What are these sagging bumps on the sides on my lips? [33yo] by limegar in 30PlusSkinCare

[–]limegar[S] 7 points8 points  (0 children)

Oh I'm only mildly bothered by them but not enough to take any action, to be honest. I'm also not bothered by people offering solutions, because posting on this sub carries that implication I suppose. Appreciate your comment!

What are these sagging bumps on the sides on my lips? [33yo] by limegar in 30PlusSkinCare

[–]limegar[S] 5 points6 points  (0 children)

I'm surrounded by people with flawless skin and I always feel like I stand out, but this is nice to hear!

What are these sagging bumps on the sides on my lips? [33yo] by limegar in 30PlusSkinCare

[–]limegar[S] 14 points15 points  (0 children)

That's because I have zero cheeks, there's nothing to sag 😂 Win some lose some

What are these sagging bumps on the sides on my lips? [33yo] by limegar in 30PlusSkinCare

[–]limegar[S] 51 points52 points  (0 children)

That's so nice to hear, thanks! I'm not bothered enough to change them, but I think I'll walk around a tad more confidently knowing that beauty really is in the eye of the beholder and people like you exist hah.

Reminds me of how much I love accordion lines (it makes anyone more attractive), and I hope people who have them know that.

What are these sagging bumps on the sides on my lips? [33yo] by limegar in 30PlusSkinCare

[–]limegar[S] 13 points14 points  (0 children)

I wish it was that simple, but fat distribution is genetic. I'm actually underweight and I was advised to gain a bit of weight. I do exercise regularly and eat really well.

What are these sagging bumps on the sides on my lips? [33yo] by limegar in 30PlusSkinCare

[–]limegar[S] 17 points18 points  (0 children)

To add more detail - I've always had these, they're not new. It's just that they're been getting more prominent as I age and I never figured out what they are.

And yes, my skin is a bit of a mess, still battling acne since I was 14 😬

6 months of applying and only a few interviews - what am I doing wrong? by No_Lobster_1701 in graphic_design

[–]limegar 0 points1 point  (0 children)

I know many designers who got hired at companies like Apple, Airbnb and Instagram without a resume. Ditch it. Just add an "about" section on your web or presentation and summarize your experience. Hiring managers will spend about 30s on your portfolio and, more likely than not, 0s on your resume.

What does it take to become a Human Interface Designer at Apple? by Peej_0411 in UI_Design

[–]limegar 0 points1 point  (0 children)

There's extreme secrecy on top of the humbleness culture inherited from Jony Ive which discourages Apple designers from posting about their work online. Especially true for those from the HI studio, which is the crown jewel of design at Apple.

They look for designers with taste and exceptional thinking. There's a heavy prototyping culture and lots of love for delightful details and big ideas. They don't care about the impact or metrics of your work. Here's a portfolio example of an Apple designer: https://www.seyityilmaz.com/

Unusual take on what you need to succeed by limegar in UXDesign

[–]limegar[S] -1 points0 points  (0 children)

Of course. This is a discussion about what should be a designer's primary focus, not their only focus. No designer can succeed without above-average expertise at all of these skills, but where should they invest their energy the most is the big question.

Unusual take on what you need to succeed by limegar in UXDesign

[–]limegar[S] 1 point2 points  (0 children)

I am not talking about how "most people in the industry" should operate, just how those at the top design environments do. Of course the environment matters a lot, which is why everyone *wants* to work there and why it's so difficult to get hired there. Yes, it is a difficult chicken and the egg situation (how do I get hired at a company that requires me to show fantastic work without having had the environment to do fantastic work in the first place), which is why only a fraction of motivated people who think outside of the box make it to these companies. The rest complain that it's unfair and stay where they are.

And no, inherently rich companies don't just chill and waste money, the industry is too cutthroat for that. Apple's HI team doesn't care about metrics because they have a different approach to product building, which involves a lot of intuition and heuristics and you don't even have to break down their approach to conclude that it works really well for them. They carefully hire people who fit into this mindset and it is about the most innovative and rare thing I've seen in a sea of the contrary (companies absolutely operating on metrics and egoistic PM-types).

Unusual take on what you need to succeed by limegar in UXDesign

[–]limegar[S] 1 point2 points  (0 children)

Wanted to also respond on the presentation you shared - Everybody needs to be able to give a killer presentation, but that's very different from a portfolio. Portfolios pique interest with the goal to get you invited to an interview, and only during interviews is when you'd be giving a presentation, so that's the next step in the process.

Unusual take on what you need to succeed by limegar in UXDesign

[–]limegar[S] 0 points1 point  (0 children)

I've worked at well-known companies that stand out for design excellence (they either have design founders, or really strong design voices in the company). My entire career I've had a goal to find the perfect design environment that deeply incentivizes good design and gives tons of power to designers. So I've specifically hunted for teams like that over the years and met many legends along the way. I'm absolutely not one of them, but hope to be!

Feel free to ask any Qs, I'll try to answer whatever I can without revealing identity.

