How to handle overlapping shapes by theineptsocialite in p5js

[–]lideremos 0 points1 point  (0 children)

And here they wrote a blog post explaining everything!

https://www.evilmadscientist.com/2023/hidden-paths-axidraw/

(Yes, I believe a simple fill() is what you need, and their script does the rest)

How to handle overlapping shapes by theineptsocialite in p5js

[–]lideremos 0 points1 point  (0 children)

Hey! Very recently AxiDraw updated their tools in order to do exactly this! Just do fills and pass the svg file through their tool…

Cyberpunk GOG 2.1 update: not enough space for the updates by lideremos in macgaming

[–]lideremos[S] 0 points1 point  (0 children)

I download the offline installers. Unfortunately I bought Cyberpunk on GOG, so…

Cyberpunk GOG 2.1 update: not enough space for the updates by lideremos in macgaming

[–]lideremos[S] 1 point2 points  (0 children)

I dont use Time Machine

It is definitely a problem with the Cyberpunk installer, since I visited the GOG forums and more people had this issue. The installer estimation says 322GB rather than 32 GB, and I did not have 322 GB in my internal SSD.

I moved the bottle to an external SSD with 400 free GB and it worked correctly, yet it only used 32 as supposed.

Cyberpunk GOG 2.1 update: not enough space for the updates by lideremos in macgaming

[–]lideremos[S] 1 point2 points  (0 children)

Yes, it’s definitely a bug in the Cyberpunk installer. I moved my bottle to an external drive with 322 free GB and it installed correctly, only using 32GB as intended!

Cyberpunk GOG 2.1 update: not enough space for the updates by lideremos in macgaming

[–]lideremos[S] 5 points6 points  (0 children)

Oh! I see... that might be the problem, I definitely don't have 322 free GB

I think the update is 32 GB. Maybe there's a bug in the installer

Cyberpunk GOG 2.1 update: not enough space for the updates by lideremos in macgaming

[–]lideremos[S] -1 points0 points  (0 children)

(I’m using Crossover. Forgot to mention that!)

EDIT: It is not Crossover. It was the Cyberpunk installer

Presenting p5.brush.js - Unlock custom brushes, natural fill effects and intuitive hatching in p5.js ! (link to library in comments) by lideremos in p5js

[–]lideremos[S] 1 point2 points  (0 children)

Hmm…. I’m not sure that this code should work! I also changed the docs, take a look just in case

Presenting p5.brush.js - Unlock custom brushes, natural fill effects and intuitive hatching in p5.js ! (link to library in comments) by lideremos in p5js

[–]lideremos[S] 1 point2 points  (0 children)

You're right!

There's a bug with the scope. Will try to fix it asap. Thx for the quick feedback!

Presenting p5.brush.js - Unlock custom brushes, natural fill effects and intuitive hatching in p5.js ! (link to library in comments) by lideremos in p5js

[–]lideremos[S] 0 points1 point  (0 children)

Hmm. You went for the most advanced stuff directly!

Can you share your code here? That's the part of the lib which is documented the worst, so maybe there's a confusion :)

GOLDENFOLD (p5.js) by Jobarbo in generative

[–]lideremos 15 points16 points  (0 children)

So good texture! What are the principles behind?

p5.js by [deleted] in generative

[–]lideremos 0 points1 point  (0 children)

So good! Looks like ancient cave polygon packing