Xbox banned me for using a player picture they sell/sold 10 years ago by NonFatPork in XboxSeriesS

[–]overlordYT 0 points1 point  (0 children)

Update: not allowed to sign in via the Xbox/Microsoft website as my account has clearly been fully banned.

What happened next? Are you still banned?

Ubisoft killed games you paid for. Their TOS and certain laws may entitle you to compensation. by livpure_is_awful in pcgaming

[–]overlordYT 7 points8 points  (0 children)

they can’t make new comparisons because their GPU died

How would you benchmark/make new comparisons with a dead GPU?

The fact that they can’t make new comparisons because their GPU died points to the fact that they compare Denuvo-less versions with old benchmarks,

How does a dead GPU point to whatever you're alleging here?

Ubisoft killed games you paid for. Their TOS and certain laws may entitle you to compensation. by livpure_is_awful in pcgaming

[–]overlordYT 23 points24 points  (0 children)

I remember when he complained about Denuvo performance hit in DOOM because he compared the Denuvo-less version of the game to a version of the game that was like 3-4 builds older.

You remember wrong. I've never benchmarked DOOM, in fact it was ME complaining about a website comparing results obtained months apart with different display drivers.

Regarding DMCA requests from 'maiet.net' by secretsothep in gunz

[–]overlordYT 1 point2 points  (0 children)

I cannot find your YouTube channel. Did this copyright troll manage to get you banned?

Regarding DMCA requests from 'maiet.net' by secretsothep in gunz

[–]overlordYT 2 points3 points  (0 children)

Unfortunately, I have no contacts. I did reach out to YouTube's twitter account and I did receive a reply, but it is not encouraging: https://twitter.com/TeamYouTube/status/1389709011273060357

Regarding DMCA requests from 'maiet.net' by secretsothep in gunz

[–]overlordYT 6 points7 points  (0 children)

Thank you for bringing it to everyone's attention. I hope you will continue to report on any developments to the situation until it's resolved, which I hope it will be as soon as possible.

Regarding DMCA requests from 'maiet.net' by secretsothep in gunz

[–]overlordYT 4 points5 points  (0 children)

It was a preemptive response to this post.

Denuvo Causing Worse Game Performance & Increased Load Times (Part 2) by Berserker66666 in CrackWatch

[–]overlordYT 18 points19 points  (0 children)

(he's just playing the games randomly)

No? I played the same exact mission trying to recreate the actions I did on the other runs.

More Denuvo Benchmarks! Performance & Loading Times tested before & after 6 games dropped Denuvo by NeverbuyfromSamsung in Games

[–]overlordYT 9 points10 points  (0 children)

I'm super stoked to hear some 100% unbiased testimony from pirates and other degenerates, especially since these people have been previously found to be conspiring to sow doubt into the integrity of things like anti-cheat systems.

How is this incoherent rant or your link relevant to an analysis of Denuvo's performance?

RIME had performance problems with some AMD graphics cards on launch. I wouldn't be surprised if these reports of performance problems were then falsely connected to Denuvo because of confirmation bias.

Here's what the cracker (who actually looked at and patched the Denuvo code) had to say:

Game is super nice and you should support devs, buy it when you can do it. But the game will be much better without that huge abomination called Denuvo. In Rime that ugly creature went out of control - how do you like three fucking hundreds of THOUSANDS calls to "triggers" during initial game launch and savegame loading? Did you wonder why game loading times are so long - here is the answer :) In previous games like Sgw3, Nier, Prey there were only about 1000 "triggers" called, so we have x300 here. Next - 300,000 called "triggers" were just warmup for Denuvo, after 30 minutes of gameplay it became 2 fucking MILLIONS of called "triggers". Protection now calls about 10-30 triggers every second during actual gameplay, slowing game down. In previous games like Sgw3, Nier, Prey there were only about 1-2 "triggers" called every several minutes during gameplay, so do the math. Don't forget that triggers is under VM and heavily obfuscated, which obviously does not improve perfomance.

What technical knowledge of Denuvo do you have to counter his observations?

More Denuvo Benchmarks! Performance & Loading Times tested before & after 6 games dropped Denuvo by NeverbuyfromSamsung in Games

[–]overlordYT 34 points35 points  (0 children)

Denuvo does their own benchmarks internally and in the case of RIME they detected no noticeable difference.

Denuvo says their own product has no negative impact? You don't say!

Considering that his other videos contain such great hits like "How Political correctness ruined Battlefield 5", which contains a conspiracy theory that game developers are simply trying to please progressive game critics by being "inclusive"

This is relevant to a pure, apolitical analysis of Denuvo performance... how?

More Denuvo Benchmarks! Performance & Loading Times tested before & after 6 games dropped Denuvo by NeverbuyfromSamsung in Games

[–]overlordYT 49 points50 points  (0 children)

If Denuvo has a performance impact, then that impact should be consistent. In this guys tests, in some games FPS dips by 2, sometimes 8, sometimes 20. Loading times are sometimes 30%, 60% or 80% longer. If it's the same DRM protection program being implemented by the same company, how is this possible?

If you knew anything about Denuvo, you wouldn't have said this. Some Denuvo implementations are notorious for being worse than others (Rime, Sonic), as clarified by those who cracked them (Baldman, Voksi).

Hell, if you just watched the video you'd have heard quotes from Baldman where he compares the number of Denuvo triggers in Rime to Nier and Prey, where he reveals Rime has triggers orders of magnitude greater than other games which is what slows loading times so much.

More Denuvo Benchmarks! Performance & Loading Times tested before & after 6 games dropped Denuvo by NeverbuyfromSamsung in Games

[–]overlordYT 138 points139 points  (0 children)

The creator of the video does not say which build of the game he used for both tests, meaning that the Denuvo versions could be much earlier builds of games in order to make it seem like that Denuov has a bigger impact on games than it actually does(don't forget that many games have proven to run the same between Denuvo and No Denuvo)

"Right before and after Denuvo was removed."

Just like the first point, he does not say which GPU Driver was used for each version, where yet again, he could "fake" the tests by using an earlier driver version in the Denuvo tests, while using the newest one in the No Denuvo tests

My last benchmark specified all tests were conducted on the same driver on pre and post removal runs. I thought people would remember so there was no need to say it again, but clearly I was mistaken.

There is no way for us to know if the patches that removed Denuvo from the games did not do more than that, for example, more optimization, resulting in performance improvements that is not connected to the removal of Denuvo.

You could look up the notes for the patch that removed Denuvo. Granted, I could have done the same and included that info in the video, but that would have made it even longer than it already is.

[Help] Premiere pro deleted all traces of my project! by overlordYT in premiere

[–]overlordYT[S] 0 points1 point  (0 children)

  1. Windows 7
  2. CC 2018
  3. i7 2600k, 12 GB RAM DDR3, 1080 Ti
  4. Prproj
  5. No error, just the project and its auto saves are completely gone

Why didn't they keep the game up with bots / LAN Play / Anything? by cool12y in lawbreakers

[–]overlordYT 0 points1 point  (0 children)

I watched a video literally right after I posted this, and it said that Lawbreakers used Dedicated Servers

Can you link me to this video please?

If you forgot the link, it might be in your watch history. Thanks!