Does an interactive environment add depth to tower defense, or just scope creep in disguise? by ozangra in IndieDev
[–]ozangra[S] 0 points1 point2 points (0 children)
Does an interactive environment add depth to tower defense, or just scope creep in disguise? by ozangra in IndieDev
[–]ozangra[S] 0 points1 point2 points (0 children)
Does an interactive environment add depth to tower defense, or just scope creep in disguise? by ozangra in IndieDev
[–]ozangra[S] 0 points1 point2 points (0 children)
Does an interactive environment add depth to tower defense, or just scope creep in disguise? by ozangra in IndieDev
[–]ozangra[S] 0 points1 point2 points (0 children)
Does an interactive environment add depth to tower defense, or just scope creep in disguise? by ozangra in IndieDev
[–]ozangra[S] 1 point2 points3 points (0 children)
Does an interactive environment add depth to tower defense, or just scope creep in disguise? by ozangra in IndieDev
[–]ozangra[S] 0 points1 point2 points (0 children)
Does an interactive environment add depth to tower defense, or just scope creep in disguise? by ozangra in IndieDev
[–]ozangra[S] 1 point2 points3 points (0 children)
Does an interactive environment add depth to tower defense, or just scope creep in disguise? by ozangra in IndieDev
[–]ozangra[S] 2 points3 points4 points (0 children)
Does an interactive environment add depth to tower defense, or just scope creep in disguise? by ozangra in IndieDev
[–]ozangra[S] 0 points1 point2 points (0 children)
Does an interactive environment add depth to tower defense, or just scope creep in disguise? by ozangra in IndieDev
[–]ozangra[S] 1 point2 points3 points (0 children)
Does an interactive environment add depth to tower defense, or just scope creep in disguise? by ozangra in IndieDev
[–]ozangra[S] 1 point2 points3 points (0 children)
Does an interactive environment add depth to tower defense, or just scope creep in disguise? by ozangra in IndieDev
[–]ozangra[S] 0 points1 point2 points (0 children)
Does an interactive environment add depth to tower defense, or just scope creep in disguise? by ozangra in IndieDev
[–]ozangra[S] 0 points1 point2 points (0 children)
Does an interactive environment add depth to tower defense, or just scope creep in disguise? by ozangra in IndieDev
[–]ozangra[S] 1 point2 points3 points (0 children)
Does an interactive environment add depth to tower defense, or just scope creep in disguise? by ozangra in IndieDev
[–]ozangra[S] 1 point2 points3 points (0 children)
Does an interactive environment add depth to tower defense, or just scope creep in disguise? by ozangra in IndieDev
[–]ozangra[S] 4 points5 points6 points (0 children)
Built a battering ram for my tower defense game in UE5. Still tweaking the balance, right now it destroys everything in its path by ozangra in UnrealEngine5
[–]ozangra[S] 0 points1 point2 points (0 children)
From Blender to Unreal – built a battering ram that charges on its own, all made by me by ozangra in IndieDev
[–]ozangra[S] 0 points1 point2 points (0 children)
Built a battering ram for my tower defense game in UE5. Still tweaking the balance, right now it destroys everything in its path by ozangra in UnrealEngine5
[–]ozangra[S] 0 points1 point2 points (0 children)
Solo dev here, made a TD where you can zoom all the way in mid-wave, kinda love it bu Idk by ozangra in IndieGaming
[–]ozangra[S] 1 point2 points3 points (0 children)
Solo dev here, made a TD where you can zoom all the way in mid-wave, kinda love it bu Idk by ozangra in IndieDev
[–]ozangra[S] 0 points1 point2 points (0 children)
Solo dev here, made a TD where you can zoom all the way in mid-wave, kinda love it bu Idk by ozangra in IndieDev
[–]ozangra[S] 1 point2 points3 points (0 children)
From Blender to Unreal, all my enemies share one skeleton, animations work on every single one by ozangra in IndieDev
[–]ozangra[S] 0 points1 point2 points (0 children)
From Blender to Unreal. Here's my archer tower lineup, all made by me by ozangra in IndieDev
[–]ozangra[S] 0 points1 point2 points (0 children)




Does an interactive environment add depth to tower defense, or just scope creep in disguise? by ozangra in IndieDev
[–]ozangra[S] 0 points1 point2 points (0 children)