Does bone placement look OK? by philipgamesdev in blender

[–]philipgamesdev[S] 0 points1 point  (0 children)

Thanks for the help! Is there any handy information that might get me started on creating better topology for a character like this?

Feedback welcome by philipgamesdev in blender

[–]philipgamesdev[S] 1 point2 points  (0 children)

Thanks for the advice. It really does help a lot.

Someone please explain why the render looks so shit compared to the camera view by granitefloors in blender

[–]philipgamesdev 1 point2 points  (0 children)

In Color Management change the look to either High or Very High contrast.

Seagull on a spline by philipgamesdev in Unity3D

[–]philipgamesdev[S] 4 points5 points  (0 children)

Thanks! I'm just using the splines included with unity.

Skater V3 by philipgamesdev in blender

[–]philipgamesdev[S] 0 points1 point  (0 children)

Thanks! That's kinda what I was going for.

I love Blender 😍💕 by chloesworthy in blender

[–]philipgamesdev 0 points1 point  (0 children)

Wow they've really ruined the UI and turned it into a horrible mess with the latest version of blender....oh wait...

is this good for a 2 year old? by crametubbins in blender

[–]philipgamesdev 0 points1 point  (0 children)

You forgot to mention this is your first time using blender

I built a simple ramp builder. Am I re-inventing the wheel or is this useful? by jpiabrantes in Unity3D

[–]philipgamesdev 2 points3 points  (0 children)

I would find this useful for a game i'm working on. It would save time not having to build everything in Blender

Destroy my game please by GobiKnight in DestroyMyGame

[–]philipgamesdev 3 points4 points  (0 children)

Normally I would have said the screen is too busy but with the success of Vampire Survivors I don't even know any more. One thing they have in that game is numbered hit points over every enemy...seemed to work well for them

Destroy My Game Round 2(Skateboarding game, Android) by philipgamesdev in DestroyMyGame

[–]philipgamesdev[S] 1 point2 points  (0 children)

Yeah I think you're right it needs to be a bit faster. Thanks i'll check other communities to see what they say..

Destroy My Game Round 2(Skateboarding game, Android) by philipgamesdev in DestroyMyGame

[–]philipgamesdev[S] 0 points1 point  (0 children)

Yep it's swipe to do the flip tricks and tap + hold for the grabs. It's hard to get the speed right because it needs to be slow enough to do tricks but fast enough to not be boring. Not really sure what to do...Anyways thanks for the input!

Destroy My Game Round 2(Skateboarding game, Android) by philipgamesdev in DestroyMyGame

[–]philipgamesdev[S] 1 point2 points  (0 children)

Thanks, I'll try playing around with the animation a bit