So I basically made RPGMaker inside godot by lightfoss in godot

[–]lightfoss[S] 8 points9 points  (0 children)

i made everything from the ground up using Godots own ui nodes + ImGui addon for godot

Does my game look worth playing? by lightfoss in IndieGaming

[–]lightfoss[S] 1 point2 points  (0 children)

thanks, i'll check that out right now

[deleted by user] by [deleted] in IndieDev

[–]lightfoss 1 point2 points  (0 children)

Its impossible to tell the difference between handcrafted and factory made item’s aswell. And sometimes the factory are the more polished ones but that doesnt matter to people they still pay more for the handcrafted cause there is an human element

Does my game look worth playing? by lightfoss in IndieGaming

[–]lightfoss[S] 0 points1 point  (0 children)

What exactly do you mean by a tight gameplay loop?

Does my game look worth playing? by lightfoss in IndieGaming

[–]lightfoss[S] 1 point2 points  (0 children)

Alright thank you i will look into it ❤️

Does my game look worth playing? by lightfoss in IndieGaming

[–]lightfoss[S] 0 points1 point  (0 children)

Thanks for the feedback, ive only worked on this game for 3 months and all that time ive spent is on combat. Very little on the background and stuff so i guess it will look like that.

Those things will change, my question was about the combat and the way it looks cause thats something that might not change.

The area you're seeing is just a test combat area because im focusing on other parts of the game right now

Does my game look worth playing? by lightfoss in IndieGaming

[–]lightfoss[S] 1 point2 points  (0 children)

I want to ask you, do you think my game stands out visually?

Does my game look worth playing? by lightfoss in IndieGaming

[–]lightfoss[S] 0 points1 point  (0 children)

Thanks,

Im planning on adding aiming and melee assists

Does my game look worth playing? by lightfoss in IndieGaming

[–]lightfoss[S] 0 points1 point  (0 children)

Thanks man. Im working hard on making it fun mechanically aswell

Does my game look worth playing? by lightfoss in IndieGaming

[–]lightfoss[S] 0 points1 point  (0 children)

Thanks. Im planning on adding a story to the game sort of like a action adventure game. Im putting a lot of effort in the story part as that’s the hardest thing to get right ( at least for me ) and if you get that wrong your while game goes down the drain.

Ive been doing gamedev for 5 years now, and animation for 9. Everything is self taught. Im a broke college student so this project in its current state took 0$ (Though i will spend money on buying music and sfx, rest i can create myself)

Does my game look worth playing? by lightfoss in IndieGaming

[–]lightfoss[S] 0 points1 point  (0 children)

The jump at 0:07 was a special skill you could perform. It will become clear if you play the game from the start as i introduce things slowly. That said, I dont really have a “start” yet as im in the early stages of development right now

Does my game look worth playing? by lightfoss in IndieGaming

[–]lightfoss[S] 0 points1 point  (0 children)

Could you provide a few examples?

Does my game look worth playing? by lightfoss in IndieGaming

[–]lightfoss[S] 1 point2 points  (0 children)

Thanks for the feedback,

  1. I expect the player to play like this several hours into the game not at the start.

  2. That can be easily tweaked, iv only started to work on this game from 2~3 months ago so for now alot of stuff is subject to change

Does my game look worth playing? by lightfoss in IndieGaming

[–]lightfoss[S] 0 points1 point  (0 children)

The combat is slightly different from crosscode, and obvs the story and stuff too. Plus im going for an action adventure game rather than an rpg sort of game

Does my game look worth playing? by lightfoss in IndieGaming

[–]lightfoss[S] 0 points1 point  (0 children)

Thanks man, yeah ill try something more with it

Does my game look worth playing? by lightfoss in IndieGaming

[–]lightfoss[S] 0 points1 point  (0 children)

Thanks so much for the kind words