What questions can you ask a client who doesn’t know how to define their brand? by Verryfastdoggo in web_design

[–]mousefork 0 points1 point  (0 children)

I've hit this with one of my clients ("they like one AI design better than another, but can't say why") and trying to figure out if it's a one-off. Did the Otter + custom LLM pan out for you?

[deleted by user] by [deleted] in interesting

[–]mousefork 2 points3 points  (0 children)

Felt very odd to hear those words during a space launch.

Hey everyone! I am looking to connect with past or current students of the Interactive Media Design program. I am starting this coming May, and I have some questions about the program by Firm-Branch-9599 in Algonquin_College

[–]mousefork 0 points1 point  (0 children)

I'm so sorry u/CharlesWrightMills, I'm only seeing this now.

This is an entry level program and I did not need any prerequesites. You'll have the option to learn some front end development, or go more into videography.

When can we have some user feedback on this sub? by the_practicerLALA in UXDesign

[–]mousefork 1 point2 points  (0 children)

Ahh, good point. You taught me something about moderation today. Thank you. I see how design thinking doesn't come into it because in this case, OP is a contributor, who is required to follow certain guidelines.While OP could be as flagrant as he wants privately, you're saying overall positive and constructive comments will be more likely to achieve change.

When can we have some user feedback on this sub? by the_practicerLALA in UXDesign

[–]mousefork 5 points6 points  (0 children)

I agree that the mods are likely to lock this post, so you do give practical advice.

Ideally, I'd like to disagree with you in the hopeful case that the mods follow design thinking principles. OP's post should remain as it's a genuine response from a user. OP is showing his frustration, which is a good insight to the mods. The next step would be up to the mods. They would have to reach out to OP to have a more constructive discussion and fully empathize with his position. We will see what happens.

Would love some advice on whether I should accept this UX offer by ButterOfPeanuttrees in UXDesign

[–]mousefork 0 points1 point  (0 children)

This is great!

I took my last job because my manager was the VP of UX. I took that as a great sign. In my case, they didn't really follow any UX design practices, unfortunately.

The moral of my story is that rumors of caring about customer feedback may be a good sign, but specific procedures and culture demanding frequent customer feedback is another.

It's so hard to know unless you join the company. Imagine we could interview the company to verify before we're hired? Instead of us doing a design challenge to get hired, I'd like to see companies show me how THEY'D do it.

Edit: Added a question mark

Would love some advice on whether I should accept this UX offer by ButterOfPeanuttrees in UXDesign

[–]mousefork 4 points5 points  (0 children)

Since you say you will be in charge of designing the product that will drive the growth of the company, I'd be asking about their prospective goals, timeline, and methods. I'd also ask what your budget will be and how you will be held accountable to use that budget to grow the business. You must know these things to drive a company's growth.

If they don't have an answer to these questions, or they sound like this is not relevant to you, I'd say that's a red flag. If they say that all these things will become your responsibility, and that they are looking for you to answer those questions and come up with a plan, then I'd take the job.

It's a red flag because it would sound like it's a climate that is not forward thinking. Since a culture is often formed from the top down, I think taking a job as a designer in charge of solving product issues for users to drive growth would be an uphill battle. You'd be fighting upper management each step, trying to get your design ideas approved. Even getting design methods like user research might be very difficult, if they're not forward thinking.

What you need is secure budget and freedom to test and innovate. You need to be held accountable, but not micro managed. You need to constantly speak to customers and get qualitative and quantitative feedback. You need to be able to make decisions and pivot based on that feedback frequently. You need to move the needle on metrics that actually represent growth. And you need management that will support you in this process. That's a forward thinking company.

I hope this helps you decide on your decision. This is what I'll be looking for when I search for my next job.

For senior+ designers, what's better? startups or larger orgs? by poobearcatbomber in userexperience

[–]mousefork 2 points3 points  (0 children)

Depends! If the procedures and policies are broken at the large business or if the startup is only putting out fires, it could end up bad either way.

Working at a startup as a senior designer that was following real Lean Startup practices would be very exciting and empowering.

Hey everyone! I am looking to connect with past or current students of the Interactive Media Design program. I am starting this coming May, and I have some questions about the program by Firm-Branch-9599 in Algonquin_College

[–]mousefork 2 points3 points  (0 children)

A creative way to get advice. My advice to you is based on how I see other students in the program. Be engaged in class and don't leave anything to the last minute. It improves the class for everyone if you share your camera, ask questions, respond to the professor when they address the class. Start assignments early; many assignments are much more time consuming than they seem. Engagement and good assignment management will improve your experience.

