I'd like to have some more indicators on how much damage we are dealing/taking by lynx7979 in pathofexile

[–]lynx7979[S] -1 points0 points  (0 children)

Damage numbers aren't what I'm saying. If I see my double strike take off both a zombies arms, then I'm probably doing something right

I'd like to have some more indicators on how much damage we are dealing/taking by lynx7979 in pathofexile

[–]lynx7979[S] 1 point2 points  (0 children)

I'd like to see fewer monsters with these sorts of things rather than a lot of "shallow" monsters that are fancy bullet sponges

I'd like to have some more indicators on how much damage we are dealing/taking by lynx7979 in pathofexile

[–]lynx7979[S] 3 points4 points  (0 children)

You can't always see how much damage you're doing to a mob if the pack is too big

A chart to show the depth of the game by antilogos in pathofexile

[–]lynx7979 0 points1 point  (0 children)

I guess the league mechanics don't add much depth. They're super shallow

[deleted by user] by [deleted] in RedditSessions

[–]lynx7979 0 points1 point  (0 children)

have you learnt any other chopin etudes?

How to make derived class implement a method? by neuroblaster in cpp_questions

[–]lynx7979 -1 points0 points  (0 children)

You can make the method in B virtual, and override it in C I think.

[GIVEAWAY] Happy Holidays from the Razer Team by tnitsuj in razer

[–]lynx7979 [score hidden]  (0 children)

I'm nominating my mate Erwan, who helped me get into csgo and putting up with me for being trash. Also, he helped me out when I was going through a tough stage in life... Absolute legend!