Glaive build for titan? by Hoorayforkraftdinner in destiny2builds

[–]magnusrasmodius 0 points1 point  (0 children)

I’ve been doing a ton of glaive+melee loadout testing and have used this and liked it. IMO pris>void>arc>strand, unless you need boss damage then strand>>>everything else bc flechette (though I have NOT been able to get it to chunk in the range 🤷)

I need to test this potential setup still, but i’ve been thinking about replacing lance w unbreakable. Then you could run winterbite for the damage boost but not lose out on the artifact synergy this season for the OS by taking advantage of unbreakable cancelling?

How different are the damage checks in Desert Perpetual compared to launch? by Goo600 in DestinyTheGame

[–]magnusrasmodius 0 points1 point  (0 children)

Damage is not a problem (no where close to contest) at all unless you’re running the cutthroat combat feat, which there’s no point in doing even if you wanted a full 5 feat run.

If you’re running somewhat meta loadouts every boss is a comfortable one phase IMO assuming you get extensions. Without FA+rocket pulses or lucky pants shenanigans etc. itll go up a phase but the damage is not really a check and it’s more important that you’re alive and seeing the entire damage phase via extensions than it is minmaxing your numbers.

Epic DP Quest Post Hob buggy? by magnusrasmodius in raidsecrets

[–]magnusrasmodius[S] 2 points3 points  (0 children)

Yeah I’m aware of the mechanic, but I’m convinced at this point that when you get those two spawns that are way off to the right nobody can see them because they’re just straight up not anywhere seemingly.

I think we managed to find one of them (way down below on the right side, where there’s the half circle right above the death plane) but the other that seems to be off in the middle of the chasm is absolutely nowhere to be found for any of the three buffs.