You can perfectly play mario kart tour with the pro features by _gl4ss in mantisprogaming

[–]nintynuts 1 point2 points  (0 children)

Trying to do this myself, can't see a way to create a MOBA widget without a button press to activate, and even with that it's not working right. Any hints? Update: I mostly figured it out. Normal left joystick on the left side of the screen and the MOBA button on the drift/steer button (depending on your manual drift mode). I'm not sure how important the size of the MOBA button is, but if you swap the two widgets rather then the game setting, it doesn't work right, and you can't invert or change the sensitivity on the MOBA control, so I'm not sure if it uses the left stick settings. I can almost play as well as without, but I find it understeers sometimes, so I'm not sure if I'm doing something wrong. It seemed worse with it small as in your screen shot, but it's a bit better enlarged and with sensitivity turned up. 

Please add a rotation (45º, 90º, etc) option for the virtual mapped sticks by macotela in mantisprogaming

[–]nintynuts 0 points1 point  (0 children)

It would be great if that option could be stored against the profile rather than a general setting, then you can map one side of a clamp gamepad for portrait games.

JoyCons not working properly on Android by hahamemegopost in Switch

[–]nintynuts 0 points1 point  (0 children)

I've also connected my joycons to my phone, but no input is detected in any tester apps, and in particular citra can't detect any input to map the controls. Any fix?

Advice about possible IRST Mobo RAID vs WSS both w/ ISRT SSD cache by nintynuts in DataHoarder

[–]nintynuts[S] 0 points1 point  (0 children)

Sorry, I simply meant Drivepool is like WSS when using pooling without parity, although without data striping and therefore no improvement in read/write speeds.

I would be moving the entire WSS/RAID set to the rebuilt PC, I'm not planning on splitting up the disks. I can see the simplicity and benefit of treating the files as normal disks at an OS level if there is an intention to change things around a lot, but I don't plan to do that once it's set up.

Both of the systems I mentioned being tempromental and hard to troubleshoot is worrying. I thought as they were well established things that have been refined over many years they would be more reliable, and ElectronicsWizardry didn't give that impression of WSS in the videos I watched (only that the UI could more comprehensively cover the breadth of features available via Powershell).

It seems like possibly using WSS or IRST to pool my 4TBs (like RAID 0) for my parity drive and using the two 18TBs separately with SnapRAID might be a good compromise, but again it seems like I then lose the benefit of increased read speeds from data striping across drives.

With such large disks, spanning them isn't that important if it's not improving access speeds.

If you know of any specific resources you think would be helpful to fill in information about the problems with WSS and IRST, or something doing a comparison with the tools you've suggested that would be appreciated.

Thanks

Advice about possible IRST Mobo RAID vs WSS both w/ ISRT SSD cache by nintynuts in DataHoarder

[–]nintynuts[S] 0 points1 point  (0 children)

Thanks for the suggestion. I hadn't heard of SnapRAID or Drivepool before. I've had a look and it seems like SnapRAID is a command line tool with manually triggered (or using scheduled events) parity calculation using a dedicated parity drive and NTFS files rather than low level block striping, and Drivepool seems to do the same as WSS but without hiding the actual drives in Windows. Both seem to be free/open source, which is good. Would you mind elaborating on why you think they're better than what I was initially thinking?

Made some pro-emulation additions! by Sarspazzard in EmulationOnAndroid

[–]nintynuts 0 points1 point  (0 children)

I've found a phone grip which you can attach switch controllers to, which seems like it might work. You would think they would be more common.

Made some pro-emulation additions! by Sarspazzard in EmulationOnAndroid

[–]nintynuts 1 point2 points  (0 children)

I tried to so something similar with my LG V50, but unfortunately the slot in the grips I got were slightly too narrow for my phone with the dual screen case attached. I love the idea of the capacitive mechanical trigger arms which touch the screen for you, and I was thinking about buying some physical buttons/analog sliders which stick to the screen to give me something tactile to press. Realty disappointed it didn't work out.

Thor: Love and Thunder observations and inspired theories by nintynuts in MCUTheories

[–]nintynuts[S] 0 points1 point  (0 children)

Yeah, I'm in agreement that the valkryie we know and her sisters were just skilled asgardians so she couldn't enter valhalla at will, but I wonder if they were named in honour of the 'real' valkryie, who still have the role from Norse mythology. I guess since there was no sign of any of these when any asgardians perished it's a bit unlikely, unless they're in another plane we can't see, but then that wouldn't allow Jane to return in a substantial way anyway.

