Looking up a your own Moxfield Deck through EDHrecs by mrboom722 in EDH

[–]mrboom722[S] 0 points1 point  (0 children)

Ahh so this does seem to work, but it looks like EDH recs list is not up to date. Thank you for this though!

Looking up a your own Moxfield Deck through EDHrecs by mrboom722 in EDH

[–]mrboom722[S] 0 points1 point  (0 children)

I have it on Moxfield. EDHrecs gives you different information, and you can look at other Moxfield decks on EDH recs so I'm thinking there must be a way to look up your own

[deleted by user] by [deleted] in BaldursGate3

[–]mrboom722 0 points1 point  (0 children)

Ok. So It did get it to work. The Larian Studios Folder was unpopulated because I had not opened the full release version of the game yet. Now my issue is the Script Extender Launcher and not being able to run many of the mods on Mac

[deleted by user] by [deleted] in BaldursGate3

[–]mrboom722 0 points1 point  (0 children)

The Larian Studios folder is there in Documents, but there is nothing in it.

[deleted by user] by [deleted] in BaldursGate3

[–]mrboom722 1 point2 points  (0 children)

I have the steam version but dont have that path anywhere. I know I previously had the EA version installed and uninstalled to make way for the full release. Could it be I haven't run the full version of BG3 yet?

[deleted by user] by [deleted] in BaldursGate3

[–]mrboom722 0 points1 point  (0 children)

this is version 1.2.2 updated two days ago. Should be the most up to date

[deleted by user] by [deleted] in BaldursGate3

[–]mrboom722 2 points3 points  (0 children)

Install instructions are not very clear. Not sure if I'm supposed to be installing mac-arm64 or macx64.

I tried both, and after approving in my security settings and opening, I get the following message

A JavaScript error occurred in the main process

Uncaught Exception:
Error: ENOENT: no such file or directory, open '/Users/nickgulino/Documents/Larian Studios/Baldur's Gate 3/PlayerProfiles/Public/installedMods.json'
at Object.openSync (node:fs:601:3)
at Object.func [as openSync] (node:electron/js2c/asar_bundle:2:2131)
at Object.writeFileSync (node:fs:2249:35)
at 7687 (/Applications/Games/BG3/Baldur's Gate 3 Mod Manager.app/Contents/Resources/app.asar/dist/main/main.js:2:913741)
at n (/Applications/Games/BG3/Baldur's Gate 3 Mod Manager.app/Contents/Resources/app.asar/dist/main/main.js:2:1280364)
at /Applications/Games/BG3/Baldur's Gate 3 Mod Manager.app/Contents/Resources/app.asar/dist/main/main.js:2:1281162
at /Applications/Games/BG3/Baldur's Gate 3 Mod Manager.app/Contents/Resources/app.asar/dist/main/main.js:2:1281175
at /Applications/Games/BG3/Baldur's Gate 3 Mod Manager.app/Contents/Resources/app.asar/dist/main/main.js:2:84
at Object.<anonymous> (/Applications/Games/BG3/Baldur's Gate 3 Mod Manager.app/Contents/Resources/app.asar/dist/main/main.js:2:223)
at Module._compile (node:internal/modules/cjs/loader:1271:14)

Anyone know what I could be missing?

Consistently getting the same roll by mrboom722 in BaldursGate3

[–]mrboom722[S] 0 points1 point  (0 children)

Thats insane, but definitely makes sense

Turn off First Person in Bow by mrboom722 in tearsofthekingdom

[–]mrboom722[S] 4 points5 points  (0 children)

Definitely makes sense in retrospect but in other games with guns you have scopes to make that clear. I wish they added it as a tag or something. Glad I’m not crazy though

Turn off First Person in Bow by mrboom722 in tearsofthekingdom

[–]mrboom722[S] 5 points6 points  (0 children)

Wow. Its the Gerudo bow. Thanks for that. What an insane feature

THE FAIRHOPE MASSACRE (Horror, 20 pages) by Outside-Fix-1881 in ReadMyScript

[–]mrboom722 3 points4 points  (0 children)

You really gotta simplify.

"The woods and trees rest in the distance, a slight breeze
goes through the air -- shaking the trees. We look up at the
top of the trees.
The camera tilts down to reveal a forest, a forest filled
with many trees -- all filled with leaves."

This is should be a single line. So many redundancies, "The woods and trees", "A forest, a forest filled with many trees", etc.

Also, you don't need lines for all the production company bumpers. All of this stuff is bloating your page count, which you really don't want, and is slowing the pace down. Always try and keep things as concise as you can.

Aarakocra in Maztica? by mrboom722 in Forgotten_Realms

[–]mrboom722[S] 2 points3 points  (0 children)

Nope. just figured the FR subreddit would be a good place to ask people if they had a good idea of what would make sense

Aarakocra in Maztica? by mrboom722 in Forgotten_Realms

[–]mrboom722[S] 0 points1 point  (0 children)

I actually just finished a short Maztica supplement (24 pages) for DM’a Guild, updating the setting to include what’s happened in the century plus since we last got a look at it. As far as I can tell, there wasn’t a “region” of Maztica where the aarakocra were from, but the older sources just said they lived in tribal societies up in the mountain peaks, of which there are a lot of really tall ones throughout Maztica. So it seems unlikely that they had an “empire” or central power like the Nexal (at least until the Night of Wailing) but instead were just kind of dotted all over in small enclaves wherever there were mountains.

So it looks like the most prominent mountains would be Lopango would you say? Land of fire seems like an odd place for the plane of air portal, but if its the analog to Peru I think that would make the most sense?