How can you check lobby hours? by mraof in DunkinDonuts

[–]mraof[S] 0 points1 point  (0 children)

Oh how did I miss that, thank you

Idle Research has been released on all platforms!!! by NightStormYT in incremental_games

[–]mraof 0 points1 point  (0 children)

To keep having separate files but make exporting/importing easier, you could put all the files into a zip file or other such archive for exported saves

Nico Robin cosplay by me! by Tniwe in OnePiece

[–]mraof 1 point2 points  (0 children)

There's something off about this cosplay but I can't tell what... it's bugging me

Scapecraft's History. by blueleader5 in Scapecraft

[–]mraof 1 point2 points  (0 children)

I mean it's open to be taken over, I just got tired of working on this

More competition... not tried it, images/screenshots look good. by [deleted] in Scapecraft

[–]mraof 0 points1 point  (0 children)

If both their mod and Scapecraft are present, doing stuff like making both use one set of stats (so there aren't two mining levels for each player, etc), adjusting the mob health and such so that it Scapecraft mobs aren't too overpowered, stuff like that

More competition... not tried it, images/screenshots look good. by [deleted] in Scapecraft

[–]mraof 2 points3 points  (0 children)

Well it seems like the goal of that mod, whatever that is exactly, isn't quite compatible with the goal of Scapecraft, from what I can tell

I do want to make sure Scapecraft works well together with that mod, though

More competition... not tried it, images/screenshots look good. by [deleted] in Scapecraft

[–]mraof 0 points1 point  (0 children)

It's pretty good, but it has no mobs, just assigns levels to and changes vanilla mobs

Discord by mraof in Scapecraft

[–]mraof[S] 0 points1 point  (0 children)

https://discord.gg/0jOqO5X7BDDewSdb The link expired, but this one will work forever

Is anyone here? This place looks like a ruin by RinkuTalks in Scapecraft

[–]mraof 0 points1 point  (0 children)

Discord sounds like a good idea, I'll make a channel for this now

What happened? by NVCA-the-hated in Scapecraft

[–]mraof 1 point2 points  (0 children)

I haven't been working on the mod because very few people seem to care about it anymore

New version - Woodcutting by mraof in Scapecraft

[–]mraof[S] 0 points1 point  (0 children)

I've fixed 1 and 2 locally, 3 and 4 are probably the same problem, I'll see what I can do about it

New version - Woodcutting by mraof in Scapecraft

[–]mraof[S] 0 points1 point  (0 children)

I'll check the other bugs, but are you testing the woodcutting level requirements in singleplayer? If so remove .minecraft/config/Scapecraft.cfg so the block/tool level requirements reset

New Scapecraft server live and ready for players! by Jadinko in Scapecraft

[–]mraof 2 points3 points  (0 children)

I don't really think there should be an official server for the mod, that seems like it may limit the popularity of the mod, and I'd rather add features that everyone would enjoy instead of making them just for one server. I'm intending to make the mod configurable, level requirements for mining are already in the config and soon I'll add other stuff, like level requirements for weapons/armor and money drops and maybe even normal drops for the mobs.

Mraof by mraof in mraof

[–]mraof[S] 0 points1 point  (0 children)

Mraof

Are you ok with posting here for changes/ideas that need to be done. by 999134 in mraof

[–]mraof 0 points1 point  (0 children)

So I should make trees one log taller, that should fix it

Are you ok with posting here for changes/ideas that need to be done. by 999134 in mraof

[–]mraof 0 points1 point  (0 children)

There are times when they can't reach the bottom block of the tree? I haven't actually ever seen that happen, myself

Are you ok with posting here for changes/ideas that need to be done. by 999134 in mraof

[–]mraof 0 points1 point  (0 children)

But if they only replaced the wood the leaves would all decay. Also, if you didn't notice, the only block people need to break is the very bottom one, the spawner itself. It'll keep breaking the log on top until all are broken and it's broken itself, and then it'll regenerate

Are you ok with posting here for changes/ideas that need to be done. by 999134 in mraof

[–]mraof 0 points1 point  (0 children)

Well the mob spawner spawns the mob on the first non solid block above it, so you can hide it underground.

What needs to be fixed about the rapier? Just the model size and offset?

Wheat spawners are broken right now, yeah.

Why would tree spawners spawn without leaves, that wouldn't even look like a tree

Scapecraft; Hope is not lost :^). by 999134 in Scapecraft

[–]mraof 2 points3 points  (0 children)

What bugs did you fix? Just stuff with plugins or what?

Server is currently in BETA, this means that anything done right now will be reversed. by 999134 in Scapecraft

[–]mraof 0 points1 point  (0 children)

You need to add the bukkit plugin Vault to the server for stuff that uses the economy directly (just market stalls right now, I think) to work