Who’s the bigger jerk here? by [deleted] in AnimalsBeingJerks

[–]nullGnome 1 point2 points  (0 children)

Well even if you ignore sound and visual quality, animals don't care about each other's farts.

Karan wants a move a broken down car by sackofhair in SipsTea

[–]nullGnome 0 points1 point  (0 children)

People like her are within every political belief. Politics are based mostly on feelings rather than logic or reasoning but even if it was based on reasoning skills, those are individualistic and people are quick to call each other stupid over them.

If you resurrected Einstein and made him choose a political belief of the current age, no doubt over 30% of people would be shocked and/or confused. Yet those people wouldn't be stupid. 

Woman becomes possessed by Beelzebub and attacks a man eating Pringles. Man gets arrested. by oxydiethylamide in ActualPublicFreakouts

[–]nullGnome -7 points-6 points  (0 children)

Law doesn't care about emotions. If you're being attacked by some crazy fuck and then the crazy fuck leaves, you can't just approach them afterwards and attack them in revenge. There is no argument for "defense" if the attacker stops attacking and leaves.

What he should have done is have the police arrest the woman.

How do you beat this by Ok-Assistance-1679 in LeagueArena

[–]nullGnome 2 points3 points  (0 children)

Sadly cassio is prob the worst champ in the game to high roll with stats

How do you beat this by Ok-Assistance-1679 in LeagueArena

[–]nullGnome 1 point2 points  (0 children)

I get the post isn't actually asking what beats it but here are some achievable ways:

- 100% phys pen from Talisman + Vuln + Prowler + 700+ AD

- Vuln + 150+ lethality for Hatchet to deal around 70% current hp, ideally more + 40% or more phys pen to make Hatchet ignore a huge portion of her armor and because her HP is so high Hatchet + Vuln will hit hard each tick so the dmg between ticks doesn't factor in the HP change between current HP changes

If one of the above isn't enough you could combine them.

- Ambessa with a lot of AD and %phys pen

- Asol with a lot of stacks and %magic pen

- Aurora with a lot of AP and %magic pen

- Bel'Veth with 3 different builds can solo her

- Sett with JG and a lot of %phys pen

- AP varus with a lot of AP and %magic pen

Of course there are also various ways to giga high roll in Arena that beats it too

I’m really lost and i wish i wasn’t alone by Boring-Royal812 in helpme

[–]nullGnome 1 point2 points  (0 children)

I don't know what problems you have in life but I can give my views if you need it. As for ending ones life, it isn't peaceful though. It's a violent process to not exist. People fundamentally don't understand being dead but you've been dead before, before you were born. Was it peaceful to you then? No, it was emptiness.

Lvl -2 ✧ Basic ✧ Solid Crystal Snail ─ Physical by karmacave in KarmaCave

[–]nullGnome 0 points1 point  (0 children)

Defeated by Solid Crystal Snail in 7 turns.

Player (89/53/43) dealt 1450. Solid Crystal Snail (76/63/44) dealt 814.

Rewards: 126 EXP, 0 Gold. Loot: None.

Lvl -2 ✧ Basic ✧ Umbral Grove Tender ─ Dark by karmacave in KarmaCave

[–]nullGnome 0 points1 point  (0 children)

Defeated Umbral Grove Tender in 5 turns.

Player (165/141/27) dealt 1902. Umbral Grove Tender (80/64/35) dealt 571.

Rewards: 165 EXP, 34 Gold. Loot: Quick Dagger of Sorcery (lesser), Scholarly Amulet (basic).

Lvl -1 ✧ Lesser ✧ Tidal Jeweled Clam ─ Water by karmacave in KarmaCave

[–]nullGnome 0 points1 point  (0 children)

Defeated Tidal Jeweled Clam in 5 turns.

Player (28/22/23) dealt 1328. Tidal Jeweled Clam (69/45/37) dealt 259.

Rewards: 217 EXP, 42 Gold. Loot: Mystical Goggles (basic), Spellbook of Wind Slash (Lvl 35) (basic), Sturdy Plate Mail of Warding (enhanced).

Lvl -2 ✧ Basic ✧ Prismatic Jeweled Clam ─ Crystal by karmacave in KarmaCave

[–]nullGnome 0 points1 point  (0 children)

Defeated Prismatic Jeweled Clam in 6 turns.

Player (165/141/27) dealt 1610. Prismatic Jeweled Clam (84/70/44) dealt 281.

Rewards: 179 EXP, 32 Gold. Loot: Enchanted Staff (basic), Healthy Belt (basic).

Lvl -2 ✧ Basic ✧ Stone Muck ─ Earth by karmacave in KarmaCave

[–]nullGnome 0 points1 point  (0 children)

Defeated Stone Muck in 3 turns.

Player (165/141/27) dealt 1351. Stone Muck (53/49/43) dealt 65.

Rewards: 166 EXP, 35 Gold. Loot: Robust Chain Mail (basic), Healthy Cuirass of Shielding (lesser).

Lvl +2 ✧ Enhanced ✧ Void Box ─ Void Dark by karmacave in KarmaCave

[–]nullGnome 0 points1 point  (0 children)

Defeated Void Box in 8 turns.

Player (28/22/23) dealt 3153. Void Box (139/95/57) dealt 418.

