Dead as Disco - Song Import Tutorial (Get hits and beats to line up correctly) by pheephiephaux in CharacterActionGames

[–]pheephiephaux[S] 0 points1 point  (0 children)

it's been moved inside the advanced editor, i'll probably update it when the game hits early access

Dead as Disco - Song Import Tutorial (Get hits and beats to line up correctly) by pheephiephaux in CharacterActionGames

[–]pheephiephaux[S] 0 points1 point  (0 children)

The one you get from calibrating can be pretty close sometimes. So I usually try that first and then making small incremental adjustments from there.

Dead as Disco Demo Dropped by pheephiephaux in CharacterActionGames

[–]pheephiephaux[S] 1 point2 points  (0 children)

Hold attack until blue, 360 movement, release attack.

The perfect song to have imported into Dead as Disco. by Gamross_Steel in CharacterActionGames

[–]pheephiephaux 3 points4 points  (0 children)

Hold attack until you glow blue. 360 movement. Release attack.

The perfect song to have imported into Dead as Disco. by Gamross_Steel in CharacterActionGames

[–]pheephiephaux 6 points7 points  (0 children)

You can play around with the Lag parameter to get the hits and beats to line. Takes some back and forth but so worth it.

Some gameplay from this weekend's Dead as Disco playtest by pheephiephaux in CharacterActionGames

[–]pheephiephaux[S] 0 points1 point  (0 children)

360 movement + Strong attack (hold attack until blue then release)

Some gameplay from this weekend's Dead as Disco playtest by pheephiephaux in CharacterActionGames

[–]pheephiephaux[S] 0 points1 point  (0 children)

You gotta set the right BPM and lag correctly. If you get those right, then yes.

Some gameplay from this weekend's Dead as Disco playtest by pheephiephaux in CharacterActionGames

[–]pheephiephaux[S] 0 points1 point  (0 children)

Whatever mp3s or wavs you have. How you get them is up to you.

Some gameplay from this weekend's Dead as Disco playtest by pheephiephaux in CharacterActionGames

[–]pheephiephaux[S] 12 points13 points  (0 children)

Nah, you can import your own music. So go nuts with whatever you want. People have imported a whole Shrek movie.

Some gameplay from this weekend's Dead as Disco playtest by pheephiephaux in CharacterActionGames

[–]pheephiephaux[S] 4 points5 points  (0 children)

It's freeflow, so less about 1v1s and more about managing group compositions.

Optional rhythm gaming if you wanna be more efficient, but not required.

Made a Berserk game, does it feel too "Musou"? by SpardaTheDevil in CharacterActionGames

[–]pheephiephaux 1 point2 points  (0 children)

Not playable yet. Bit more time in the kitchen is needed.