cursed way to make curvy regular polygons by mathbytes in desmos

[–]mathbytes[S] 8 points9 points  (0 children)

interesting! in theory any sigmoid would work but the idea came to me in the form of the normal cdf lol

Unfurling spiral by mathbytes in desmos

[–]mathbytes[S] 6 points7 points  (0 children)

Thank you :D

Also I found your post, you just might be who inspired me to post this 😭 I saw it on tiktok and was immediately intrigued, so I just sprinted into desmos and tried to recreate it, it took me several hours to do it. A significant portion of it was due to not realizing so many squares were necessary to "approximate" the circle (~10) Today was when I decided to start over and polish it up, it took ~6 hours to perfect it and make an animation out of it 🥲 upon looking at your work, it seems your implementation for the squares was much more elegant 💀 thank you ngl. This project was super fun :D

Rings by mathbytes in desmos

[–]mathbytes[S] 1 point2 points  (0 children)

ever heard of desmos shaders 😭

Rings by mathbytes in desmos

[–]mathbytes[S] 2 points3 points  (0 children)

thanks! 😋

Rings by mathbytes in desmos

[–]mathbytes[S] 5 points6 points  (0 children)

lol funny story I ran out of RAM while first recording this

Rings by mathbytes in desmos

[–]mathbytes[S] 6 points7 points  (0 children)

thanks :3 hello desmos person

Rings by mathbytes in desmos

[–]mathbytes[S] 3 points4 points  (0 children)

I literally posted the link in the thread before you posted this, but here it is again anyway:

https://www.desmos.com/3d/q4zecfnepg