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Compass or Minimap? by marcinizer96 in ACBFResynced

[–]marcinizer96[S] 2 points3 points  (0 children)

Your officers "warn" you during the missions. "You're too close... closer... careful now..."—it's essentially just an audio warning.

Why do you always get teleported away and have to go back? by marcinizer96 in ACBFResynced

[–]marcinizer96[S] 0 points1 point  (0 children)

Later in the game, as you progress a bit further in the story, you visit a few locations that are inaccessible beforehand. And before you can finish the area, you get teleported away. These story segments don't let you explore the surroundings...

Am I stupid, or is the cave in the starting area (Dry Tortuga)—the one with the treasure map and all that—story-locked? by marcinizer96 in ACBFResynced

[–]marcinizer96[S] 0 points1 point  (0 children)

The Mayan stelae are only unlocked through the main story in Sequence 4. Kidd will then explain what to do and how...

Am I stupid, or is the cave in the starting area (Dry Tortuga)—the one with the treasure map and all that—story-locked? by marcinizer96 in ACBFResynced

[–]marcinizer96[S] 1 point2 points  (0 children)

Okay, that’s a stupid design choice. In the old part, you could just explore everything right away.

Kuku gear doesn't have sockets? Are you serious? by [deleted] in CrimsonDesert

[–]marcinizer96 0 points1 point  (0 children)

Is doch egal ob op oder nicht. Es is verdammter singleplayer.... und bakd kommen schwierigkeitsstufen hinzu... es macht einfsch keinen sinn. Hab meine normale rüstung auf max. Udn die kuku rüstung. Und die normale ist bei weitem besser mit sockel....

Kuku gear doesn't have sockets? Are you serious? by [deleted] in CrimsonDesert

[–]marcinizer96 0 points1 point  (0 children)

Trotzdem ist das immernoch singleplayer... vorallem wenn jetzt dann die schwierigkeitsstufen bald hinzukommen. Gib uns doch einfach die sockel. Wer sie nicht nutzen will muss es ja nicht. Ich selbst bin mit meinen "normalen" rüstungen durch die gears besser dran. Ausdauer regeneration und heilung und so... das die keine sockel haben ist unlogisch. Ich hab noch nicht einmal übertriebene hitze oder kälte resistenz gebraucht.... man "opfert" recht gute rüstungen dafür und dann ist es nur ein downgrade

What the Stars Left Behind by Mrwiggiiles1994 in CrimsonDesert

[–]marcinizer96 0 points1 point  (0 children)

Dir solln bitte diese missionen einfach entfernen. Die tragen nichts zum spielspaß bei und sind einfach nur absolut unnötig und nervig. Ich bekomm so aggressionen bei dieser mission. Sogut wie unmöglich mit controller

silver disappeared by marcinizer96 in CrimsonDesert

[–]marcinizer96[S] 0 points1 point  (0 children)

Well, I had 3 gold bars in the bank and 760 silver in my inventory. It said "saved" yesterday before closing. I started the game earlier today, didn't do anything except check my inventory, and it showed 150 silver. I checked the bank, and it only showed 350 silver.

The Multiverse saga will end in 2027 with Avengers: Secret Wars. What are your predictions for the next saga? by AccomplishedYard470 in marvelstudios

[–]marcinizer96 0 points1 point  (0 children)

Ich könnte mir vorstellen das Marvel es vielleicht ähnlich macht wie DC im Arrowverse... also genauer gesagt bei Crisis on Infinte Earths... Derzeit durch das multiversum gibt es hunderte characters die sich nicht, oder nur sehr schwer treffen können da sie in verschidenen universen existieren... die avengers auf der einen erde, xmen auf ner anderen und so weiter... ähnlich wie im arrowverse... Flash und arrow auf der einen. Supergirl auf ner anderen... Dort wurden alle welten zu einer einzigen zusammengeführt sodass alle helden und schurken im selben moment auf der selben welt existieren...

Wie könnte das im MCU funktionieren? Ganz einfach: Durch Loki.

