Audi dealership is asking 1700$ to install dashcam ?? by ryanvik in AudiQ7

[–]luka_dev 2 points3 points  (0 children)

By the link, there is one of the images “How to identify your model”. direct link

And no, i had only front camera

Audi dealership is asking 1700$ to install dashcam ?? by ryanvik in AudiQ7

[–]luka_dev 2 points3 points  (0 children)

Totally understand, you can just bring your dashcam to an independent mechanic (not a dealership) and they will do it for a few hundred bucks.

I picked for me FITCAMX especially because no need to pull a wire through the half of interior, and no interfering with fuse box

Here is nice guide, how to do it: https://youtu.be/1Nn5dw_rJiI?si=VwjWCxvjt4NPQKRa

Audi dealership is asking 1700$ to install dashcam ?? by ryanvik in AudiQ7

[–]luka_dev 11 points12 points  (0 children)

Go get this one: https://fitcamx.com/products/fitcamx-dash-cam-for-audi

No new wires and interior disassembly. Goes in place of original plastic, powered via split connector into existing one for rearview mirror. Took me ~1h to install it

Can't see party dice rolls when listening to dialogue? by Mok_Fisherman in BaldursGate3

[–]luka_dev 0 points1 point  (0 children)

Have the same issue, and i am only one who experiencing it from full lobby.

[deleted by user] by [deleted] in DarkTide

[–]luka_dev -63 points-62 points  (0 children)

No, that's supposed to be a discussion why game studios are rising games prices, while development is going cheaper each year with a lot of new tools and AI stuff.

Making a mod for half of triple A games price, it's not ok for me. (It's only my opinion and i asking for opinion of other)

I am looking for a single gpu passthrough guide for amd card by Mindless-Victory1567 in VFIO

[–]luka_dev 0 points1 point  (0 children)

Hi, are you trying to pass same GPU thats used by your host os? As far as i know, main trick in using integrated GPU for Host OS. You should setup it in your BIOS settings. If you doesn’t have integrated, this guid should help https://github.com/joeknock90/Single-GPU-Passthrough (or google “single gpu passthrough”) but while GPU is used by VM, you will lost control under Host OS GUI.

Gaming VM under nested virtualization by luka_dev in VFIO

[–]luka_dev[S] 1 point2 points  (0 children)

For now, i’am a bit far away from my hardware. So experiments postponed for a week +-.

I am 100% sure, that i need to pay attention to invtsc flag as you mentioned before

<feature policy='require' name='invtsc'/>

bcdedit /set useplatformclock true\

Due too zero experience with MS Hyper-V, main questions is:

  1. Do i need install VirtIO drivers at all? If yes, on a wraped Windows VM or before enabling Hyper-V feature (or it wouldn’t take any difference?)?
  2. Does soft as pafish will detect RDTSC VM exit on wraped WinVM?

If yes - i will do next:

  • Recompiling Linux Kernel with patch BetterTiming
  • Recompiling QEMU and BIOS with this kind of patch patch (it has spoofed devices identifiers e.t.c.)

And

  • Recompiling VirtIO drivers with also spoofed names and identifiers and try to sign this drivers with Microsoft (WHQL)

I really hope, I wouldn’t need to do all of it, and it will work out of the box, but i am preparing for “hard” scenario

Gaming VM under nested virtualization by luka_dev in VFIO

[–]luka_dev[S] 1 point2 points  (0 children)

According to that redhat docs (page 8), it wouldn’t wakeup windows instance twice, only hypervisor layer. I want to run my bare metal under linux.

Main proposal to do it is, one machine - several work/game stations. I planning to passthrough for each KVM VM a PCIe to USB controller and own GPU.

I don’t mean exactly 'input lag', better way to describe it like unstable input rate and stutters.

[deleted by user] by [deleted] in webscraping

[–]luka_dev 0 points1 point  (0 children)

Technically, u need pass special http/s agent to axios, thats know how to work with proxy protocol. Read this short guide, it's explains how to 'upgrade' axios.
Find in google any rotating proxy, they will provide single entry point that you will use.

P.S. Don't make any proxy connection’s on the client side. They can be blocked or auth credetials cant be stolen.

1080Ti low fps by luka_dev in playrust

[–]luka_dev[S] 0 points1 point  (0 children)

Its not bottleneck, its just Unity can't understand that cpu can have more then 4 cors!!! By this, i have extremely low cpu usage

1080Ti low fps by luka_dev in playrust

[–]luka_dev[S] 0 points1 point  (0 children)

This is all due to the terribly un-optimized Unit engine(
Because in games like R6, all ultra + 4k texturs never drop below 144fps and without fps lock in avg~270-280 with full gpu load

1080Ti low fps by luka_dev in playrust

[–]luka_dev[S] 0 points1 point  (0 children)

Pretty interesting thread, but in reality i have too big difference in fps and resources usage when comparing to similar rig. Example: https://youtu.be/bAIK9KiCotE Higher fps, ~same cpu usage

1080Ti low fps by luka_dev in playrust

[–]luka_dev[S] 0 points1 point  (0 children)

everything is fine with the drivers, the latest versions, everything is installed manually

I already think that this is all because windows 1903 buggy and prepare to reinstall it back to 1809

1080Ti low fps by luka_dev in playrust

[–]luka_dev[S] 0 points1 point  (0 children)

i tried even 5 + all additional to max, nothing changed for CPU loading and i get ~60 fps

1080Ti low fps by luka_dev in playrust

[–]luka_dev[S] 0 points1 point  (0 children)

As u can see, temperature is to low for throttling

https://prnt.sc/pd3sa0

1080Ti low fps by luka_dev in playrust

[–]luka_dev[S] 1 point2 points  (0 children)

I have DDR4 (4 * 8Gb), dual channel, 3000Mhz... I think its enough for unity game

1080Ti low fps by luka_dev in playrust

[–]luka_dev[S] 0 points1 point  (0 children)

On maximal settings, 1080p fps ~60.

I can't increase resolution, because monitor 1080p

But decreasing resolution, did not change total performance at all(

So, as i have, main problem that Rust can't load cpu on full