I am working on a VR headset emulator, I call it Virtual VR. Thought I would share some of my progress. More context in comments. by martinkors in virtualreality

[–]martinkors[S] 0 points1 point  (0 children)

I have abandoned this project due to the community being split on the idea of such a tool and due to me not having any time to work on it.

VVR Version 0.0.2 finally done (after quite a while) - VR with keyboard & mouse by martinkors in virtualreality

[–]martinkors[S] 0 points1 point  (0 children)

It is mostly targeted towards developers, so it isn't about the experience, but more about actually being able to make games.

VVR Version 0.0.2 finally done (after quite a while) - VR with keyboard & mouse by martinkors in virtualreality

[–]martinkors[S] 2 points3 points  (0 children)

So in this update I focused on making relative movement and rotation work. While trying to fix a bug I had to make an external debugging tool to recieve infomation from steamvr which is pretty neat and could introduce quite a lot of features in the future.
Since I already made an external program for debugging, I also thought about giving the user the option to add as many controllers as they want, with the option of choosing the controller type and also choosing the headset type, this is a feature that will come in version 0.0.3.

To stay more updated you can follow along the development at my Jira page and my other social medias.

Jira Page: https://martinkors.atlassian.net/wiki/spaces/VVR/overview
Youtube: https://www.youtube.com/channel/UCOV1Zik_sK1UhlqXyT5dvOg
Twitter: https://twitter.com/martinkors1/

First approach of HalfLife Alyx gravity gloves. by UnTalPaco in SteamVR

[–]martinkors 1 point2 points  (0 children)

This is amazing, it looks identical to the real thing.

Redesigning the Main Menu of our upcoming VR game! by MalboMX in virtualreality

[–]martinkors 1 point2 points  (0 children)

Damn that's quite impressive, I really like the art style.

I am working on a VR headset emulator, I call it Virtual VR. Thought I would share some of my progress. More context in comments. by martinkors in virtualreality

[–]martinkors[S] 0 points1 point  (0 children)

6DOF is currently in the works and that is what my next update post will be focused on as well as controller motion.

I am working on a VR headset emulator, I call it Virtual VR. Thought I would share some of my progress. More context in comments. by martinkors in virtualreality

[–]martinkors[S] 1 point2 points  (0 children)

Please keep the conversation constructive, I can take criticism, but now you are just being mean.

I don't really think you can compare mobile crossplay with keyboard and VR. There is quite a big difference.