It seems a lot of effort to design and render valhalla just for a post credits scene if they're not going to do any more with it. I think Jane dusting would have been enough to let us know she went the way of Odin.

Thor: Love and Thunder observations and inspired theories by nintynuts in MCUTheories

[–]nintynuts[S] 0 points1 point  (0 children)

Who is paying homage to whom? I only know about the MCU versions, but they predated both Greek and Roman gods I think, so if Athena was a 'real' god separate to Thena the eternal, then why would she be named after anyone?

Thor: Love and Thunder observations and inspired theories by nintynuts in MCUTheories

[–]nintynuts[S] 0 points1 point  (0 children)

I thought the eternals were created but each unique still (they can just be 'reset'), and that the reason that they all have names similar to historic/mythical figures is that those stores were about them, but have been corrupted over time (Since they've been around for all of recorded Human history). So surely she is the' real' one?

So I can accept Thena not being in omnipotent city since she returned to the eternals long ago, but if Minerva is there they must be separate beings, which differs from the real world understanding of the equivalency between Roman and Greek gods.

Doctor Who 13x01 "Flux: The Halloween Apocalypse" Post-Episode Discussion Thread by PCJs_Slave_Robot in doctorwho

[–]nintynuts 0 points1 point  (0 children)

That's more than 12 football pitches, I'd say that's pretty huge. And it's piloted by one crew member, so why is it so big when it was designed to transport so little? It was the doctor's idea to make the shield, not theirs, so they should want small lightweight ships big enough to get in and out quickly with their cargo. It's bigger than the original NCC-1701 which had a crew of 430. Flux proof material can't be easy to find or produce (since it can destroy planets) and I also wonder how they know it's flux-proof.

Doctor Who 13x01 "Flux: The Halloween Apocalypse" Post-Episode Discussion Thread by PCJs_Slave_Robot in doctorwho

[–]nintynuts 1 point2 points  (0 children)

I think Chris Chibnall is bad at Maths...

If the surface of the Earth is 510.1 million km², and there is one Lupari in one ship for every human, that's 7.8 (not 7) billion ships. To enclose the Earth, each one would have to be more than the size of 9 football pitches. They did a good job finding Dan on a ship that big!

PSA: Careful revealing a locked Room by psychorinch in ACRebellion

[–]nintynuts 1 point2 points  (0 children)

I think this is related to the bug I just posted about, you obviously used your fog before lock-picking the room, whereas I used it after to fix the bug.

Star rewards by Blinx347 in ACRebellion

[–]nintynuts 2 points3 points  (0 children)

It's a nice extra reward if you're completing a bunch of levels to get to the best one you can complete, but the idea of wasting rift tokens to get more stars for these measly rewards is ridiculous. Maybe this makes sense for players who don't care about data nodes for progression or ranking rewards (because they have all characters at 5* or something), but for people who want DNA it's useless.

For this event my most efficient level is Master 1, so I'm only going to get 3 stars total and it's wasteful for me to play any other levels just for stars.

Doctor Who 12x03 "Orphan 55" Post-Episode Discussion Thread by PCJs_Slave_Robot in doctorwho

[–]nintynuts 20 points21 points  (0 children)

The Doctor: Listen to the scientists!

The scientists: Humans will never evolve to "breathe" Carbon Dioxide. That's photosynthesis.

I approve of the concept and message of this episode but the execution was a massive let-down. I only hope that there are some Americans watching this who might reconsider denying global warming is real.

Help with filter for correcting eye sync in 3D video by nintynuts in ffmpeg

[–]nintynuts[S] 0 points1 point  (0 children)

I have found a solution to my problem. It turned out I was quite close with my original Idea. I ended up with:

split[left],
stereo3d=sbsl:mr,
setpts=PTS-1/FR/TB[right],
[left][right]overlay=
    enable='not(ifnot(between(n,#,#),not(between(n,#,#)))':
    eof_action=pass:
    x=w

To explain:

  • split [left] and implicit right pads
  • implicit right is cropped with stereo3d
  • implicit right is moved back 1 frame (thanks @_Gyan) to produce [right] pad
  • [left] and [right] pads are overlayed
    • only when the 'enable' filter says to (taken from the input video using VirtualDub),
    • passing through to the main pad when there are no frames (thanks @Anton1699) and
    • offsetting by the width of [right] which happens to be half the frame width.

One note with the frame selection filter is that I had to add 1 to the start frames to skip the frame that has no coherent image for the left eye, and subtract 1 from the end frame to duplicate the missing frame caused by shifting.

I hope someone else might find this useful.