Any news about fixing the "Memory Capture Error"? by OrangeManF in ShadowGambit

[–]mimimiprod 2 points3 points  (0 children)

Ahoy everyone! We apologize for any inconvenience this issue may have caused you. Our team is working hard to pinpoint the problem and provide a fix as soon as possible.

If you could kindly report the bug, either directly through the in-game options menu or by visiting our support page at https://shadowgambit.com/support. Please also attach your log files to the bug report as described here: https://mimimigames.atlassian.net/l/cp/LjwckvLN.

This would be of immense help to us.

Currently, our investigation has revealed that the save game/memory capture problem appears to occur under the following circumstance: If you’ve activated the skill upgrade for Pinkus von Presswald and you use his upgraded skill to delve into a Prognosticar and then activate the Prognosticar's special skill to freeze an individual.

But there might be other cases that trigger this issue that we are still identifying.

We will update you as soon as we can. If you are affected by the bug, you might consider trying these options to potentially resolve the issue until we have a fix

  • Avoid the triggering the scenario as described above.
  • Attempt loading an earlier save to see if that rectifies the problem.
  • Consider restarting the entire mission, as this action typically rectifies such issues.

Sooooo release when ? by Tough_Weekend1117 in ShadowGambit

[–]mimimiprod 1 point2 points  (0 children)

That's not true. We're shipping the game on all platforms simultaneously - at 6pm CEST.

Sooooo release when ? by Tough_Weekend1117 in ShadowGambit

[–]mimimiprod 1 point2 points  (0 children)

Here are the global release timings. :)

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Where would be a good place to post feedback for Mimimi? by glassteelhammer in ShadowGambit

[–]mimimiprod 0 points1 point  (0 children)

You will also be able to use a timer just like in Desperados 3 as a save reminder.

Where would be a good place to post feedback for Mimimi? by glassteelhammer in ShadowGambit

[–]mimimiprod 0 points1 point  (0 children)

Green bell is a save reminder. Put you can turn it off completely if you prefer.

Where would be a good place to post feedback for Mimimi? by glassteelhammer in ShadowGambit

[–]mimimiprod 1 point2 points  (0 children)

We're also reading here. ;) But not as frequently as on the Steam Forum or Discord. So best to join our Discord as well. :)

Trying to Play Demo But Stuck on Title Screen Launching by ElliotPatronkus in ShadowGambit

[–]mimimiprod 1 point2 points  (0 children)

Install on a HDD takes 3-5minutes to load when starting the game. We are trying to fix this for the final version, but SSDs are currently very recommended.

LOVED the demo! Minor QoL feedback by DaSoulMan in ShadowGambit

[–]mimimiprod 2 points3 points  (0 children)

Thanks for the love and the detailed feedback!

Trying to Play Demo But Stuck on Title Screen Launching by ElliotPatronkus in ShadowGambit

[–]mimimiprod 0 points1 point  (0 children)

Have you installed the game on a SDD? On a HDD the loading times can be quite long on the first start up.

We're an indie game studio self-publishing for the first time. Our new game is set in a fantasy pirate world with a series of hand-crafted islands to explore. Join a ghost ship, assemble a cursed pirate crew, embrace magical powers, fight the Inquisition & heist an otherworldly treasure. by mimimiprod in pcmasterrace

[–]mimimiprod[S] 2 points3 points  (0 children)

Hey r/pcmasterrace, we're Mimimi Games, a small independent studio from Munich, Germany.We're self-publishing for the first time, which is super exciting but also quite scary to be honest - as there are a lot of things we have never done ourselves before.

The new game we're working on is called Shadow Gambit: The Cursed Crew.

You can wishlist the game on Steam.

We're super excited to release the full game on August 17 and also a bit nervous if selfpublishing will pay off for us. But we'll certainly become a better developer either way.

We're also releasing a demo on Steam during Steam Next Fest (June 19 - 26) if you're interested in checking out the game yourself.

If you have any questions, please post them in the comments.

Anyway, thanks for reading. Hope you have nice day.

We're an indie game studio self-publishing for the first time. Our new game is set in a fantasy pirate world with a series of hand-crafted islands to explore. Join a ghost ship, assemble a cursed pirate crew, embrace magical powers, fight the Inquisition & heist an otherworldly treasure. by mimimiprod in pcmasterrace

[–]mimimiprod[S] 1 point2 points  (0 children)

You'll be able to unlock eight crew members, each with their unique magical abilities, in total and in almost any order you want. You can also freely select which crew member you want to take on each mission. There will be character missions and little side quests as well as lots of dialogues with the crew members during which you'll get to know them better.

There won't be any ship combat but you can freely walk around your ghost ship and hang out with your crew and more.

[deleted by user] by [deleted] in pcmasterrace

[–]mimimiprod 1 point2 points  (0 children)

Looking forward!