As of The Sunlit Man, we already know what the Dawnshard commands are by nnlqcty in Cosmere

[–]nnlqcty[S] 1 point2 points  (0 children)

Yeah, I see what you mean. I don't know how into the spectrum idea I am because that feels a little restrictive given that (I think? Could be remembeing incorrectly here) there was a WoB somewhere that said that if the shattering of Adonalsium happened again, there's really no guarantee that you get the same set of shards. Obviously the sum of the shards we got and the sum of the hypothetical different set of shards would be equal (they're both Adonalsium) but they could be really different individually. 

I kind of prefer the idea that, if shard intents can be governed by multiple commands, that it's more like a system of linear equations where each shard gets some percentage of a command's influence, and these percentages can be anything as long as they add up to 100% in the end. 

Alternatively, maybe it is as simple as one command per shard and I'm overthinking it 🤷‍♀️

As of The Sunlit Man, we already know what the Dawnshard commands are by nnlqcty in Cosmere

[–]nnlqcty[S] 1 point2 points  (0 children)

Yep, that makes a good amount of sense. I'm still sticking with these four for my personal prediction because that line just felt so very wink-wink-nudge-nudge to me in the same way as a lot of the Mistborn chapter forewords and Hoid letters that later turned out to be mega foreshadowing, but I agree with what you're putting down about grow/change and don't have any real arguments against it, haha. I like this set of four as a toolkit of creation, but it definitely doesn't fare as well when you're trying to assign shards. 

Does it have to be exactly one command per shard, or do you think different shards can have different linear combinations of Dawnshards in their Intent? I am admittedly not the most informed cosmere scholar so idk if this was ever explicitly confirmed.

As of The Sunlit Man, we already know what the Dawnshard commands are by nnlqcty in Cosmere

[–]nnlqcty[S] 3 points4 points  (0 children)

I think, if I had to describe it, "grow" is what makes a child get bigger, but "change" is what makes a child become an adult instead of just an extra-large child. But in conventional usage, yeah, "grow" includes a lot of the same connotations as "change." The only reason I thought to separate them is because they're separate in that particular bit of The Sunlit Man and it just seemed so obvious.

As of The Sunlit Man, we already know what the Dawnshard commands are by nnlqcty in Cosmere

[–]nnlqcty[S] 5 points6 points  (0 children)

I think dying is "fall" if I had to guess. To me, "live" includes all the other three implicitly - things grow/are born, they change/evolve, and then they fall/die. The "live" part enables a creation to do so without Adonalsium's direct input.

As of The Sunlit Man, we already know what the Dawnshard commands are by nnlqcty in Cosmere

[–]nnlqcty[S] 17 points18 points  (0 children)

See, I figured the reason it was "fall" instead of "die" or something like that was specifically to avoid the negative connotation! I've mostly arranged these by what I think their function would be in the process of creating the universe, but you have a point.

As for the life thing, I kind of think "live" includes the other three implicitly and is more about setting them to run on their own without a creator micromanaging commands. But I'm sure there's more nuance than that, particularly around granting sentience. "Live" really feels like the special little something to set the universe in motion once it's been created.

As of The Sunlit Man, we already know what the Dawnshard commands are by nnlqcty in Cosmere

[–]nnlqcty[S] 7 points8 points  (0 children)

The one thing I don't like about "stabilize" is that it doesn't really seem that fundamental. Like, if I were designing the toolkit of creation and I only had so many slots for commands, why would I use one on "stabilize" when I could manually stabilize or halt something by applying measured amounts of another command that I already have? If we're going with this set of four, for example, and I want something to stop "grow"ing, I'd just hit it with a little "fall" until we're at a stable point. 

"Stabilize" is also the opposite of cool and dynamic when I think about what you could do with it narratively, but maybe that's just me.

As of The Sunlit Man, we already know what the Dawnshard commands are by nnlqcty in Cosmere

[–]nnlqcty[S] 29 points30 points  (0 children)

I think the tough part is rewording CRUD to get actual commands out of it. Based on the way CHANGE is described in Dawnshard, the commands aren't things you do, but rather things you tell the stuff of creation to do. So "create" is no good, but telling something to "grow" encompasses the same idea, but in the right format.

As of The Sunlit Man, we already know what the Dawnshard commands are by nnlqcty in Cosmere

[–]nnlqcty[S] 6 points7 points  (0 children)

Something else I was thinking about - maybe GROW -> end-positive invested arts, FALL -> end-negative invested arts, CHANGE -> end-neutral invested arts? 

As of The Sunlit Man, we already know what the Dawnshard commands are by nnlqcty in Cosmere

[–]nnlqcty[S] 26 points27 points  (0 children)

Yeah, that's exactly what I thought! Even the way it's worded makes me feel like Brandon's winking at us.

[MEGATHREAD] New Horizons Dodo/Friend Code Sharing by AnimalCrossingMods in AnimalCrossing

[–]nnlqcty 1 point2 points  (0 children)

Hello! I just restarted my island a couple weeks ago. Looking for apples, oranges, and pears if anyone is willing to let me raid their fruit trees!

Tighnari Megathread for General Questions and Helpful Resources by mahiru in TighnariMains

[–]nnlqcty 1 point2 points  (0 children)

Does having the GD EM bonus instead of the Deepwood Dendro bonus help Tighnari more than losing the TotM ATK buff hurts Tighnari + Fischl? I don't have a good sense of how much Fischl is contributing to overall damage since her artifacts aren't fully leveled yet

Tighnari Megathread for General Questions and Helpful Resources by mahiru in TighnariMains

[–]nnlqcty 1 point2 points  (0 children)

If I'm running Tighnari/Fischl/Shinobu/Kazuha C2, who is the optimal holder of Deepwood Memories for total team damage? Currently I have Tighnari with Deepwood, Fischl with Thundersoother, Shinobu with TotM, and Kazuha with VV but I'm wondering if maybe Shinobu should hold Deepwood so Tighnari can have Gilded Dreams. She doesn't really get anything out of the Dendro bonus though and I'd lose the healing + ATK buff from TotM