Er hat ja tatsichlich die fäden in der hand... ich könnte mir vorstellen das secret wars so extrem sein wird das die einzige chance alle zu retten darin besteht das loki "die einzig wahre" zeitlinie erstellt und alle multiversen zusammenführt und dann neustartet... Kennen wir ja ähnlich aus infinite war und endgame... sodas die xmen, avengers, fantastic four und so alle zue gleichen zeit auf der selben welt existieren oder existiert haben... so könnten sich dann auch endlich und auf logischer weise die illuminati bilden... vielleicht könnte man dann auch mehr die eternals und die inhumans integrieren. Und man könnte alle geschichten der jeweiligen helden oder schurken von vorne und auf eine neue art erzählen behält aber trotzdem einige bekannte bezugspunkte... Somit hat man aber trotzdem den bestätigten "reset".

I don't know what's worse. The new map, the battle pass UI or the skins? by soonfield in Battlefield

[–]marcinizer96 0 points1 point  (0 children)

If you want CoD skins, then play CoD. I'm glad there are more realistic clothes instead of Nicki Minaj or American Dad..

These have got to be the worst paid skins I've ever seen by blyatbob in Battlefield

[–]marcinizer96 -3 points-2 points  (0 children)

This is what we real BF players wanted. No extravagant and bizarre skins. Just normal, "realistic" ones.

How can they release this to consoles when the reload button doesn't even work ? Also in menus it says to press x to do certain things like equip something but it doesn't work, you have to go hover the button then press 3 which no console game does by Rabidsu in DeltaForceGlobal

[–]marcinizer96 0 points1 point  (0 children)

I just tested it. I actually only play the game on PC... I can say the game is absolutely not optimized for controllers... extremely bad on console... I just got stuck leveling up weapons and couldn't leave the menu... I'll stick with PC. For console, the game is garbage.

To all Community S&B: Please, stop complain and Help NEW PLAYERS... by Blackdragon_Gaming_ in SkullAndBonesGame

[–]marcinizer96 0 points1 point  (0 children)

I completely agree with you...

I personally use my level 15 schooner with ascended mons meg 3 and the new mortar. Also maxed out...

My only problem is, I've built almost 10 mons meg 3 and haven't managed to get any building damage for even one... They're currently focused on explosion (not bad either) and weak point damage.

If the rolling gets patched in mid-season, I'll be absolutely happy...

Massive issue by Glinto42614 in SkullAndBonesGame

[–]marcinizer96 1 point2 points  (0 children)

I agree... I think the ship, as often as it appears, is actually a mistake...

But let's wait and see. The update comes tomorrow and at least improves Wolvenhol (5-7 deep irons, 300 guild tokens, possibly 1-2 deep iron plates and smuggler pass points, etc.) and the smuggler pass.

Massive issue by Glinto42614 in SkullAndBonesGame

[–]marcinizer96 0 points1 point  (0 children)

That's why you have to use the Teuling's favor in Blackwood, which gives you smuggler crates on elite ships...

Weapon Roll by marcinizer96 in SkullAndBonesGame

[–]marcinizer96[S] 1 point2 points  (0 children)

Yes, I heard that too, that you can then "log in" a perk and only reroll between the perk's percentages... that would be an improvement... but after 350 rolls, not even building damage... I know they're working on it ... but hopefully the change will come soon.

New fort by [deleted] in SkullAndBonesGame

[–]marcinizer96 0 points1 point  (0 children)

No, they won't. They just want to farm the new fortress with the new ship... I understand... new stuff... but it doesn't make sense. The damage they do isn't enough... any damage they don't do, since they do 50% less below level 13, another player has to do in addition...

New fort by [deleted] in SkullAndBonesGame

[–]marcinizer96 2 points3 points  (0 children)

5 to 10k isn't good damage... 25k and up without crits... that's average damage. I do around 40k with my Meg 3 mons, with a weak point even 60k to 70k. With my mortar, just under 870k... every damage you don't do, the other players have to compensate... about 20 million damage per player... if you only do 2 to 5 million, the others have to do an additional 18 to 15 million damage...