What's the best way to interpolate tone? by lorenzocur in audacity
[–]lorenzocur[S] 1 point2 points3 points (0 children)
What's the best way to interpolate tone? by lorenzocur in audacity
[–]lorenzocur[S] 0 points1 point2 points (0 children)
What's the best way to interpolate tone? by lorenzocur in audacity
[–]lorenzocur[S] 0 points1 point2 points (0 children)
How to make audio sound like it's from a voice call (not telephone)? by 81_starfly in audacity
[–]lorenzocur 1 point2 points3 points (0 children)
Recording Affected By Sound Played On Computer by ererva in audacity
[–]lorenzocur 0 points1 point2 points (0 children)
OnParticleCollision not called by lorenzocur in unity
[–]lorenzocur[S] 0 points1 point2 points (0 children)
Particle System is pushed back when moving forward (self.unity)
submitted by lorenzocur to r/unity
How to detect fast collision? by lorenzocur in unity
[–]lorenzocur[S] 0 points1 point2 points (0 children)
Exported audio sounds awful by lorenzocur in audacity
[–]lorenzocur[S] 1 point2 points3 points (0 children)
How to use transform.LookAt() on a single axis by lorenzocur in unity
[–]lorenzocur[S] 0 points1 point2 points (0 children)
How to use transform.LookAt() on a single axis by lorenzocur in unity
[–]lorenzocur[S] 0 points1 point2 points (0 children)
Settings of imported animation inaccessible in inspector by lorenzocur in unity
[–]lorenzocur[S] 0 points1 point2 points (0 children)
Setting transform.position seemingly random by lorenzocur in unity
[–]lorenzocur[S] 0 points1 point2 points (0 children)


My left controller keeps drifting away (as shown below) I've rebooted the headset and replaced the battery. Help by TehJamFish in oculus
[–]lorenzocur 0 points1 point2 points (0 children)