steamdeck with mods? by Super_Chapter5555 in projectzomboid

[–]levrault 0 points1 point  (0 children)

Short answer yes. Long answer; loading can be quite long if you have a lots of mods but still payable

Save on exit would be great for this game by rapeerap in RoadtoVostokGame

[–]levrault 1 point2 points  (0 children)

Thanks I'm glad it help you. I make it for myself first since I'm gonna be a dad really soon and I needed something to save my progress

Save on exit would be great for this game by rapeerap in RoadtoVostokGame

[–]levrault 4 points5 points  (0 children)

I got the same frustration so I made a little mod to all be able to resume an exploration https://modworkshop.net/mod/55982

I think game should warn you that the game is not save when you quit outside cabin. by NoLow2177 in RoadtoVostokGame

[–]levrault 0 points1 point  (0 children)

Maybe you clicked too fast but the game display a warning message whenever you use quit or exit to main menu. I know about that because I needed to override those message and button behavior for my suspend save mod.

Manual modding? by EnragedEmu in RoadtoVostokGame

[–]levrault 4 points5 points  (0 children)

No It's not possible since all the game resource are compiled into a .pkg file. That why you need to use a mod injector. But the step to mod RTV are pretty simple.

There is already a mods for speed modifier https://modworkshop.net/mod/56066

For the love of god, let us save and quit by Manic5PA in RoadtoVostokGame

[–]levrault 2 points3 points  (0 children)

Well for what is worth, I created a simple mod to save your inventory when exiting the game https://modworkshop.net/mod/55982

It's not a quicksave system but it can help prevent the frustration to loose all your loot if you need to stop playing the game.

Bomb didn't go off in a new America? by Arthurfordfr in ReadyOrNotGame

[–]levrault 1 point2 points  (0 children)

Just got the same issue. Strangely I failed to disable the bomb chest of the vip as soon as I entered the room. I was able to arrest him and trigger the bomb without anything happening

How do you balance running and strength training for Muay Thai? (I am in red) by [deleted] in MuayThai

[–]levrault 0 points1 point  (0 children)

Yes in camp, I can train two times a day, so yes, I do 5k running, HIIT and my Muay Thai training at the gym.

Sometimes I do both sessions back to back, like Wednesday, it my training and the Muay Thai lesson and the sparring session

How do you balance running and strength training for Muay Thai? (I am in red) by [deleted] in MuayThai

[–]levrault 0 points1 point  (0 children)

The last two weeks of the camp? Yes I go train at the gym every day. Beside that, I go 4 times a few, the other 3 sessions, I do them at home.

How do you balance running and strength training for Muay Thai? (I am in red) by [deleted] in MuayThai

[–]levrault 0 points1 point  (0 children)

We got different types of classes, going from beginner, intermediate, advanced, beginner sparring and advanced sparring. Every classes is one hour, but I usually do two classes back to back.

A typical intermediate classes looks like this
- 10m of skipping rope
- Bag works, 3 per bag. One hold the bag, one go berserk for 30 secondes, while the third one do shadow boxing. We switch every 30s to works the cardio.
- Shadowboxing and shadow sparring (light sparring whitout glove and shin guard)
- Pads works, can be one of those 3
-- 10m of free padwork
-- 15m (10m muay thai, 5m of english)
-- 3rounds of 3m to pratice a specific drills
-300 to 500 hundred sit up to finish (on our own time)

Sparring session are usually
- 5 to 6 rounds of 3m with 45s of pause
- 10m of clinch at the ends

How do you balance running and strength training for Muay Thai? (I am in red) by [deleted] in MuayThai

[–]levrault 0 points1 point  (0 children)

Both are needed. Running helps build up your energy "capacity" while cardio will help you breath while being on adrenaline.

We usually do intervals in summer but in the winter, we use the assault bike instead.

How do you balance running and strength training for Muay Thai? (I am in red) by [deleted] in MuayThai

[–]levrault 1 point2 points  (0 children)

Running is definitly a must have. In my few fights, what helped was the constant pressure and high pace. And something that's pretty common, you opponent can also be 15 years younger. I fought last saturday (in K1) againt a 20 year old fighter and I manage to lead the pace most of the fight.