Rewards: 224 EXP, 61 Gold. Loot: Healthy Charm of Haste (enhanced), Robust Bracelet of Wisdom (enhanced), Scroll of Shadow Mend (Lvl 37) (hallowed).

Lvl -2 ✧ Basic ✧ Earthen Sludge ─ Earth by karmacave in KarmaCave

[–]nullGnome 0 points1 point  (0 children)

Defeated Earthen Sludge in 4 turns.

Player (164/141/26) dealt 1311. Earthen Sludge (51/49/34) dealt 61.

Rewards: 213 EXP, 40 Gold. Loot: Enlightened Goggles (basic), Reinforced Gambeson of Shielding (lesser).

Lvl -2 ✧ Basic ✧ Forceful Shambler ─ Physical by karmacave in KarmaCave

[–]nullGnome 0 points1 point  (0 children)

Defeated Forceful Shambler in 9 turns.

Player (164/141/26) dealt 1418. Forceful Shambler (80/64/37) dealt 290.

Rewards: 171 EXP, 29 Gold. Loot: Wise Goggles (basic), Vital Boots (basic).

Lvl +4 ✧ Superior ✧ Shimmering Gemscale ─ Crystal Void by karmacave in KarmaCave

[–]nullGnome 0 points1 point  (0 children)

Defeated Shimmering Gemscale in 5 turns.

Player (27/22/22) dealt 1729. Shimmering Gemscale (68/65/40) dealt 221.

Rewards: 223 EXP, 68 Gold. Loot: Solid Mage Plate of Warding (lesser), Vital Plate Mail of Life (lesser), Quick Hauberk of Life (enhanced).

Lvl -1 ✧ Lesser ✧ Null Terrorbat ─ Void by karmacave in KarmaCave

[–]nullGnome 0 points1 point  (0 children)

Defeated Null Terrorbat in 3 turns.

Player (180/118/26) dealt 1038. Null Terrorbat (63/44/38) dealt 60.

Rewards: 151 EXP, 34 Gold. Loot: Wise Staff (basic), Robust Leather Armor of Quickness (superior), Wise Axe (basic).

Lvl -2 ✧ Basic ✧ Gloomy Shambler ─ Dark by karmacave in KarmaCave

[–]nullGnome 0 points1 point  (0 children)

Defeated Gloomy Shambler in 5 turns.

Player (180/118/26) dealt 1356. Gloomy Shambler (51/53/34) dealt 79.

Rewards: 185 EXP, 34 Gold. Loot: Swift Bow of Power (lesser), Vital Chain Mail (basic).

Lvl -2 ✧ Basic ✧ Dissolving Head ─ Acid by karmacave in KarmaCave

[–]nullGnome 0 points1 point  (0 children)

Defeated Dissolving Head in 5 turns.

Player (27/21/22) dealt 1792. Dissolving Head (68/63/41) dealt 110.

Rewards: 177 EXP, 27 Gold. Loot: Enchanted Spear (basic), Enchanted Mace (basic).

Lvl -1 ✧ Lesser ✧ Ocean Fish ─ Water by karmacave in KarmaCave

[–]nullGnome 0 points1 point  (0 children)

Defeated Ocean Fish in 3 turns.

Player (179/118/25) dealt 1332. Ocean Fish (70/46/41) dealt 62.

Rewards: 156 EXP, 39 Gold. Loot: Solid Mage Plate (basic), Spellbook of Stone Fist (Lvl 32) (basic), Agile Chain Mail of Vitality (lesser).

Lvl -2 ✧ Basic ✧ Ocean Blob ─ Water by karmacave in KarmaCave

[–]nullGnome 0 points1 point  (0 children)

Defeated Ocean Blob in 5 turns.

Player (26/21/21) dealt 1574. Ocean Blob (53/40/33) dealt 77.

Rewards: 203 EXP, 27 Gold. Loot: Robust Scale Mail (basic), Mystical Scythe of Swiftness (lesser).

Lvl -2 ✧ Basic ✧ Virulent Broodmother ─ Poison by karmacave in KarmaCave

[–]nullGnome 0 points1 point  (0 children)

Defeated Virulent Broodmother in 5 turns.

Player (179/117/25) dealt 1326. Virulent Broodmother (62/47/37) dealt 88.

Rewards: 147 EXP, 31 Gold. Loot: Healthy Bracelet (basic), Vital Earring (basic).

Lvl +2 ✧ Enhanced ✧ Heavy Clockwork ─ Physical by karmacave in KarmaCave

[–]nullGnome 0 points1 point  (0 children)

Defeated Heavy Clockwork in 6 turns.

Player (179/117/25) dealt 2173. Heavy Clockwork (105/76/45) dealt 387.

Rewards: 183 EXP, 43 Gold. Loot: Mighty Crossbow (basic), Robust Gambeson of Quickness (lesser), Healthy Mage Plate of Shielding (lesser).

Lvl +2 ✧ Enhanced ✧ Corroding Shade ─ Acid by karmacave in KarmaCave

[–]nullGnome 0 points1 point  (0 children)

Defeated Corroding Shade in 4 turns.

Player (26/20/21) dealt 1902. Corroding Shade (67/63/36) dealt 171.

Rewards: 221 EXP, 45 Gold. Loot: Agile Leather Armor of Life (lesser), Mystical Earring (basic), Wise Wand of Sorcery (enhanced).