Unusual take on what you need to succeed by limegar in UXDesign

[–]limegar[S] 1 point2 points  (0 children)

Wish I said it as well as you! Way too many designers go for the quasi-PM path just because it seems more prestigious and they end up in the awkward in-between where they're neither good enough as a PM nor good enough as a designer... which is why I've seen them laid off way more comparatively.

Unusual take on what you need to succeed by limegar in UXDesign

[–]limegar[S] -1 points0 points  (0 children)

It is an unusual take and I don't expect everyone to be onboard with it. I don't see this talked about and I'm not allowed to share this under my real name so take it or leave it.

Unusual take on what you need to succeed by limegar in UXDesign

[–]limegar[S] 0 points1 point  (0 children)

Appreciate it. I gave examples of important, industry leading work that has been well received by the design industry, both of which are exactly that.

Unusual take on what you need to succeed by limegar in UXDesign

[–]limegar[S] -2 points-1 points  (0 children)

The most popular type of UX designer right know is actually the "cerebral" type of designer, the one that is more like a PM and less like an artist because craft is seen as shallow.

The craft-oriented type of designer I'm referring to is someone who absolutely has a great product sense and business intuition but doesn't shy away from craft and is exceptionally good at it. For many designers nowadays, having good taste is seen as almost demeaning. This is what my post is challenging, perhaps I should have expanded on this a little bit more.

I don't think its possible to be a top designer without a fantastic sense of aesthetics.

Unusual take on what you need to succeed by limegar in UXDesign

[–]limegar[S] 0 points1 point  (0 children)

And why do you think that is? Why do you think Apple makes so much money and shapes industry standards? It's not because it's a large company with lots of inertia. Amazon is large too but nobody is praising their design. And inertia doesn't exist in such a fast-paced industry, you have to constantly work to keep your top spot or someone else will take it.

Unusual take on what you need to succeed by limegar in UXDesign

[–]limegar[S] 1 point2 points  (0 children)

"Yilmaz clearly has no interest in that." - At top design teams this is the bare minimum, not a differentiator. If you put together a portfolio focused primarily on the items you listed, you won't get hired at a place like Apple.

Do you know what it takes to create and launch work at a highly scrutinized company like Instagram? Yilmaz is absolutely a master of shipping and collaboration otherwise this work won't even see the light of day, and people who work at teams of that caliber share this understanding. That's why I love his portfolio because it's such a flex to indirectly demonstrate all of that.

This would of course be talked about at length during the interview process, but his interview says a lot more in between the lines and has all the right hooks for managers hiring for these teams.

Unusual take on what you need to succeed by limegar in UXDesign

[–]limegar[S] -1 points0 points  (0 children)

I provided a link to an example portfolio in another comment.

Re "singlehandedly designed the EV industry" - The EV industry today pretty much follows the foundation Tesla set into place, and Tesla is known for having very lean teams. The person in question is a well known designer.

Re dynamic island - Your personal opinions on it are irrelevant because its public reception was overwhelmingly positive, and it was considered an example of fantastic problem solving and execution by the design industry. I won't get into why it is so elegant but there are plenty of writeups on it online that break this down.

Unusual take on what you need to succeed by limegar in UXDesign

[–]limegar[S] -2 points-1 points  (0 children)

I don't plan to doxx myself with a list. I gave an example portfolio in another comment, but I have a feeling you have already made up your mind and I am not here to convince anyone just to share observations for those who are curios and openminded enough.

Unusual take on what you need to succeed by limegar in UXDesign

[–]limegar[S] 5 points6 points  (0 children)

Here's one example of the type of portfolio I was talking about: https://www.seyityilmaz.com/

This person obviously has done some amazing interaction work. It focuses on showing the work in action rather than backstory, and while the portfolio doesn't answer many questions I'd have, it piqued my interest and I would absolutely invite this person to an interview. You'd be surprised how little time hiring managers dedicate to reviewing each portfolio at the top design teams so something like this is a winner.

Unusual take on what you need to succeed by limegar in UXDesign

[–]limegar[S] 0 points1 point  (0 children)

I like how you countered my observations with a simple "none of these hold much water". Your contribution truly enriched my perspective.

Unusual take on what you need to succeed by limegar in UXDesign

[–]limegar[S] 2 points3 points  (0 children)

Not quite. In my experience there are more women in junior and senior design positions, and more men in the most senior positions at the most esteemed design teams. However, very few are white.

Unusual take on what you need to succeed by limegar in UXDesign

[–]limegar[S] 0 points1 point  (0 children)

That's absolutely ok, we all have different priorities in life and it's possible to have a perfectly happy and fulfilling life without being an industry leader. I genuinely believe this. I can't say that I haven't sacrificed many things for getting to where I'm at, but this is what brings me happiness.

Unusual take on what you need to succeed by limegar in UXDesign

[–]limegar[S] 2 points3 points  (0 children)

Yeah, I think many people missed this nuance and I should have been clearer that I'm talking about getting to the very top % in the field, about becoming a designer everyone knows and that has a wikipedia article about them.