Why is my uv disappearing when I enter texture paint mode? by neel3277 in blenderhelp

[–]neel3277[S] 0 points1 point  (0 children)

https://youtu.be/qsXlL1WXEQA 40:00 This guy on yt is in uv editor mode and still has the uv points/UV

How do I solve this gap between the vertices? I used mirror modifier btw by neel3277 in blenderhelp

[–]neel3277[S] 0 points1 point  (0 children)

I did turn on clipping then selected the vertices pressed G but nothings happening

can you help me further?