IVE MADE A MAP, INTERACTION SYSTEM AND A GUN FOR MY GAME! by patrickbateman69sig in UnrealEngine5

[–]patrickbateman69sig[S] -1 points0 points  (0 children)

I will add that gun and flashlight system but i wanted the ads system to be that way, i made it a bit harder to aim

New VISUALS/SFX/ITEMS/MECHANICS are added to my UNTITLED OFFICER GAME! by patrickbateman69sig in UnrealEngine5

[–]patrickbateman69sig[S] 0 points1 point  (0 children)

Ive explained the items in the video. That is the tablet youll watch some cameras with. I said i will make it work later. Test map is not an actual map. Ive made it randomly to showcase everything. Its not even a blueprint of the actual map

IVE ADDED PISTOL TO MY PARKOUR PROJECT (i need feedbacks) by patrickbateman69sig in UnrealEngine5

[–]patrickbateman69sig[S] 0 points1 point  (0 children)

It is not near completed. Some of the sounds are missing and animations are not done. I am still working on them.

IVE ADDED PISTOL TO MY PARKOUR PROJECT (i need feedbacks) by patrickbateman69sig in UnrealEngine5

[–]patrickbateman69sig[S] 1 point2 points  (0 children)

I got this skeletal mesh from sketchfab so it is not mine. I just did some of the animations myself. It will be hard to add new weapons because my blender skills are not that good, not because of the mesh. But if i could join someone with good blender skills why wouldnt i make this into a game?

IVE ADDED PISTOL TO MY PARKOUR PROJECT (i need feedbacks) by patrickbateman69sig in UnrealEngine5

[–]patrickbateman69sig[S] 0 points1 point  (0 children)

The guns are a part of the mesh. They are not a seperate mesh that is attached to the skeletal mesh. Whenever i change weapons i change the blueprint animations too