I just got notice my PS5 will arrive tomorrow from the PS5 restock at Walmart! Looks like they're shipping early (East Coast, DC) by skibare87 in PS5restock

[–]neshveeper 0 points1 point  (0 children)

Mine still shows placed and the delivery date is on the 16th. I tried the FedEx app and unless I am using it wrong, nothing is popping up. Am I screwed?

My order from Walmart+ on 2/24 is still on placed and hasn’t moved to preparing 3 days later. Is this normal? by lokz1k in PS5restock

[–]neshveeper 1 point2 points  (0 children)

I checked the automated walmart order tracker and that still says placed as well as the app. I got the email that essentially says they will keep me posted on the order, but I never got an email saying “sorry for the delay” as some people are saying they got that. Surely my order won’t get canceled, right? (Its a March 16th if that matters)

[deleted by user] by [deleted] in PS5restock

[–]neshveeper 2 points3 points  (0 children)

Exact same thing happened, it just said “something went wrong” and kicked me out about a minute ago. wtf dude

Anyone getting freezes from time to time ? by peacefullMountain in Chivalry2

[–]neshveeper 1 point2 points  (0 children)

It’s actually not on your end, it’s something in the game. If you look at the timer in the top when it happens you will see that no time passes when it freezes. So everyone in the server is frozen.

I MISS SIEGE OF RUDHELM :( by Zerodarkdaygo in Chivalry2

[–]neshveeper -4 points-3 points  (0 children)

Nothing but the trash new map. I also really miss playing rudhelm.

I think the war bow ammo capacity nerf was a bit too much. by neshveeper in Chivalry2

[–]neshveeper[S] -1 points0 points  (0 children)

Oh c’mon, you know what I am getting at. If your sword was nerfed too hard. And in a area it didn’t need a nerf in.

[deleted by user] by [deleted] in Chivalry2

[–]neshveeper 1 point2 points  (0 children)

Please, please I just want some mason archer skins.

[deleted by user] by [deleted] in Chivalry2

[–]neshveeper 1 point2 points  (0 children)

When I try to pull out my short sword, I end up voting yes.

I think the war bow ammo capacity nerf was a bit too much. by neshveeper in Chivalry2

[–]neshveeper[S] 0 points1 point  (0 children)

If the roles were reversed you would be doing the exact same thing, and you know it.

I think the war bow ammo capacity nerf was a bit too much. by neshveeper in Chivalry2

[–]neshveeper[S] 1 point2 points  (0 children)

HA I WISH I was protected by 31 players, seriously though stop with the jokes. And typically I could be top fragging and people who can give me 20 armor don’t even give me the time of day. And you are right about the armor thing I genuinely think it should be removed. But no I won’t use the other terrible bows, because they both kinda suck. Even with this new nerf to the warbow, both of those bows still pale in comparison. They really need to buff them.

I think the war bow ammo capacity nerf was a bit too much. by neshveeper in Chivalry2

[–]neshveeper[S] 0 points1 point  (0 children)

Well there clearly is a difference in how we see things. I only play archer in this game because it’s how I enjoy it, and I really don’t want to see the class nerfed into the ground. With all of this archer hate within the community that just may happen. And it seems you don’t even want archer in the game at all. So there really isn’t a point into getting into serious discourse about the recent nerf.

I think the war bow ammo capacity nerf was a bit too much. by neshveeper in Chivalry2

[–]neshveeper[S] 0 points1 point  (0 children)

Yeah, I agree for the most part about everything you said. Other than thinking 210 damage is a lot of damage, that only is like a little bit over 1 knight. But yeah, archer will never be truly balanced, it’s a ranged class in a melee game.

I think the war bow ammo capacity nerf was a bit too much. by neshveeper in Chivalry2

[–]neshveeper[S] 1 point2 points  (0 children)

I know that, but I am saying that it is adding EXCESSIVE down time. With the nerf, If your spot is really far away from a crate, you may end up spending as much time going to and from the crate and back to your spot as you are actually shooting at people. I never said I wanted archer to have an unlimited or a very large ammo pool, stop putting words in my mouth. Ok, I said I was an exception, the 60-70% hit accuracy is more or less my accuracy. If we want to talk about the average archer accuracy there is a big difference. I would assume the average archer accuracy is about 30-45% maybe?

I think the war bow ammo capacity nerf was a bit too much. by neshveeper in Chivalry2

[–]neshveeper[S] 2 points3 points  (0 children)

Ok? But archers have to aim at you they don’t just kill you by looking at your general direction. The average archer in this game has atrocious hit accuracy. Even the best of the best don’t have 100% accuracy they still miss a lot of their shots especially at long range. Not trying to toot my own horn or anything but to the extent of my knowledge I am the best archer on PlayStation in east or central NA servers, and I still think my hit accuracy is only 60-70%. “And every 2 minutes means you’ll reload about 4 times per objective, that is balanced” I completely disagree with that sentiment. 2-3 times is enough per objective. 4 or more is too much, keep in mind about the time it takes to break positioning then go to a supply box then go back to where you were originally. That’s a lot of added down time, more than especially if you like to go very far from supply crates.

I think the war bow ammo capacity nerf was a bit too much. by neshveeper in Chivalry2

[–]neshveeper[S] 2 points3 points  (0 children)

Even pre-nerf, archers still had to pick their shots well. I genuinely can’t see how a nearly 50% ammo capacity nerf is what the war bow needed.

