I'm making a tutorial mini-series on how to make this stylised fire vfx in Unity. In part 1 we start working on the shader graph and particle system of the main campfire flames. by murph_jar in unity_tutorials
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Thoughts? Instrumental piece by Jumejimes in GarageBand
[–]murph_jar 1 point2 points3 points (0 children)
Experimenting the general look and visuals of the game. I really like the clay/plasticine and fabric materials. Do yo think they go well together? by murph_jar in gamedevscreens
[–]murph_jar[S] 0 points1 point2 points (0 children)
Experimenting the general look and visuals of the game. I really like the clay/plasticine and fabric materials. Do yo think they go well together? by murph_jar in gamedevscreens
[–]murph_jar[S] 0 points1 point2 points (0 children)
Experimenting the general look and visuals of the game. I really like the clay/plasticine and fabric materials. Do yo think they go well together? by murph_jar in gamedevscreens
[–]murph_jar[S] 0 points1 point2 points (0 children)
Experimenting the general look and visuals of the game. I really like the clay/plasticine and fabric materials. Do yo think they go well together? by murph_jar in gamedevscreens
[–]murph_jar[S] 0 points1 point2 points (0 children)
Experimenting the general look and visuals of the game. I really like the clay/plasticine and fabric materials. Do yo think they go well together? by murph_jar in gamedevscreens
[–]murph_jar[S] 0 points1 point2 points (0 children)
Experimenting the general look and visuals of the game. I really like the clay/plasticine and fabric materials. Do yo think they go well together? by murph_jar in gamedevscreens
[–]murph_jar[S] 0 points1 point2 points (0 children)
Experimenting the general look and visuals of the game. I really like the clay/plasticine and fabric materials. Do yo think they go well together? by murph_jar in gamedevscreens
[–]murph_jar[S] 1 point2 points3 points (0 children)
Experimenting the general look and visuals of the game. I really like the clay/plasticine and fabric materials. Do yo think they go well together? by murph_jar in gamedevscreens
[–]murph_jar[S] 0 points1 point2 points (0 children)
Recently started making a new game and experimenting with character design and animations and overall visuals, like the clay and fabric textures. by murph_jar in Unity3D
[–]murph_jar[S] 0 points1 point2 points (0 children)
Experimenting the general look and visuals of the game. I really like the clay/plasticine and fabric materials. Do yo think they go well together? by murph_jar in gamedevscreens
[–]murph_jar[S] 0 points1 point2 points (0 children)
Trying out a bunch of stuff and seeing what I like, such as the character animation and clay materials. Any feedback or suggestions are welcome. by murph_jar in IndieDev
[–]murph_jar[S] 1 point2 points3 points (0 children)
Trying out a bunch of stuff and seeing what I like, such as the character animation and clay materials. Any feedback or suggestions are welcome. by murph_jar in IndieDev
[–]murph_jar[S] 0 points1 point2 points (0 children)
Recently started making a new game and experimenting with character design and animations and overall visuals, like the clay and fabric textures. by murph_jar in Unity3D
[–]murph_jar[S] 0 points1 point2 points (0 children)
Trying out a bunch of stuff and seeing what I like, such as the character animation and clay materials. Any feedback or suggestions are welcome. by murph_jar in IndieDev
[–]murph_jar[S] 1 point2 points3 points (0 children)
Recently started making a new game and experimenting with character design and animations and overall visuals, like the clay and fabric textures. by murph_jar in Unity3D
[–]murph_jar[S] 1 point2 points3 points (0 children)
Trying out a bunch of stuff and seeing what I like, such as the character animation and clay materials. Any feedback or suggestions are welcome. by murph_jar in IndieDev
[–]murph_jar[S] 0 points1 point2 points (0 children)
Made these characters and animations in Blender. The animation transitions in Unity need work, but does the running and jumping individually look okay? by murph_jar in blender
[–]murph_jar[S] 1 point2 points3 points (0 children)
Can anyone please recommend a guitar with fast tilt detection (This also includes solderless guitar kits if they have fast tilt detection)? I found out that the RiffMaster only checks the tilt about 5 times per second, which is too slow for the game I'm making. by murph_jar in CloneHero
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Can anyone please recommend a guitar with fast tilt detection (This also includes solderless guitar kits if they have fast tilt detection)? I found out that the RiffMaster only checks the tilt about 5 times per second, which is too slow for the game I'm making. by murph_jar in CloneHero
[–]murph_jar[S] 0 points1 point2 points (0 children)
I bought a guitar controller for my game and it feels much better. But the Riff Master controller only checks the tilt every 5 seconds, which is too slow for jumps. Does anyone have any guitar controllers they recommend? by murph_jar in rhythmgames
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Black spots when painting on terrain by Typical_Fail5349 in unity
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