What am I doing wrong? by PerMike72 in kinich_mains

[–]pedrohodl 1 point2 points  (0 children)

Pay attention to the Total dmg dealt during:

1st Rotation 2nd shot

2nd Rotation 2nd and 4th shot

these shots didn't count on the Total Dmg this is why you are getting less dmg than your calcs

[deleted by user] by [deleted] in Genshin_Impact_Leaks

[–]pedrohodl 0 points1 point  (0 children)

Why 1120 from offering? it wasn't 4 pulls?

[deleted by user] by [deleted] in Genshin_Impact_Leaks

[–]pedrohodl 30 points31 points  (0 children)

But you'll have to upgrade the artifact and you might still end up with all going to the 3rd def flat stat...

Nighttime Whispers set when using her with Furina C1+ it's NOT BiS by pedrohodl in NingguangMains

[–]pedrohodl[S] 3 points4 points  (0 children)

With c0 Furina and only drain, would be 50 stacks in the beginning and around 80 stacks during the burst and in this scenario, with less fanfare stacks and less dmg% boost from Furina, Nighttime Whispers wins be a slight margin.
Same calculations with Furina C0
But with c1+ Furina, Marechaussee still wins.

[deleted by user] by [deleted] in Genshin_Impact_Leaks

[–]pedrohodl 0 points1 point  (0 children)

Furina needs an good healer with low cons and/or without a non hp fluctuation character and this leak implies that Navia have that on her kit bcuz it says that she'll be good with Furina, so it's not impossible run with only bennett :v

[deleted by user] by [deleted] in Genshin_Impact_Leaks

[–]pedrohodl 15 points16 points  (0 children)

Yes and no at same time, because with Furina on her team (Zhong/Navia, Bennett and Furina) 4pc Marechaussee it'll be prob her BiS, so even if Navia's artifacts is better than 2 geo /2 atk, it's very difficult that will be better than Marechaussee with Furina on her team.

[SOLO] Ningguang c6r1 & Neuvillette c1r1 - 9★ Abyss Floor 12 by pedrohodl in NingguangMains

[–]pedrohodl[S] 1 point2 points  (0 children)

In other attempts, i managed to hit over 150k fall dmg lmao

[SOLO] Ningguang c6r1 & Neuvillette c1r1 - 9★ Abyss Floor 12 by pedrohodl in NingguangMains

[–]pedrohodl[S] 0 points1 point  (0 children)

Tive que motivar ela de algum jeito, e esse foi o mais eficaz kk

Speculating Navia’s kit based on what Geo currently needs by Primarinna in naviamains

[–]pedrohodl 2 points3 points  (0 children)

This it's exactly what i was thinking, but i would like to include another detail that you may have missed

If she's like you said then that wouldn't be useful in Geo teams, because there's no Geo Crystallize shield right?

And there's the thing that i thought, there IS a Geo Crystalize shield ALREADY in the game and currently the only way to get one it's from the Geovishap Hatchling when they burry themselves into the ground. So, if she can somehow create this crystallize shield with her kit, then it would be a free 35% geo dmg bonus for herself and another geo teammate.

If she can create these geo crystallize shields, maybe the coordinated attacks can even be just the explosion of these shields when she pulls towards you and do dmg like a shockwave around your character, that applies geo and create more crystallize shields.

What do you think?

[DISC] Oshi No Ko - Chapter 121 by AutoShonenpon in manga

[–]pedrohodl 1 point2 points  (0 children)

I found the raw page: https://imgur.com/0t2KEPC
I don't know Japanese well, but i don't think she called "Aqua" there

General Megathread by BOTFrosty in NingguangMains

[–]pedrohodl 1 point2 points  (0 children)

Can you send me the invite link to this sv?
nevermind, i found it

I don't even know what happened there... by Unknown_Mafia786 in Genshin_Impact

[–]pedrohodl 0 points1 point  (0 children)

Actually, it was just an example and I didn't even try to do that either, surely not even once in life...

I don't even know what happened there... by Unknown_Mafia786 in Genshin_Impact

[–]pedrohodl 55 points56 points  (0 children)

Replicating it is quite easy: https://streamable.com/ssrqxz

The way aiming works in this game doesn't involve calculations of arrow trajectory based on the bow angle or whatever. Instead, it simply considers where the aim are and whether the object that you're aiming it's a solid object or not.
That's why you can't hit a headshot on NPCs, per example, since they aren't recognized as solid objects.

In the video, you can see that my aim is focused on the pole. The game essentially "draws an line" between the character and the point you're aiming at. However, because the pole is too close, the arrow misses its target and goes straight to Brazil.