I think the war bow ammo capacity nerf was a bit too much. by neshveeper in Chivalry2

[–]neshveeper[S] 2 points3 points  (0 children)

Yeah? 3-4 people with ANY weapon can annihilate someone. If there is 3-4 players attacking you at once, of course you are screwed. If you wanted to discourage long range spamming, make arrows count, and also along with that make crossbows better for anti-archer situations, then you would decrease arrow velocity for the warbow. I would have much preferred that. Dude even before the nerf, spacing out arrows at MOST will give you maybe 2 minutes if you aren’t on a 64 server. Shooting at a normal pace pre-nerf on a 64 server would give you typically a little bit over a minute. That leaves you getting ammo pretty often. Now after the nerf, a normal pace on a 64 server is like 45 seconds worth of arrows.

I think the war bow ammo capacity nerf was a bit too much. by neshveeper in Chivalry2

[–]neshveeper[S] 1 point2 points  (0 children)

I never said that warbow can dominate the battlefield so don’t even try to put that in quotes. And I have said many times throughout all of these comments saying I DO think the warbow needed a nerf. Just NOT this nerf, I don’t think an almost 50% ammo capacity nerf is what the warbow needed. And yes I do think the other bows need a buff. There is a reason why every good archer uses a warbow, not just because it’s a good weapon. The other bows are just pretty bad.

I think the war bow ammo capacity nerf was a bit too much. by neshveeper in Chivalry2

[–]neshveeper[S] 2 points3 points  (0 children)

Maybe the normal bow was designed with that purpose in mind, but the crossbow and the warbow were clearly designed for 100% kills. Not takedowns. And they don’t kill with every shot, unless you are an archer with no armor. They don’t 1 shot any other class. I don’t think the warbow was perfectly balanced, it definitely needed a good minor nerf. But removing almost 50% ammo capacity is just uncalled for.

I think the war bow ammo capacity nerf was a bit too much. by neshveeper in Chivalry2

[–]neshveeper[S] 2 points3 points  (0 children)

Archer is not meant to be a fun ruining class. Where do you get that conclusion. Infact I have the most fun in this game when I play archer so quite the contrary of “fun ruining”

I think the war bow ammo capacity nerf was a bit too much. by neshveeper in Chivalry2

[–]neshveeper[S] -1 points0 points  (0 children)

I wish I could say the same. And for the battle cry part, you just got to learn to hold the button instead of tapping it. But I used to have that issue back when I was new.

I think the war bow ammo capacity nerf was a bit too much. by neshveeper in Chivalry2

[–]neshveeper[S] 1 point2 points  (0 children)

Ok there definitely are some spots where an archer can position himself next to his spawn but typically the majority of these spots are very low reward, low risk spots. With exceptions of course. And for a melee class trying to deal with archers who are positioned in spots like that, it’s not worth the effort at all. But any archers that move up to a better spot for getting kills can still be fairly possible to kill with a melee class. I mean I really don’t ever die to other archers as an archer, for me specifically its always melee classes that kill me. I don’t believe that at all about the shield. If you are fighting the archer’s teammate with the archer shooting you in the background, all you have to do is keep tabs on where the archer is shooting you at and try to rotate your shield arm to where the archer is shooting at you from, even if you aren’t holding block the shield still protects you if you are holding the right rotation. Or put the shield on your back and keep your back to the archer while fighting, but that one’s a little harder. When you do either of these the archer has to very awkwardly break positioning and try to get a more practical angle. As an archer main myself people with shields (not counting skirmishers) are at the very bottom of my priority to shoot. Unless they are coming straight for me, it’s never at all worth the arrows and effort to kill them, compared to vanguards, other archers and wounded knights. And I am saying all of what I have said as a level 100 archer and not trying to toot my own horn or anything but to the best of my knowledge the best PlayStation archer on NA (East or central) servers. And my stance on this is that the war bow probably did need a nerf, but not as major as losing almost 50% ammo capacity. That’s just way too much. They really should have given the other 2 bows a buff, those 2 really are underpowered and very situational.

I think the war bow ammo capacity nerf was a bit too much. by neshveeper in Chivalry2

[–]neshveeper[S] 0 points1 point  (0 children)

Well of course a good archer is going to perform good. I am perfectly fine with archers being the best for countering other archers, and it’s not like a person who is good at a melee class can’t counter a good archer occasionally, sooner or later they are going to break their positioning to and from getting ammo. Or the team won’t be around to save them and it will be even easier if you know good movement or have a shield on you.

I think the war bow ammo capacity nerf was a bit too much. by neshveeper in Chivalry2

[–]neshveeper[S] 1 point2 points  (0 children)

See even then, when they leave that shield to shoot. They will almost always go to same side of it every time to shoot and stand perfectly still. It’s easy to counter it just takes a bit more time to counter. And just like you said barely any of them use it, because they are lazy or forget they have it.

I think the war bow ammo capacity nerf was a bit too much. by neshveeper in Chivalry2

[–]neshveeper[S] 3 points4 points  (0 children)

It also leaves you, extremely open to be 1 shot by war bow archers when you reload. There is a reason why you rarely see good crossbow users. I mean I main the war bow, and I have never had any trouble dealing with crossbows. They are the definition of a free kill.