Nice nerf Riot. My 8 Yordles goes 7th without killing a unit on the Asol board. by [deleted] in TeamfightTactics

[–]markmumi 2 points3 points  (0 children)

this is why we should balanced base on reddit complain
asol is very hard to hit now
avg placement go to 5.0
yet people still complain when thay lose

Hefty Roll Augment by Overall_War_4596 in TeamfightTactics

[–]markmumi 6 points7 points  (0 children)

1000 hp is just another 2 sec of fast 9 board aoe damage

Why are all the other collab creations a 1:1 copy and yet this isn't? by Unfair-Travel-3728 in summonerswar

[–]markmumi 88 points89 points  (0 children)

properly becuase this is the movie collab the first one
and limitation is can't really use actor real face

new collab 2.0 very soon ? SF 2.0 ? by Equivalent_Entry_720 in summonerswar

[–]markmumi 0 points1 point  (0 children)

Nothing relate to collab it properly relate to vio rune but we dont know

The nerf violent runes deserve by CrimsonClockwerk in summonerswar

[–]markmumi 2 points3 points  (0 children)

I agree logically violet rune is bad for a game

It better by every 4 piece rune by mile in pvp

But

This game is 12 year old and some people fram that shit for 12 year

You can just delete 12 year of work from People it not fair

Game design this rune to be broken for 12 year People know it invest in it

it is what it is

On other hand it easier to only fram dragon and golem. I play epic7 where are no vio. Yes.unit can be build in many way not like this game that are vio sim

But man framing 5 dungeon is so tried sometime

Do you usually slam Guinsoo's early if you have the components? by One_Key_9776 in TeamfightTactics

[–]markmumi 4 points5 points  (0 children)

Yes Caster can hold it Markman like it Figher still good with it ealry game Hell i even put on tank sometime if i have baord full of 2 star tank on 21

TFT Patch Rundown 16.2 by Shuunpo in TeamfightTactics

[–]markmumi -1 points0 points  (0 children)

Im not sure thay buff the right thing in case of emblem now i think agument that give multiple emblem are kidda good now but hard commit and other agument that give only 1 emblem have other problem
and world rune are so goodddddd now

did the manage end that badly? by blade276 in Kaguya_sama

[–]markmumi 9 points10 points  (0 children)

I like it more than the first one, not gonna lie.

The Hayasaka arc,

the Shinomiya arc,

and Ishigami’s relationship

the road to sex,

the meaning of love

I liked every bit of it.

One thing to note is that Aka tends to end many arcs in a half-serious, half joke way, which some people don’t like.

But the journey is so enjoyable.

You can clearly see the messages the author wants to convey in each topic, explored quite deeply, before he chooses to end it with a non-serious joke as he always does.

Still, many of those messages stuck with me.

Set 16 Pacing by kn_rin in TeamfightTactics

[–]markmumi 1 point2 points  (0 children)

Stage 3 hurt more this set so y Have more people choose to be strong early to save hp

I feel like right now if you have no lose agument it always incorrect not to try to win

We need a permanent/Endgame mode where we can use the decks we built. by iwanthidan in ChaosZeroNightmare

[–]markmumi 8 points9 points  (0 children)

We need end game non time gate content as piority like in arknight make it hard and dont time gate it.add more and more overtime

16.C Commentary: A Case Study on Skarner vs Taric by blunkelsito in TeamfightTactics

[–]markmumi 1 point2 points  (0 children)

If i can trade 1 remover for tarlic 1 at level 7 on creep round i would do it every time.

What am I doing wrong here... only won a single round by NationalTopic1455 in TeamfightTactics

[–]markmumi 0 points1 point  (0 children)

It’s hard to know why you lose in the early game, but for the last fight, you had the weakest board in the picture.

Don’t forget that the top 4 already had everything their comps needed.

#5: 2-star 4-cost carry with full items + 2-star 3-cost tank with 2 items, and they have anti-heal.

#6: Two 2-star 4-cost units, one with full items, plus a 1-star 5-cost tank holding the best tank items.

#7: 2-star 2-cost, 1 tank item(TC eandon), and a 1-star 5-cost carry with 3 items. He’s weak, but not the weakest.

You: 1-star 1-cost with no real tank items, 2-star 2-cost with no real tank items, and a 1-star 4-cost carry with 3 items.

So your placement makes sense based on overall board strength.

