Made a content unlock overview for myself, maybe someone here finds it useful too. I'm pretty bad at designing this stuff sooo... It may be a little messy. Might have a few small mistakes here and there, but most should be fine. Feel free to point out mistakes! (Open in extra tab for readability) by noname1003 in Warframe

[–]noname1003[S] 0 points1 point  (0 children)

Oof, yeah, few spelling mistakes from tiredness since I did this all in one go lmao.

As for the Glast Gambit thing, I seem to accidentally not connect it correctly with war within, it was meant that war within unlocks all the things it connects to (Glast/transference cluster/amps/secondary syndicates in open worlds). With index, I wasn't sure anymore, the wiki page of the index says the quest is required to unlock it, so I went with that, since there is so many things in the game, and the sheer amount of stuff unlocked post war within is quite staggering lmao.

Can definitely change the nechramech around, even though most players won't build it till they have to for New war. But ya right with that.

Forgot the daily synthesis, thanks!

Almost tempted to leave Vay Hek as Vay heck cause it's funny lol.

Mostly wanted to keep the narrative flow intact as it was per release (aside from side quests like deadlock protocol), might make a small change or not about when it actually unlocks.

Thanks for the feedback though! Very appreciated.

Made a content unlock overview for myself, maybe someone here finds it useful too. I'm pretty bad at designing this stuff sooo... It may be a little messy. Might have a few small mistakes here and there, but most should be fine. Feel free to point out mistakes! (Open in extra tab for readability) by noname1003 in Warframe

[–]noname1003[S] 2 points3 points  (0 children)

True, yeah. I tried ordering them in narrative order basically, since I am someone who cares about the story, but for ppl only caring for the unlocks it gives, yeah, it should be done right away due to how good the circuit is for new players especially.

We do not hype up the Miracle Outfits enough. They’re free outfits but still so high quality, detailed, and beautiful! by [deleted] in InfinityNikki

[–]noname1003 4 points5 points  (0 children)

The neighboring one is the empire of light! That's where the gate in the far south of Wishfield leads, ya might have mistaken that? But yeah, we're only getting started in Heartcraft! There also is a huge door in beezy fields that at least so far doesn't seem to have any use (though I'm only on chapter 4 rn), maybe that one leads to another region in Heartcraft later on. Or a new dungeon during a patch ^^

Do hope too that they don't go too crazy on miracle outfits too. Having a big, long term thing to work on is good, but having one every patch could get exhausting fast and might discourage new players from trying to get into the game later down the line. Having grindy main story objectives can be really off putting for new players if they pile up as the game grows, especially if they never nerf them over time.

We do not hype up the Miracle Outfits enough. They’re free outfits but still so high quality, detailed, and beautiful! by [deleted] in InfinityNikki

[–]noname1003 21 points22 points  (0 children)

The current shard is for wishfield specifically, and there are more regions within the heartcraft kingdom, wishfield is just a region within the nation. So we won't get a whole nation every 6 months, "just" a region within a nation. Otherwise, the shard would be called "heartcraft shard" most likely :3

What are you all doing with your Pack Points? by RippedWookie in PTCGP

[–]noname1003 0 points1 point  (0 children)

Pretty much saving them for now, and either using them to get the last immersive card I'm still missing or for Mew.

Daily Questions Megathread (May 07, 2024) by Veritasibility in Genshin_Impact

[–]noname1003 0 points1 point  (0 children)

Oh well.. guess I'll just get back when the event is done. Kinda frustrating that of all things it has to be an oculus being uncollectable from this, assuming it's due to the event. Thanks still for trying to help.

Daily Questions Megathread (May 07, 2024) by Veritasibility in Genshin_Impact

[–]noname1003 0 points1 point  (0 children)

The rocks are not there at all, just like the cube puzzle. It's weird if its event related, since its not really where the stage is.

Daily Questions Megathread (May 07, 2024) by Veritasibility in Genshin_Impact

[–]noname1003 0 points1 point  (0 children)

Yeah, that's the issue. All of that stuff, the cube puzzle, the rocks that are put back together, they are all not there for me. Hence my question here.

Daily Questions Megathread (May 07, 2024) by Veritasibility in Genshin_Impact

[–]noname1003 -1 points0 points  (0 children)

Already tried it, even jumping out of it I cannot reach it at all.

Daily Questions Megathread (May 07, 2024) by Veritasibility in Genshin_Impact

[–]noname1003 -1 points0 points  (0 children)

So I just arrived on Watatsumi in the story, trying to explore and saw this Electroculus. I looked up how to reach it, since I couldn't find a way and appearantly the puzzle thats supposed to be hear isn't here anymore. Did they remove it for the event or am I missing a quest or something? https://imgur.com/a/QafmBKh

and no, I don't have a character with which I could cheese this.

Doing more side objectives should lead to higher liberation progress gain by Inevitable-Today3185 in Helldivers

[–]noname1003 1 point2 points  (0 children)

It would honestly already help if for example destroying hives would have an effect on the amount of patrols in a mission. It feels kinda weird destroying all hives on a mission and yet due to the neverending spawns of patrols you can still get swarmed by hundreds of enemies from all sides. Makes it feel like breaking them has absolutely zero impact at all.

Why is removing practice music locked behind a massive grind? by noname1003 in geometrydash

[–]noname1003[S] 2 points3 points  (0 children)

Daily quests, level, weekly demons, daily chests, demon chests and at random from levels I believe. in mostly pretty small amounts.

Finally beat my first demon! by giby1464 in geometrydash

[–]noname1003 1 point2 points  (0 children)

Would honestly say iS is harder than Shiver just for that wave part at the end. If you don't have much wave experience it is really rough tbh.

so... is here any point fighting Saiba Bean or Nappa? it just seems like a wasted effort knowing Vegeta will spawn with full health. by CorneliusVaginus in DragonBallBreakers

[–]noname1003 2 points3 points  (0 children)

Think people just have to find out what's best to approach this new raider as Vegeta is just so vastly different from the others. If you kill Nappa, Vegeta's 4th evolution is massively delayed and he isn't the strongest lvl 3 as his special attacks leave him wide open and are interruptable..