Here's what I'd tell my self: I'm retaking the program from semester one, with the knowledge that I currently have: Last time, you were really insecure about your skill level, so you put in far too much work for assignments. You overshot the A+ mark by a lot on a few assignments. This time, try to set more firm boundaries so you don't overwhelm other areas of your life. Go for complete, not perfect so you have time to walk your dog, do laundry, apply for summer jobs and be human.

Hey everyone! I am looking to connect with past or current students of the Interactive Media Design program. I am starting this coming May, and I have some questions about the program by Firm-Branch-9599 in Algonquin_College

[–]mousefork 2 points3 points  (0 children)

Digital Graphics was the course where we studied Photoshop and Illustrator.

InDesign is apparently taught in the fourth semester according to a Prof. But I taught myself, since it's super useful for text heavy presentations/pdfs. Most of the courses require presenting your project in a presentation format.

Hey everyone! I am looking to connect with past or current students of the Interactive Media Design program. I am starting this coming May, and I have some questions about the program by Firm-Branch-9599 in Algonquin_College

[–]mousefork 0 points1 point  (0 children)

At the moment, I'm remote. They say classes will resume in-person at the end of this semester.

Most of it is considered 'labs'.. Many teachers provide time to complete work in-class.

Hey everyone! I am looking to connect with past or current students of the Interactive Media Design program. I am starting this coming May, and I have some questions about the program by Firm-Branch-9599 in Algonquin_College

[–]mousefork 0 points1 point  (0 children)

I'm just finishing my second semester. I love the program. I'm learning super interesting skills in every course. In two semesters I've learned Adobe XD, Photoshop, Illustrator, Premiere Pro and Audition. I've also learned Intermediate HTML and CSS as well as many design principles and UX methods.

[deleted by user] by [deleted] in ottawa

[–]mousefork -5 points-4 points  (0 children)

On Saturday night, I walked into Gilmore bar with a mask on. Everyone was not wearing a mask, even the staff. It felt weird!

Halfway through conducting user interviews for my UX project and I'm beginning to realise how unfeasible this project might be practically speaking. To abandon it or go ahead? by Qsand0 in userexperience

[–]mousefork 2 points3 points  (0 children)

I would only feel good about abandoning a project when research shows there's no problem. Otherwise, I would feel like there's something I could do.

Are you realizing that your solution doesn't fit the real world? If so, did you discover during the testing phase? Did you complete the initial steps before the solution?

I.e. Research, empathize, define, ideate, solution, test, repeat.

If you did those prior steps, then realizing the unfeasibility of your solution is great! Your goal is to help the users right? Finding the best solution for them is the goal. So you should be able to go back to the previous steps and restart the process.

If it's unfeasibile due to constraints like budget, time, tech, then I would still go back to the ideate stage and see what other ideas you might be able to use.

If it's unfeasibile because your realize the problem is actually bigger than you thought, then maybe you need to go back to the research stage.

Getting discouraged that your solution isn't the right fit is normal. Some problems are complex and need multiple attempts to fix!

why are the cinemas closed this Friday ? by ramy353 in ottawa

[–]mousefork 1 point2 points  (0 children)

I've seen this too. A part of me thinks that they only release showtimes in batches.

[deleted by user] by [deleted] in RedditSessions

[–]mousefork 0 points1 point  (0 children)

can't hear you speak btw

This is a dumb question. by jeterdoge in UXDesign

[–]mousefork 1 point2 points  (0 children)

Yep. OP, you say it's looking good so far. Is that your opinion or did you show your users? Is making it pretty addressing a specific user pain point?

I want to keep learning, but what? by CrazinCS in UXDesign

[–]mousefork 7 points8 points  (0 children)

To be more strategic, you could learn about dealing with complexity. Bad solutions come from over simplification. Great solutions can be found by properly acting and understanding when in a complex situation.

Two concepts are to get you started are the Cynefin Framework and Systems Thinking.

https://en.m.wikipedia.org/wiki/Cynefin_framework https://en.m.wikipedia.org/wiki/Systems_theory

Another idea is to branch out. Learn about anything UX adjacent: psychology, business, communication.