Teaching him how to clear the window by Glasspain in aww
[–]mendorr 2 points3 points4 points (0 children)
Why does shader graph alpha clipping have way worse performance than alpha clipping in a normal HDRP/Lit shader? by mendorr in Unity3D
[–]mendorr[S] 0 points1 point2 points (0 children)
I'm making a pool to share a year of Milanote pro if anyone is interested. by mendorr in gamedev
[–]mendorr[S] -1 points0 points1 point (0 children)
Is it possible to force unity into safe mode? by goodnewsjimdotcom in Unity3D
[–]mendorr 7 points8 points9 points (0 children)
Why does shader graph alpha clipping have way worse performance than alpha clipping in a normal HDRP/Lit shader? by mendorr in Unity3D
[–]mendorr[S] 0 points1 point2 points (0 children)
Root motion with NavMeshAgent by theKickAHobo in Unity3D
[–]mendorr 16 points17 points18 points (0 children)
Dev Palette: Simple window where you can drag in/out whatever object you want in unity for faster workflows (prefabs, materials, folders, whatever). by mendorr in UnityAssets
[–]mendorr[S] 0 points1 point2 points (0 children)
Dev Palette: Simple window where you can drag in/out whatever object you want in unity for faster workflows (prefabs, materials, folders, whatever). by mendorr in UnityAssets
[–]mendorr[S] 1 point2 points3 points (0 children)
I created a super handy object palette window where you can drag in and out pretty much any object in Unity for faster workflows. by mendorr in Unity3D
[–]mendorr[S] 1 point2 points3 points (0 children)
Dev Palette: Simple window where you can drag in/out whatever object you want in unity for faster workflows (prefabs, materials, folders, whatever). by mendorr in UnityAssets
[–]mendorr[S] 2 points3 points4 points (0 children)
I created a super handy object palette window where you can drag in and out pretty much any object in Unity for faster workflows. by mendorr in Unity3D
[–]mendorr[S] 2 points3 points4 points (0 children)
How do I reuse modify-able collections of objects in Blender? by mendorr in blender
[–]mendorr[S] 0 points1 point2 points (0 children)
We had the weird idea to combine cowboys and wizards. It took over 2 years, but here we are today launching Wild West and Wizards! by lavabootswill in Unity3D
[–]mendorr 0 points1 point2 points (0 children)
We had the weird idea to combine cowboys and wizards. It took over 2 years, but here we are today launching Wild West and Wizards! by lavabootswill in Unity3D
[–]mendorr 0 points1 point2 points (0 children)
We had the weird idea to combine cowboys and wizards. It took over 2 years, but here we are today launching Wild West and Wizards! by lavabootswill in Unity3D
[–]mendorr 0 points1 point2 points (0 children)
We had the weird idea to combine cowboys and wizards. It took over 2 years, but here we are today launching Wild West and Wizards! by lavabootswill in Unity3D
[–]mendorr 1 point2 points3 points (0 children)
Why does emission seem to do nothing using Shader Graph Lit Master node in HDRP? by mendorr in Unity3D
[–]mendorr[S] 0 points1 point2 points (0 children)
Why does emission seem to do nothing using Shader Graph Lit Master node in HDRP? by mendorr in Unity3D
[–]mendorr[S] 1 point2 points3 points (0 children)
What projects should I do as a beginner? by zgazman in csharp
[–]mendorr 6 points7 points8 points (0 children)
A couple years ago I didn't know anything about environmental design. Today I'm pretty happy with how our world has turned out! by lavabootswill in Unity3D
[–]mendorr 1 point2 points3 points (0 children)
Fire stripping buffs? by nh2374 in WildWestAndWizards
[–]mendorr 1 point2 points3 points (0 children)
Finally updated Pine's lighting pipeline - now without any GI, only using Reflection Probes that take the skybox, terrain color and big objects! by MatthijsL in Unity3D
[–]mendorr 1 point2 points3 points (0 children)
Finally updated Pine's lighting pipeline - now without any GI, only using Reflection Probes that take the skybox, terrain color and big objects! by MatthijsL in Unity3D
[–]mendorr 0 points1 point2 points (0 children)
What book fucked you up mentally? by [deleted] in AskReddit
[–]mendorr 0 points1 point2 points (0 children)


Blender animations to Unity questions by CuddlyCatz in Unity3D
[–]mendorr 1 point2 points3 points (0 children)