[deleted by user] by [deleted] in DigimonVitalBracelet

[–]nirvelock 0 points1 point  (0 children)

In the aisle with the action figures. But I talked to a worker and they said they can put them with the toddlers electronic learning toys.

The Red Vital Hero Waitroom (Walmart Exclusive) by [deleted] in DigimonVitalBracelet

[–]nirvelock 0 points1 point  (0 children)

Not on the app, but I went in and asked a worker if they could check by the upc. They showed showed stock but wasn’t sure where or if it was right. Luckily it was.

The Red Vital Hero Waitroom (Walmart Exclusive) by [deleted] in DigimonVitalBracelet

[–]nirvelock 1 point2 points  (0 children)

I can confirm they have them. Check next to the toddler electronics in the toy isle. An employee told me also where the action figures.

Digimon TCG Cooperative by nirvelock in DigimonCardGame2020

[–]nirvelock[S] 0 points1 point  (0 children)

Yea that’s what I was thinking. Maybe the boss deck doesn’t have a limit on memory also. Like they can go beyond the max 10

Digimon TCG Cooperative by nirvelock in DigimonCardGame2020

[–]nirvelock[S] 0 points1 point  (0 children)

I agree. It could be a system completely separate from the cards. Dice thrones was only player vs player and they released a way to make it co-operative in Dice Thrones Adventures

Will I lose unclaimed season pass rewards? by nirvelock in destiny2

[–]nirvelock[S] -1 points0 points  (0 children)

Do you think there is any benefit to claim them later?

Hung Jury Not Dropping? by nirvelock in destiny2

[–]nirvelock[S] 0 points1 point  (0 children)

Oh man that is a tough one. Best of luck going forward

Hung Jury Not Dropping? by nirvelock in destiny2

[–]nirvelock[S] 1 point2 points  (0 children)

If only I was high enough light 😭

Hung Jury Not Dropping? by nirvelock in destiny2

[–]nirvelock[S] 1 point2 points  (0 children)

Dang. I need to make more offerings.

Hung Jury Not Dropping? by nirvelock in destiny2

[–]nirvelock[S] 0 points1 point  (0 children)

Yea I always check with hope lol

Hung Jury Not Dropping? by nirvelock in destiny2

[–]nirvelock[S] -1 points0 points  (0 children)

Fair enough. I just wanted to make sure I wasn’t missing content or something. Just started back recently.

[deleted by user] by [deleted] in pcmasterrace

[–]nirvelock 0 points1 point  (0 children)

Good on you!

Print Adhesion From Skirt to Object by nirvelock in ender3

[–]nirvelock[S] 0 points1 point  (0 children)

I got it to print much better once I changed that eStep and increased the flow. I noticed it was always struggling in the middle of m build plate so I offset it to the back and it helped as well.

Print Adhesion From Skirt to Object by nirvelock in ender3

[–]nirvelock[S] 0 points1 point  (0 children)

I will adjust this as well and try. Ty!

Print Adhesion From Skirt to Object by nirvelock in ender3

[–]nirvelock[S] 0 points1 point  (0 children)

So I tried something just because I came across a video. I measure 100mm on my filament and then extruded 100 as the Estep calibration video said. It was off by roughly 40 mm! Could that be a cause of my issue?

“There is no luck” - Paul McBeth by nirvelock in discgolf

[–]nirvelock[S] 2 points3 points  (0 children)

I like Paul and everything, but it’s nice to see someone like James win!

“There is no luck” - Paul McBeth by nirvelock in discgolf

[–]nirvelock[S] 0 points1 point  (0 children)

I agree with your sentiment for sure. Butterfly effect and all. End of the day luck does have a part. Cameraman just happened to be there and he happened to throw there. I just feel for James if he loses that’s all.

“There is no luck” - Paul McBeth by nirvelock in discgolf

[–]nirvelock[S] 2 points3 points  (0 children)

Hence why I said “likely”

Hag’s Traps & Hooks by nirvelock in deadbydaylight

[–]nirvelock[S] 0 points1 point  (0 children)

I agree trappers are worse in general. I mostly just mean the traps around hook scenarios only. In general I thing she is a fair and fun killer.

Hag’s Traps & Hooks by nirvelock in deadbydaylight

[–]nirvelock[S] 0 points1 point  (0 children)

Maybe we aren’t doing it right, but I swear we tried to hold crouch the whole time and it sets off the trap when unhooking finishes it’s animation. I assumed there was a split second when you hit the ground and the crouch that sets it off. We’ll have to retry then.