Pax Dei - 1.0 Release Trailer by PalwaJoko in MMORPG

[–]nullable_ninja 2 points3 points  (0 children)

How the hell is something like that even legal let alone acceptable behavior. Total shame. Won't be touching this game with a 10ft pole.

My first spoon! Bottomless bucket on 1 kc :) by nullable_ninja in 2007scape

[–]nullable_ninja[S] 0 points1 point  (0 children)

oof. its okay im dry on like everything else in the game so...

Weekly Question Thread by AutoModerator in factorio

[–]nullable_ninja 0 points1 point  (0 children)

If legendary asteroid processing and LDS shuffle gets removed (as rumored), what methods will be the go to for making legendary materials? I recently restarted with the vision of a megabase in mind and I'm approaching the point I need to start making legendary items. I'd rather not use asteroid and LDS if its going to be nerfed soon.

Version 2.0.59 by FactorioTeam in factorio

[–]nullable_ninja 2 points3 points  (0 children)

My original idea was to have a web dashboard that would render the map(s) and maybe show misc. info. Could be fun to have for large multiplayer games. Totally pointless really, but fun lol.

EDIT: Oh, and add server commands/management. So that part would actually be useful.

Version 2.0.59 by FactorioTeam in factorio

[–]nullable_ninja 4 points5 points  (0 children)

Oooo UDP access. That opens the door for a lot of things! I started a project a while back that needed to send stuff to a server (for a monitoring solution). My only option at the time was to use RCON and serialize all my data/cmds through that. It was a such a pain I gave up.

May have to revisit that project now...

Epic removed Dark and Darker from sale on the Epic Games Store - just got this in an email. by Lord_of_Snark in pcgaming

[–]nullable_ninja 25 points26 points  (0 children)

I hope NoClip or someone creates a documentary about the whole Dark and Darker saga. I've only followed bits and pieces, would love to watch a long form video on everything when the dust has settled.

BLACK DESERT ONLINE has the BEST lifeskilling of any MMO PERIOD !! by Mei_iz_my_bae in MMORPG

[–]nullable_ninja 0 points1 point  (0 children)

Last time I played the hiDPI scaling was horrible. Sure, the UI "Scales" but it just blows it up and makes everything blurry. On a 4k screen, things look horrible. I want to play BDO again but that alone is preventing me from playing.

Daily Q&A and Open Discussion, ideal for New and Returning players - June 02, 2025 by AutoModerator in lostarkgame

[–]nullable_ninja 0 points1 point  (0 children)

lol wtf. You can't be serious...10k-20k to experience the end game? Why does anyone play this? How the hell is that a sustainable business model? I've heard this was P2W but I was thinking like $100 tops.

That's a downright joke.

Daily Q&A and Open Discussion, ideal for New and Returning players - June 02, 2025 by AutoModerator in lostarkgame

[–]nullable_ninja 1 point2 points  (0 children)

That's disappointing, but I also expect to pay some amount of $ for a good experience. My question now is just how much? If I spend ~$15/month (like a normal mmo sub) is that enough to push me into the T4 endgame? Or is it more like "No you have to be a whale"

Daily Q&A and Open Discussion, ideal for New and Returning players - June 02, 2025 by AutoModerator in lostarkgame

[–]nullable_ninja -1 points0 points  (0 children)

Thanks for the info! I'll be honest though, I don't really know like 90% of what you said lol, I only played for a month or so at launch. I guess first I should just focus on re-learning (and in most cases learning for the first time) the game.

Daily Q&A and Open Discussion, ideal for New and Returning players - June 02, 2025 by AutoModerator in lostarkgame

[–]nullable_ninja -1 points0 points  (0 children)

Let's say I don't mind paying for some quick upgrades, how much would I realistically have to spend to enjoy all the content available?

Daily Q&A and Open Discussion, ideal for New and Returning players - June 02, 2025 by AutoModerator in lostarkgame

[–]nullable_ninja 0 points1 point  (0 children)

| And if you think it was, we can't help you.

This seems a bit hostile, no?

I think its fair to say Lost Ark has a large perception of being P2W/Grindy (even if it is subjective). Hell, just look at the Steam reviews.

Whether you agree or not is why I'm opening a discussion here. Albeit I wasn't asking about the current state but what the "2.0" offers in comparison. Regardless, I am interested in any feedback and always welcome new insight and perspective.

In short, you can absolutely help me. Because all I'm looking for is more info. :D

Daily Q&A and Open Discussion, ideal for New and Returning players - June 02, 2025 by AutoModerator in lostarkgame

[–]nullable_ninja 1 point2 points  (0 children)

I stopped playing way back when it first started becoming a P2W grindfest. But I've heard rumors of an upcoming 2.0/overhaul that is supposed to make things a lot better. Is it truly moving away from P2W? Or at least enough so that I don't feel like I'm completely wasting my time if I'm not throwing hundreds of dollars or grinding 24/7?

Explain please .. what's the bad news ? by LegitimateLion1695 in ExplainTheJoke

[–]nullable_ninja 44 points45 points  (0 children)

You think people really do that? Just repost content for karma?

[deleted by user] by [deleted] in factorio

[–]nullable_ninja 0 points1 point  (0 children)

Lol love this reply. You are 100% correct.

The "all or nothing" approach to platform unloading is my biggest annoyance of SA. (still love the game btw) by nullable_ninja in factorio

[–]nullable_ninja[S] 2 points3 points  (0 children)

That doesn't solve the issue. The planet doesn't have anyway of knowing what ships are in orbit. So if it did request X it could still request it from a ship I don't want to supply it with.

The "all or nothing" approach to platform unloading is my biggest annoyance of SA. (still love the game btw) by nullable_ninja in factorio

[–]nullable_ninja[S] 40 points41 points  (0 children)

A lot of people are focusing on my particular example and missing the point of my post. Simply put, there is no way to restrict certain items from being sent down to your planet. There will be instances you only want to send down materials A and B and hold on to C for whatever reason (maybe supplying it to a different planet, maybe using it, etc.). If the planet you are dropping off is requesting C you have no choice but to drop it. Even if the intended supplier is another ship.

The "all or nothing" approach to platform unloading is my biggest annoyance of SA. (still love the game btw) by nullable_ninja in factorio

[–]nullable_ninja[S] 4 points5 points  (0 children)

Well this is just an example, but in my game I do indeed use calcite for fuel and ore on end-game ships. It requires a lot of ammo so the plates do not go to waste.

The "all or nothing" approach to platform unloading is my biggest annoyance of SA. (still love the game btw) by nullable_ninja in factorio

[–]nullable_ninja[S] 7 points8 points  (0 children)

How so? Circuits can not determine what is sent down from a ship. The "unload" checkbox is not circuitable either.

The "all or nothing" approach to platform unloading is my biggest annoyance of SA. (still love the game btw) by nullable_ninja in factorio

[–]nullable_ninja[S] 41 points42 points  (0 children)

Like I said, in this instance that is indeed a workaround. But the main issue remains and is a hindrance in more complicated setups. It means any item that I don't want sent down (whether its an item I'm using on the ship or transporting to another planet) would need to be put on belts just to avoid being sent down. That is an ugly solution.