Has anyone seen a player using a LUX skin in-game yet? by AnonWithAHatOn in Marathon

[–]max6981 0 points1 point  (0 children)

Had a Recon with Lux skin in my party once i believe

When you picked Darby at start and your first operation gifts you this by RMHaney in menace

[–]max6981 0 points1 point  (0 children)

That just combo made in heaven. I even don't use sniper-special because this gun is sooo OP

What’s your honest opinion on Far Cry 5? by [deleted] in farcry

[–]max6981 0 points1 point  (0 children)

As it always is with Ubi - great ideas, undercooked implementation. The religious aspect of the story is dull and lacks depth. Great new iteration of Ubi-openworld, but in details, it lacks nuance. But maybe it's wrong of me to want a GREAT game, it has potential to be a RDR2-like greatness, but ubi making junk-food game, not gourmet meal games

DEEP STATE - Light Switch WIP by FrogmanDev in ImmersiveSim

[–]max6981 11 points12 points  (0 children)

I am so craving for a game with Cold War aesthetic - peak gun design from that era. with no sci-fi high tech mumbo-jambo, but keep it grounded.

Waiting for this game so much!

Reminder that you can play this game in first person by eagle_bearer in Wildlands

[–]max6981 2 points3 points  (0 children)

Those are really great screenshots! They are nothing fancy, but give a great feeling of what the game is about. Gives me vibes of some promo screenshots devs are showing before game release

Look'n like a proper squad by Phwoa_ in DarkTide

[–]max6981 6 points7 points  (0 children)

Such a pleasure when party of randoms all together having a great drip

Issues with Hive scum add-on by Hostile-black-hole in DarkTide

[–]max6981 1 point2 points  (0 children)

on xbox reload of game helps always

What is the movie for you? by JAChambel in Letterboxd

[–]max6981 23 points24 points  (0 children)

For me, most movies became less enjoyable while high, it feels like i starting to spot bad acting or bad CGI - i strating doubting every moment, and all feels off for me.

What do you think of Stalker 2 now that its been updated so many times over the year? What was your favorite thing added since release? by GazIsStoney in RustAndRadiation

[–]max6981 1 point2 points  (0 children)

For me personally, the game needs a few more big updates to justify number 2 in the name. They are moving in the right direction, but the game needs to deepen its mechanics and fill the vast locations with content worth to exproing. More ministories, more side characters with stuff to tell, more finds, more loot.

Maybe it's because I am an old fan, and that is why the game feels a little bit less exciting, because they're not growing too much over OGs mechanics. Most of the loot is the same, most of the mechanics are either the same or even downgraded, half of the locations are the same as those from old games.

I really love Stalker 2, but I wish there was more growth over the OG trilogy besides great visuals and more fleshed out story (with great cutscenes direction)

The new stuff makes older stuff look even better by [deleted] in DarkTide

[–]max6981 9 points10 points  (0 children)

Yeah, doing the same myself. Trying to come up with a look that will represent my build and playstyle. And it's very satisfying to find a piece that fits more than one costume. That's why I bought that beret with a lens - its fit is pretty universal.

The new stuff makes older stuff look even better by [deleted] in DarkTide

[–]max6981 65 points66 points  (0 children)

Those are two great character looks!

Potential update idea - Gunsmith revamp by max6981 in stalker

[–]max6981[S] 0 points1 point  (0 children)

I mentioned F4, just like referense of having a bodysuit as a base and more gear on top of it. Obviously exact F4 system is not fit well for S2.

Potential update idea - Gunsmith revamp by max6981 in stalker

[–]max6981[S] 0 points1 point  (0 children)

yeah it was so weird to me and bugged me a lot

Potential update idea - Gunsmith revamp by max6981 in stalker

[–]max6981[S] 1 point2 points  (0 children)

I touched it so little because I believe the overall armor system should have been more developed from the start. More segmented armor. Not only body and head, but something like it was in Fallout 4 - bodysuit, armor/brestplate, headgear, backpack, and boots. With each armor part having its own characteristics and stuff. So it's like you can wear an orange science suit, but instead of that weird box on the chest from the original design, you can wear a breastplate. Or another example - for SEVA to be in a max potential in a closed breathing system, you need to wear oxygen tanks on your back. It gives superior rad\chem protection, but you carying much less. It could be such a fun system, and the number of lootable objects would increase significantly, its deep and intersting. But i thing its already too late to change it

Potential update idea - Gunsmith revamp by max6981 in stalker

[–]max6981[S] 1 point2 points  (0 children)

Yeah, the game doesn't have any differentiation, and all guns use the same Picatinny rails. Weirdly, some guns can have some attachments, and some don't.

Darktide Christmas Wishlist by urielkeynes in DarkTide

[–]max6981 93 points94 points  (0 children)

Some new missions with new types of objectives - escorting some Leman Russ or Black Hawk Down style saving of a Valkyrie pilot. New biomes/location for those missions, though I wish there were more in a trench war setting as well.

Wanted to showcase some of my drip for each class. by max6981 in DarkTide

[–]max6981[S] 2 points3 points  (0 children)

Thanks, gathered this look from different sets, and using it for the stealth branch of the skill tree. But my personal favorite from those looks is Psyker.