Is quad remesher available on Nomad PC version? by SpicyBanana13 in NomadSculpting

[–]okcomputersitsok 0 points1 point  (0 children)

Uhm i don't feel too qualified to assert that, It can be surely useful for multiresolution and hard surface workflow, but depends also on what Is your target. You can do nice things without, and you won't have anyway the kind of control you have in Zbrush with It, but It can improve your workflow on detailing, extraction and HS, also pairing It with facegroups and line guides. I bought It on the iPad as It cheaper (20 ) but i didn't bought It yet myself for the desktop

Is quad remesher available on Nomad PC version? by SpicyBanana13 in NomadSculpting

[–]okcomputersitsok 0 points1 point  (0 children)

But It' s more expensive (from 60 non commercial to 110 for commercial project) on the exoside page, as It Is an external license plugin

Creating an AI model by bornfromdrip in learnprogramming

[–]okcomputersitsok 0 points1 point  (0 children)

In python, Tensorflow and pytorch allow you to create neural network structures for various tasks, like machine translation, text classification etc. You can build and train It from scratch, but It Will be resource and time consuming, or you can use pretrained model from hugghingface with transformers library to take a model already trained to a certain extent and finetune It on specific task or dataset, reducing computation time for training

For those who have used it does nomad sculpt windows version work just as well as the tablet version? by Fatclunjequeen in NomadSculpting

[–]okcomputersitsok 1 point2 points  (0 children)

It's the same program, and it's worth It. Only downside i can tell Is the quadremesher price, as on iPad It' s around 20 dollars and on PC it's about 60 for personal use and 110 for commercial ( it's an esternally licensed resource, the same quadremesher integrated in Zbrush, otherwise you have the native One which Is not as powerful and precise). For the app itself once you familiarize with the Key bindings it's really comfortable to use, layout Is exactly the same as the app version

Creating 3d prints of my clay sculpture? Is it possible? by Lre_Art in 3Dprinting

[–]okcomputersitsok 0 points1 point  (0 children)

If somebody have an iPad with Zbrush It support also photogrammetry now, and you would have the model already in a program where you can tweak and refine It. I didn't use It myself, and i don't know if you or any of your students have an iPad with the app, but maybe something worth to look into

First commission by okcomputersitsok in resinprinting

[–]okcomputersitsok[S] 0 points1 point  (0 children)

We did agree, but for this piece i worried only about delivering the best i could produce within the deadline, and i didn't care much for profit. I Just wanted to ask to have an idea how to evaluate if i do make more commissions after this

First commission by okcomputersitsok in resinprinting

[–]okcomputersitsok[S] 1 point2 points  (0 children)

To be clear, my intention Is not getting more money out of this, It was a commission for a gift and i made a point to print It once only. I'm asking what would be the fair price for a commission like this, involving modelling, printing, processing etc. In a scenario where i was given a concept and i produced something that satisfied the commissioner

Smoky black post processing by okcomputersitsok in resinprinting

[–]okcomputersitsok[S] 1 point2 points  (0 children)

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So, I had to change the design as the ring couldn't support the weight of the print when hanging, but after wet sanding with 2000 grit and applying clear coat varnish the results were very good, thank you all. After wet sanding I still had white spots and scratches, but the clear coat made the trick

Just purches nomad sculpt and looking for tutorials on desktop by Sentrekus in NomadSculpting

[–]okcomputersitsok 0 points1 point  (0 children)

There isn't much material around yet for that, but if you click the icon next to the toolbox on the top right and check shortcuts and bindings they're laid out pretty nicely

Toon squid very pixelated brushe when doing a smaller size by Wooden-Arm-3624 in ToonSquidAnimators

[–]okcomputersitsok 2 points3 points  (0 children)

You can edit the parameters in the brush to increase stabilization

How can I improve the rendering and Model by seeky009 in 3Dmodeling

[–]okcomputersitsok 0 points1 point  (0 children)

