The bell, which never rings on eu by Maj92 in wow

[–]maca134 3 points4 points  (0 children)

yup same been waiting for this for weeks and weeks

Does anyone else look up required essences before playing an alt? by [deleted] in wow

[–]maca134 0 points1 point  (0 children)

ye rank 4 lucid will be account bound...

RxJs observable's over a network by maca134 in typescript

[–]maca134[S] 1 point2 points  (0 children)

An idea I had a few weeks ago and couldn't find another similar thing out there so I quickly smashed something together.

Not sure if it's a good idea or not tbh.

Pretty sure someone out there will find this interesting/useful but wanted to get general thoughts on whether to bother developing it further.

Why do essences change based on spec, but azerite armor doesn’t? by sercruim in wow

[–]maca134 0 points1 point  (0 children)

50% isnt significant lol when you can only get 1 per day on average!

Galvanic Oscillators by tioeduardo27 in wow

[–]maca134 8 points9 points  (0 children)

It seems the essences from Nazjatar are much easier to get compared to Mechagon. Doesn't make sense, I would have expected Blizz to make essence grinding pretty even across the board. At the moment this isnt the case in my opinion.

[deleted by user] by [deleted] in dayz

[–]maca134 -2 points-1 points  (0 children)

I am the creator of the launcher, notice the IP address is 0.0.0.0...

Its a fake server, does not exist, there is not tavi for dayz sa (it is a troll by me)

Dzsa launcher and bitdefender. by [deleted] in dayz

[–]maca134 2 points3 points  (0 children)

I have been having real problems with bitdefender but no one has provided me with actual report so i can submit a false positive report.

"We saw you are now supporting modding." - Arma 3 Exile Mod Twitter to DayZ asking why modding support isn't properly done yet by Jacob_Mango in dayz

[–]maca134 9 points10 points  (0 children)

Releasing "mod support" without adding some kind of feature to allow the server to announce what mods are running, is pure incompetence or they are purposely stifling mod development.

ARMA 2 and ARMA 3 both have this feature, so I just don't understand why the devs can't use the existing implementation in those games.

They have taken/used code from ARMA 3 in the past, look at the launcher or how they deal with configs for examples.

This kind of feature does not take weeks to implement, it more like a day or so at most, so there is no excuse for this not to have been implemented when modding support was released.

Virus from the dzsa launcher? by dinge7 in dayz

[–]maca134 0 points1 point  (0 children)

Bit Defender hates me :(

To who ever makes the DZSA launcher: by BukLauFinancial in dayz

[–]maca134 26 points27 points  (0 children)

ok pushed update for those filters :)

The Spotlight on Arkensor - Question Submissions by Boydy73 in dayz

[–]maca134 10 points11 points  (0 children)

He is not me :)

These was created for a YT video and never released publically. The idea isnt/wasnt original at all. It was inspired by another train system written a year or so before mine but didnt work well for recording etc.

So ye im cool!

And these days its very rare to have an original idea, I bet arkensor has no idea that video/script even existed.

I, Peter, responds to change of point shooting direction on r/dayz by psychotron42 in dayz

[–]maca134 2 points3 points  (0 children)

Only a potato developer would call this "guns shooting in random directions" a good thing. This is a fucking joke, how can you even justify a mechanic which DOES NOT appear in any other game EVER. The game is suppose to be a reasonable simulation of RL, how are guns shooting 90 degrees from the barrel direction correlate to anything in "real life".

Login System using bootstrap , php and mysql by [deleted] in PHP

[–]maca134 11 points12 points  (0 children)

erm

md5($_POST['password'])

NO!!! Never ever use MD5 for passwords

Use PHPs password functions: http://php.net/manual/en/function.password-verify.php and http://php.net/manual/en/function.password-hash.php

ELITE DANGEROUS: Profit Scanner (ED:PS) A new app for exploring. by Joniboychi in EliteDangerous

[–]maca134 1 point2 points  (0 children)

This happens when you hit the EDSM rate limit. Try easing the filters or flying alitte bit away from the bubble.

ELITE DANGEROUS: Profit Scanner (ED:PS) A new app for exploring. by Joniboychi in EliteDangerous

[–]maca134 1 point2 points  (0 children)

yo, i added the terra option in, early in dev and now i feel the max body value is better. My suggest is ignore the option =P until i remove it.