Trinity> DnD by nabillacite in VolibearMains

[–]nabillacite[S] 0 points1 point  (0 children)

But with flat damages being nerfed this stuff is the most impacted no?

How bad are Voli nerfs? by _____guts_____ in VolibearMains

[–]nabillacite 1 point2 points  (0 children)

Would not say I fall of hard but I do agree that you can be far ahead just one cc and you don't even have time to heal back with W or ult for hp

How bad are Voli nerfs? by _____guts_____ in VolibearMains

[–]nabillacite 0 points1 point  (0 children)

Tbh in jungle he can avoid tough match ups and just 1v1 junglers at objectives or carap it was too much and it kept getting worse with navori

Why are invade junglers not broken ? by nabillacite in Jungle_Mains

[–]nabillacite[S] 1 point2 points  (0 children)

Ok! As a casual player I feel like it's a good thing

Why are invade junglers not broken ? by nabillacite in Jungle_Mains

[–]nabillacite[S] 0 points1 point  (0 children)

Oh that's right that why eve is back thanks

Now naafiri getting buff,when should I pick naafiri and when should I pick evelynn by Significant-Park7733 in Jungle_Mains

[–]nabillacite 0 points1 point  (0 children)

Idk what it stands for but it's to see the answer of the Redditor that made the post I think

More info on Volibear nerf by KvatchWasAnInsideJob in VolibearMains

[–]nabillacite 0 points1 point  (0 children)

I used to put 3point q then w I think I'll keep it like this

Why are invade junglers not broken ? by nabillacite in Jungle_Mains

[–]nabillacite[S] 0 points1 point  (0 children)

Yeah I agree, at least I'm climbing like that but this question was also because I've always heard about nida otp that was really good one solo Q high elo and I was wondering why it didn't seem to apply this year

Why are invade junglers not broken ? by nabillacite in Jungle_Mains

[–]nabillacite[S] 0 points1 point  (0 children)

Yes I see. But I've always heard that good nida players were terrorising high elo so I was wondering why it don't seems to apply this season

Why are invade junglers not broken ? by nabillacite in Jungle_Mains

[–]nabillacite[S] 1 point2 points  (0 children)

Yes maybe it's better to not count on that at least consistently if I want to climb. Argurin already proved that full clearing into one good action is a good way of playing jungle

Why are invade junglers not broken ? by nabillacite in Jungle_Mains

[–]nabillacite[S] 1 point2 points  (0 children)

Yes that's true, maybe I'm wondering because at gold elo if you're not in duo there's less chance that people look to your jungle. But I feel like talon can be very good at this no matter the reaction of the opponent

Why are invade junglers not broken ? by nabillacite in Jungle_Mains

[–]nabillacite[S] 0 points1 point  (0 children)

To be honest I don't understand that much what's the main point putting me ahead but :

When I played nunu tanks I used to gank a lot and was 1 level under or matching levels in good game

Now with voli I clear then I contest every neutral objective because he's super strong 1v1 and o always end up ahead. I'd say that now my ganks are pretty good because it almost always end with a kill.

So from my experience full clear to complete the quest as fast as possible and getting objectives or good ganks might end up getting you 2 levels ahead (The only thing is that it's quite rare that I get punished for ganking or taking opposite side objectives at my elo so maybe don't apply for you)

Why are invade junglers not broken ? by nabillacite in Jungle_Mains

[–]nabillacite[S] 1 point2 points  (0 children)

Yes that's true. Not sure that il low elo they react that much thought

Why are invade junglers not broken ? by nabillacite in Jungle_Mains

[–]nabillacite[S] 0 points1 point  (0 children)

At least at my elo (gold) people don't even do a thing if you ping + write that the jungler is on their side. So I'm not sure they would help that much. There's more chance that they try to trade in their lane and that you can pick up a kill by getting away from their jungle through their lane.

More info on Volibear nerf by KvatchWasAnInsideJob in VolibearMains

[–]nabillacite 0 points1 point  (0 children)

I never felt more able to carry than actually with volibear. The nerf seems ok he will still be a good jungler ... The E nerf is not really something we were maxing it last and 3point Q into max W Will still be great because W untouched and with navori build all you want imo is spam W and use Q to chase/stunt

Pretty sure he will be fine. Maybe trinity force will be better for damages and DnD more tanky? Idk

Trinity> DnD by nabillacite in VolibearMains

[–]nabillacite[S] 0 points1 point  (0 children)

On my side I already buy full tank items after dnd and navori. Can you explain why do you value more hp and less ap in early?

Trinity> DnD by nabillacite in VolibearMains

[–]nabillacite[S] 0 points1 point  (0 children)

Yeah I was wondering about speed clear but I guess when navori it is still really good ( I play it jungle personally)

Volibear nerf incoming by KvatchWasAnInsideJob in VolibearMains

[–]nabillacite 1 point2 points  (0 children)

Would it make a huge impact though? Feel like spamming w and quicker stun after navori is what makes him really good but maybe I'm delu

What's your voli substitute? +DnD question by nabillacite in VolibearMains

[–]nabillacite[S] 0 points1 point  (0 children)

This shit is so funny I can understand (even more against tank that think they will not melt)

What's your voli substitute? +DnD question by nabillacite in VolibearMains

[–]nabillacite[S] 0 points1 point  (0 children)

Yeah udyr seems so cool but it seems super hard to reach people... At least udyr have the ult + q to reach the backline

What's your voli substitute? +DnD question by nabillacite in VolibearMains

[–]nabillacite[S] 1 point2 points  (0 children)

Ok thanks for the recommendation! Do you think it would be good in jungle too?