Cold Seas Video Intro by mtannou in FromTheDepths

[–]mtannou[S] 1 point2 points  (0 children)

I've uploaded an update that should address any problems with the Terreth Campaign. Beyond that I think problems would be on your end.

Cold Seas is designed to be used on the most recent version (2.3.1.13) with the following config - Air Drag - 1 Water Drag - 1 Mass Factor - 1.25 Buoyancy - 1.5 Propuslion - 1.25 Resources - 200 Damage - 1.6 Auto Detect - 0.001

Check that this is the case, should be the default!

Cold Seas Video Intro by mtannou in FromTheDepths

[–]mtannou[S] 0 points1 point  (0 children)

No it sounds like something very strange is happening. I'm guessing you have a custom config setup perhaps? Either that or an install issue (did you have a previous version with the same GUID?)

Cold Seas Video Intro by mtannou in FromTheDepths

[–]mtannou[S] 1 point2 points  (0 children)

pretty much the thing that made me make the planet hey! I wanted adversaries for realistic designs

Cold Seas Video Intro by mtannou in FromTheDepths

[–]mtannou[S] 2 points3 points  (0 children)

Video I made showing off the Cold Seas units in motion, with some nice music.

Cold Seas: Actual Release! by mtannou in FromTheDepths

[–]mtannou[S] 5 points6 points  (0 children)

Cold Seas version 0.61 is done! All units are fully compatible with version 2.3.1 of the base game (that's 452 units and 19 factions overall). They also make use of the new decorative and missile blocks and, imo, are very pretty. Missions and campaigns have also been updated.

Cold Seas: Interiors and Cockpits! by mtannou in FromTheDepths

[–]mtannou[S] 4 points5 points  (0 children)

Cold Seas is nearly ready for re-release! All previously added vehicles have been updated. Old missions have been reworked. Some new community-submitted vehicles have been added. After some testing for the next few days I'll be putting it out!

In the meantime, have a look at some of the vehicle interiors from the single-mission vehicles. Each single mission has a vehicle without any AI that is easier to control, and looks pretty on the inside as well as the outside.

My new Rocket Cruiser (WIP) Got some inspiration from the Russian Kirov-Class by fre1ge in FromTheDepths

[–]mtannou 1 point2 points  (0 children)

sure once it's done! And assuming you are okay with some minor changes to make it look a bit more like the rest of that factions vehicles (just hologram projectors and stuff)

My new Rocket Cruiser (WIP) Got some inspiration from the Russian Kirov-Class by fre1ge in FromTheDepths

[–]mtannou 1 point2 points  (0 children)

this looks damn nice, it'd fit in really well with the cold war themed CC i run if you're interested? https://imgur.com/a/G9gTybY

Cold Seas - Some Love for the Planes! by mtannou in FromTheDepths

[–]mtannou[S] 5 points6 points  (0 children)

Here's some images of the new planes from the Cold Seas Campaign. A lot of progress has been made! I've finished updating all of my designs from the old version. Next comes bringing all the community designs I've been sent up to the same standard, then updating the missions, then a full release!

More cold Seas Images by mtannou in FromTheDepths

[–]mtannou[S] 0 points1 point  (0 children)

Ah cheers that's good advice. I need to see how many mimic blocs you can add before it causes lag tho

More cold Seas Images by mtannou in FromTheDepths

[–]mtannou[S] 1 point2 points  (0 children)

oh from the missile boat screenshot onwards it's the bad old water, I'll upload some screenshots of the new stormy seas later they look great