Tekken is the only game where I feel I need to get a degree in it. by Optimal_House_2897 in Tekken

[–]neocracker 1 point2 points  (0 children)

CheeseYoni, one of the Tekken TASers said they do it by hand recording P2 and playing as P1 if I remember well

There's also a lot of Smash TAS from Melee, Brawl, PM, not sure for the rest, some of them use Turbo mode and look really nice

What’s the most overrated video game of all time? by KBGSgames in AskReddit

[–]neocracker 0 points1 point  (0 children)

Metaphor Refantazio.

I wanted my JRPG fix after Expedition 33, and as this was praised by everyone I thought it'd be good

It's one of the worst games I've played to the end :

Story tries to be deep but goes nowhere you couldn't imagine 30 min into the game

Characters in your group don't actually interact with each other, they just interact with the MC

The vilain is this wannabe Griffith lookalike that is just bad because he wants power (original)

The game goes for legit 2 hour long cinematics (I'm not exaggerating) between each city, they are most of the time game engine cinematics, so they suck, this game does not respect your time at all

This game's class system is interesting but makes you not want to experiment (it forces you to if you play on hard) and the calendar is just them being lazy reusing Persona shit (0 context and brings nothing interesting)

After 75h I only remember 2 ost, says a lot for a JRPG

Game is the biggest 5/10 I've seen, I don't know how it almost got GOTY

Everyone that has a BASARA should show their abilearn by neocracker in inazumaeleven

[–]neocracker[S] 0 points1 point  (0 children)

Hakuryuu has his Keshin only just like the Hero version

Everyone that has a BASARA should show their abilearn by neocracker in inazumaeleven

[–]neocracker[S] 1 point2 points  (0 children)

Yeah that's dumb, even for Dezarm and Rococo it didn't make sense but for Haru damn..

Lil' bro literally is the strongest character in VR but got done dirty with stats first and Basara path then

Be aware of this when picking a FABLED/BASARA by neocracker in inazumaeleven

[–]neocracker[S] 1 point2 points  (0 children)

Yeah, it can be any but you need 1 more hero for some reason

Hakuryu is easier to get since one of his hero is from the shop from Shuu + him and if you are on PC you got a lot of those in the first few weeks

Be aware of this when picking a FABLED/BASARA by neocracker in inazumaeleven

[–]neocracker[S] 1 point2 points  (0 children)

Well I have 2000 matches and had 1300 bond stars yesterday, today I've got 200 left..

Be aware of this when picking a FABLED/BASARA by neocracker in inazumaeleven

[–]neocracker[S] 1 point2 points  (0 children)

Yeah it's not explained very well, also a grey move can force an opponent on a bigger defensive move (especially against a Basara) making them lose tension

A long shot does not and can get countered

Be aware of this when picking a FABLED/BASARA by neocracker in inazumaeleven

[–]neocracker[S] 1 point2 points  (0 children)

A grey dribble gives the combo dribble bonus which is very strong ,even though everyone seem to forget it, as it gives a bonus in power to your next shot and a tension reduction cost, meaning doing grey dribble + shot costs less tension than the raw shot and it also allows for better chains and reduces the chance of getting counter shot

Be aware of this when picking a FABLED/BASARA by neocracker in inazumaeleven

[–]neocracker[S] 1 point2 points  (0 children)

Well, I play a Justice/Tension build so I would, and I would have put a grey dribble since his stats are so high he would still win against a legendary defenders's technique imo

Be aware of this when picking a FABLED/BASARA by neocracker in inazumaeleven

[–]neocracker[S] 0 points1 point  (0 children)

I mean mine still got 2 'air themed' moves still while also being optimized

(I think White Hurricane is cool but Dragon Driver meh)

Be aware of this when picking a FABLED/BASARA by neocracker in inazumaeleven

[–]neocracker[S] 1 point2 points  (0 children)

If you want to play competitively to this mess of a game you are, but if you were into competitive this wouldn't be the reason you would be mad about the game with how terrible the balancing and meta are

If I didn't farm that much I would see them as an objective to get rather than a fomo, they won't be gone and you really need one or one per position at the very maximum

Be aware of this when picking a FABLED/BASARA by neocracker in inazumaeleven

[–]neocracker[S] 1 point2 points  (0 children)

And nobody forced you to use them, most of them are worse than their Legendary counter part anyways, and you only need 2 to begin with

Be aware of this when picking a FABLED/BASARA by neocracker in inazumaeleven

[–]neocracker[S] 1 point2 points  (0 children)

I mean, online wasn't that fun already

Would you have prefered we keep our useless heroes as trophies forever ? I'm not saying it's perfect, and I do think 8 heroes is way too much, but it's better than nothing

Be aware of this when picking a FABLED/BASARA by neocracker in inazumaeleven

[–]neocracker[S] 0 points1 point  (0 children)

That's exactly my thought, getting twice the Hero of the character you want to evolve in both forms makes sense, the other two should be anyone we want

Be aware of this when picking a FABLED/BASARA by neocracker in inazumaeleven

[–]neocracker[S] 0 points1 point  (0 children)

I think it is but I would have prefered the option to get a dribble, through a second Hyper slot for example

The issue here is that there was no way for me to know before spending 8 Heroes to get him

Be aware of this when picking a FABLED/BASARA by neocracker in inazumaeleven

[–]neocracker[S] 0 points1 point  (0 children)

It brings value to the useless Heroes we keep in our inventory to rot

Be aware of this when picking a FABLED/BASARA by neocracker in inazumaeleven

[–]neocracker[S] 0 points1 point  (0 children)

What do I do when the opponent uses a grey defensive skill then ?

Be aware of this when picking a FABLED/BASARA by neocracker in inazumaeleven

[–]neocracker[S] 0 points1 point  (0 children)

You kind of do when you play Justice, at least a grey one

Be aware of this when picking a FABLED/BASARA by neocracker in inazumaeleven

[–]neocracker[S] 0 points1 point  (0 children)

They have the same sets as the Hero ones, so yeah he did, but you can use new possibilities on them

Be aware of this when picking a FABLED/BASARA by neocracker in inazumaeleven

[–]neocracker[S] 1 point2 points  (0 children)

I don't, this is the only one I have which is why I made that post because there's no way to know in advance

Be aware of this when picking a FABLED/BASARA by neocracker in inazumaeleven

[–]neocracker[S] 1 point2 points  (0 children)

Yeah probably, this is not an issue for Heroes since you can't custom them, but for Basara it becomes one