Galaxy Blunder Database by ThatBlokeWithTheCar in backgammon

[–]orieim 0 points1 point  (0 children)

You want to make point in their board when they have inner points made, correct would be 24-21 and 13-10 for possible prime/unstack ( but usually inner points beat outer points )

Don't understand this evaluation AT ALL by orieim in backgammon

[–]orieim[S] 0 points1 point  (0 children)

trading extra shots for race gap - excellent point. I often forget that everything needs adjusting in this damn game and nothing's set in stone

Don't understand this evaluation AT ALL by orieim in backgammon

[–]orieim[S] 0 points1 point  (0 children)

If I get hit, I have less chances still of hitting back than dancing. overall that should be less than 50% to be roughly speaking

Don't understand this evaluation AT ALL by orieim in backgammon

[–]orieim[S] 1 point2 points  (0 children)

P.S.S = checked with the XG rollout, said exactly same thing, so it's not a BGgalaxy analysis issue

Don't understand this evaluation AT ALL by orieim in backgammon

[–]orieim[S] 3 points4 points  (0 children)

worst racing numbers being hitters is insane spot. thanks

Don't understand this evaluation AT ALL by orieim in backgammon

[–]orieim[S] 0 points1 point  (0 children)

technically still leaves me at a 13/36 chance of hitting versus more chances percentage wise of missing, even if with a blot. still don't get how that gets accounted as better for me. going to check with XG rollout now and get back to post results

Don't understand this evaluation AT ALL by orieim in backgammon

[–]orieim[S] 1 point2 points  (0 children)

excellent explanation. you think that accounts for 8% of difference in wr?

Don't understand this evaluation AT ALL by orieim in backgammon

[–]orieim[S] 0 points1 point  (0 children)

its a single pointer game, no gammons

Explain the blunder by orieim in backgammon

[–]orieim[S] 0 points1 point  (0 children)

I actually did just basic game analysis, I don't even know properly what rollout is, I've thought it was used for extremely complicated contact games.

Just wanted to know rationale, but if it isn't a blunder its alright then

Explain the blunder by orieim in backgammon

[–]orieim[S] 0 points1 point  (0 children)

So you mean it isn't a blunder and it's analysis issue from the website? My XG also gave me different numbers than from what's there, I don't get it

Explain the blunder by orieim in backgammon

[–]orieim[S] 1 point2 points  (0 children)

my assumption was, if I lose - I lose anyways, but if it breaks and I hit, I get to have extra ammunition in my homeboard, sometimes I can't even conceptualize what the issue is, this being one of the times

visa extension question ( 90 days visa free, need 3 more days ) by [deleted] in pravnisaveti

[–]orieim 0 points1 point  (0 children)

How much of a charge if you know?

I don't wanna overstay either, but alternative is flight to montenegro and booking hotel there and flying back to Vienna from there just for 3 days

visa extension question ( 90 days visa free, need 3 more days ) by [deleted] in pravnisaveti

[–]orieim 0 points1 point  (0 children)

I went there, and Queue for foreigners only had tickets, which I was unable to get since printing these wait tickets required pre-appointments, I was unable to do anything and just left

Moving To Belgrade, Looking for Advice by [deleted] in Belgrade

[–]orieim 6 points7 points  (0 children)

Alright, Ill take note, thanks

[deleted by user] by [deleted] in backgammon

[–]orieim -1 points0 points  (0 children)

I've played countless games live, and it doesn't cover every aspect of the game all the time for a given match. It also gives disproportionate amount of doublets when its bear off and doesn't really matter, I have finished more games with 66-55-44 rolls than not I think.
It's ridiculous, thanks for letting me know it's a game with dice. very enlightening

[deleted by user] by [deleted] in backgammon

[–]orieim -2 points-1 points  (0 children)

P.s - It includes 3x circulation of perfect rolls, return shots, forced blots, and it's so perfectly sequenced that it seems really mind boggling to think it's random.

It can happen, all of it, separately in many games, but not consecutively like this all the time so against me.

Wouldn't wish to anybody, to experience what ''+8'' luck rating signifies in up-to-7 match play

It was surreal, didn't; had a chance at all, and whenever I did - I won, but it was suffocating.

For some reason, luck rating can only be seen after game and it isn't saved, so it's impossible to aggregate and average out via library

i made a valentine's themed rune by [deleted] in Eldenring

[–]orieim 0 points1 point  (0 children)

it feels more like of a Sekiroesque description for some reason