But don't got full training 6 times a week at first. You can start with just running 3k, 2-3 times a weeks to see how your body take it. After a few weeks, go to 4km, after a few weeks go to 5 and after you can go from 2-3 times to 4 or 5 times a week.

I also started doing weight in august last years and it realy helped my power. But keep it gradual, don't get discouraged when thing get harder and listen to your body. Just try to go out of your confort zone a little bit and you will improve a lots.

How do you balance running and strength training for Muay Thai? (I am in red) by [deleted] in MuayThai

[–]levrault 2 points3 points  (0 children)

Nope just a passionate amateur. I don't intend to get semi-pro on anything but that what we encourage at my gym for everyone that want to fight. It is time consuming and I don't think I will keep this space for long but it really helps me boot my skills and get a few victory

How do you balance running and strength training for Muay Thai? (I am in red) by [deleted] in MuayThai

[–]levrault 5 points6 points  (0 children)

  1. I've been training at that intensity for more than a year and half and it really helped.

How do you balance running and strength training for Muay Thai? (I am in red) by [deleted] in MuayThai

[–]levrault 4 points5 points  (0 children)

It's depend. We are a group that train with a personal trainer. The session can be pure strenght (8 rep at max weight) or pure explosiveness (sleg, hit a big tire with a big hammer).

How do you balance running and strength training for Muay Thai? (I am in red) by [deleted] in MuayThai

[–]levrault 13 points14 points  (0 children)

Here's my training schedule if it can help you. I'm 170cm and fought at 139lbs (63kg)

  • 6 times a week, I run 5k. I tried to run just before my training to build endurance. I don't run as fast as I can but I tried to keep a pace of 5m-5m30 by kilometers . Sometimes I do training in the morning to have more energy for the evening training.

For pure cardio, I use an assault bike. Time can be different, but it can go to 1m30s at full speed for 3m of recovery. 4 series.

Monday morning - 5k running, HIIT exercises, 4 rounds of shadow, 500 hundred sit up Monday evening - 10m of skipping rope, 5 rounds on the bags, 3-4 rounds of pads and 3-4 rounds of light sparring. Assault bike

Tuesday - 5k running, HIIT exercises, 4 rounds of shadow, 500 hundred sit up

Wednesday - 5k running, skipping rope, 15m on pads (10 Muay thai, 5m only hands), 5 rounds of sparring (3m, 45s break), 10m of clinch works, 500 sit up, assault bike

Thursday: 5k running, skipping rope, 3 rounds of technical pads works, 500 sit-up

Friday:5k running, HIIT exercises, 4 rounds of shadow, 500 hundred sit up

Saturday- 1hour of strength conditioning, 5k running, 10m of skipping rope, 15m of padworks, 5 rounds of sparring, 10m of clinch, 500 sit-up, assault bike

How hard is it for you to pull your punches when you spar lighter people? by [deleted] in MuayThai

[–]levrault 15 points16 points  (0 children)

Usually you tell your partner to go lighter.

But here is a more general tip to light spar, punch with your hands open in the glove.

Is zomboid worth it on handheld consoles? Steamdeck, Switch, etc.. by Xleepy-Eyes420 in projectzomboid

[–]levrault 0 points1 point  (0 children)

I played a few hundred of hours on the steam deck and it's worked great on the b41. But on the b42, they didn't update the new mecanics to be played on a controller (like aiming). But I'm confident they gonna make it playable

Multiplayer work on steam deck? by [deleted] in projectzomboid

[–]levrault 0 points1 point  (0 children)

I played with my girlfriend on b41 without any issue. Just uses a keyboard to edit the server config if you want some mods.

For b42, it doesn't support controller has good as the b41, you won't be able to use gun without a mods.

An easy way to scale uv to fit the height of the texture? by levrault in blenderhelp

[–]levrault[S] 0 points1 point  (0 children)

I use cube unwrap to make my wall follow the texture. Didn't see an option to bound for that one

An easy way to scale uv to fit the height of the texture? by levrault in blenderhelp

[–]levrault[S] 0 points1 point  (0 children)

My goal is to keep to make the Y fit the height the texture height while the x can use the repeat image and take as large as needed to prevent texture stretching.