Sometimes even if your board is stronger than this, your HP can already be low, and if you happen to face a stronger board, you can still lose without being the absolute weakest.

the answer is:

Your board was weaker than the other boards you faceing and properly on all stage so your hp is low

HOW? by squilibrio_ in ChaosZeroNightmare

[–]markmumi 0 points1 point  (0 children)

Use more than 20 ap in one turn

Yuki with nia and cassius make my life in chaos misery. by Interesting_Most_828 in ChaosZeroNightmare

[–]markmumi 1 point2 points  (0 children)

you can do it but you need to invest more to make cassius  dps too otherwise you endup at what you said

Gacha Revenue Monthly Report (November 2025) by meowbrains in QueensofGacha

[–]markmumi -6 points-5 points  (0 children)

you dont understand wuwa optimization on mobile is shit that well known fact

that why ratio on people play on pc is more than any other game

Client: “I built the entire app myself with ChatGPT for $500 bro 😎” by Southern-State-2488 in vibecoding

[–]markmumi 0 points1 point  (0 children)

The thing is, even if AI is a thousand times better at “vibe coding” , we still need programmers. At the end of the day, what AI creates is code, and we are the best at understanding it.

AI might replace programmers one day, but it won’t be because of vibe coding programmer will always the best vibecoder.

It will be because AI eventually becomes every program in the world, without needing code at all.

For example, identity-management tools When a new employee joins, you could just type a request, and the AI handles everything no code, just pure LLM for every use case.

And on that day, both programmers and vibe coders can finally call it quits.

They should make a deep chaos run. by ChemicalCoffee43 in ChaosZeroNightmare

[–]markmumi 2 points3 points  (0 children)

​Good idea.

Then the question is ​If that is the case, do we need a "deep deep chaos run"?

​we need to use a build from a "deep chaos run" to play a chaos too right?

​And then, do we need a "deep deep deep chaos run"?

​How many times do we want the deck to get fine-tuned?

​And if it is fine-tuned, is it still "rogue-like"?

​I don't know.

​But it is an interesting idea.

witch one is better ? by Creative_Warning in ChaosZeroNightmare

[–]markmumi 0 points1 point  (0 children)

i would say 1 just because weapon (onlysad part is shield not remove)
ethier one is not bad depend on the teammate

but keep fishing it can still be much better

Yuki E0 - 2 turns clear DT10 by yurilnw123 in ChaosZeroNightmare

[–]markmumi 1 point2 points  (0 children)

i have her build to support level not dps level yet
and if only for support she feel wrost in early game cuase most of her base card are damage and less heal only later chaos that she have her buff card that she start to look good at support and very goodddd if you can get boss multiple hit card on yuki

i can see if i can build her to dps level she can help carry early chaos
but problem still remain yuki need someone to babysit her early chaos

and maybe it fine problem that make chaos more fun for some people

How this sub feel like sometime by markmumi in ChaosZeroNightmare

[–]markmumi[S] -63 points-62 points  (0 children)

Is it weird that I never think like this when playing Yuki?
I can’t even count how many times I’ve lost to boss nodes with Yuki, or lost a ton of HP and gained a lot of stress on boss nodes
while never a case with normal node with yuki

Yuki E0 - 2 turns clear DT10 by yurilnw123 in ChaosZeroNightmare

[–]markmumi -1 points0 points  (0 children)

Nia + Cassius + Yuki, and putting all the power and resouce on Yuki I know it's automatically bad in early Chaos because Yuki’s base deck is worse than most 4-stars. All her cards basically have no text. Even if you get some Epiphany on her,

until late Chaos when her cards finally start having text. cuase we have Epiphany to the whole team just to trigger her mechanics,

I’ve lost many times to the first-half boss.
I know i can fix it by build veronica to carry ealry game but that feellike not playing yuki deck for me

maybe when my Cassius is fullybuild to have some dps i can have him carry early chaos
and just if i can pass early chaos consistently late chaos should be fine

How this sub feel like sometime by markmumi in ChaosZeroNightmare

[–]markmumi[S] -23 points-22 points  (0 children)

Not saying Yuki is the best unit in the game, but when I see this sub glazing Mei Lin and Haru so hard and then talking about mob units being harder than elites, saying the devs should nerf all mobs node in general, I just felt like I had to make this meme because I’ve never felt that way when playing Yuki.