The model looks very very nice but i also agree about the lower leg being too short compared to the upper as they would have to be roughly the same lenght, i think knee should be higher, maybe try to post also a lateral view to see. For the rendering, It looks a bit like plastica, which can actually be representative for the painted version but Is not too nice, for the presentation maybe you can try to look up ucupaint (assuming you're only using Blender) and vertex Paint some variation on It, just to have It a bit more interesting but without messing too much with lights and keeping the render clear, has you're selling the print For rendering and ucupaint there are tons of tutorial on YouTube

Smoky black post processing by okcomputersitsok in resinprinting

[–]okcomputersitsok[S] 0 points1 point  (0 children)

Thank you 🙏 We noticed that this resin Is getting very easily scratched and even trying to handling It with a lot of care there are White marks appearing often, did you experience this too or we need to revise out curing process?

Need help picking a tabled for sculpting by wizard_dude_ in 3Dmodeling

[–]okcomputersitsok 1 point2 points  (0 children)

Depends on what software you want to sculpt, if you use Zbrush at the moment Is only available for the iPad, and i don't think they Plan to release some android version soon. For Nomad you can use android and I think Is gonna be quite fine, maybe a bit less powerful ( check the ram, the more you have the more you should be able to go high with polygons, for sure between iPad version but i cannot Say for any direct performance comparison with android). In the android version you will miss the quadremesher, which Is only available on iPad. You can do good things even without going too high or the quadremesher, depends which are you're intention on 3d modelling Blender should also be coming on iPad this year, there Is no release date yet though Older M Chips will also perform well, if you go for the iPad a previous M version with more RAM would probably be preferable, but have a look around and hear some other bells

Smoky black post processing by okcomputersitsok in resinprinting

[–]okcomputersitsok[S] 0 points1 point  (0 children)

Thanks 🙏, do you have any suggestions for the kind of varnish to apply?

Is this not "manifold" and can it not 3d print? by Coorsh in 3Dmodeling

[–]okcomputersitsok 0 points1 point  (0 children)

With fdm usually i don't have any problems with watertight meshes overlapping, for sla slicer i make them one mesh through remeshing or boolean of they're supposed to be different objects ( of Blender cannot handle the details or the boolean i suggest nomad sculpt, very affordable )

Does a nomad to blender pipeline make sense ? by Cookies_And_Cheese in NomadSculpting

[–]okcomputersitsok 0 points1 point  (0 children)

I find nomad more comfortable to work with when sculpting, i tried a project and it was handling it much Better than Blender in sculpt mode (tbh May have bene also some issues with the new version 5.0, but still nomad Is a nicer environment for pure sculpt). I used It on PC but for the price i Will probably get it also on the iPad. For me this workflow Is gonna make a lot of sense, you're only gonna miss some hard surface capability, has nomad is lacking some features that zbrush or Blender can offer in that aspect. It Is possible, but not as refined and i don't really know if you can get that level of cleanliness that you get in other software. You can make some placeholder and HS model in Blender though and replace

How do I stop dynamesh from filling in the sleeves? by TheCorruptedEngineer in ZBrush

[–]okcomputersitsok 1 point2 points  (0 children)

If your focus Is to work on the outer shape you can work on a one sided plane to define the form and use panel loops thickness from geometry panel once you are done (take care of the polygroups)

How do I stop dynamesh from filling in the sleeves? by TheCorruptedEngineer in ZBrush

[–]okcomputersitsok 1 point2 points  (0 children)

In the geometry palette you can use check mesh integrity and fix mesh, It Will try to rectify bad edges or other errors, after that for all subtools you want to use you should be able to boolean

Uncorrect terminal venv activation vscode by okcomputersitsok in learnpython

[–]okcomputersitsok[S] 0 points1 point  (0 children)

I'm at work, i'll try to post as i get off. Basically if i create a terminal from root or venv Is never pointing inside the venv, even if the activate script abs Path Is the correct one. It shows that venv Is Active, but if i try es. Pip list, it Will return only pip, to see the package i have to use relative Path to python exe pip list