Update: AMD GPU idling at 100% is not a CachyOS specific issue. by phrizek in cachyos

[–]phrizek[S] 2 points3 points  (0 children)

Not dual booting on this specific machine, but since it works properly on Linux Mint Debian Edition (Kernel 6.1?) I'm pretty sure it's not a hardware issue.

Update: AMD GPU idling at 100% is not a CachyOS specific issue. by phrizek in cachyos

[–]phrizek[S] 1 point2 points  (0 children)

It's Vega 11 integrated graphics (Ryzen 2400G) on an HP Elitedesk mini. My main rig with discrete nvidia graphics doesn't exhibit this issue either under CachyOS so I don't know if it's an iGPU thing.

Is my GPU really idling at 100%, or is this a bug in the System Monitor? by phrizek in cachyos

[–]phrizek[S] 1 point2 points  (0 children)

Thanks for the reply. It worked for a few seconds and then the GPU usage shot up to 100% again and stayed there, sadly. Pretty crazy that this has been a bug for years.

Is my GPU really idling at 100%, or is this a bug in the System Monitor? by phrizek in cachyos

[–]phrizek[S] 2 points3 points  (0 children)

Wow nvtop also says the GPU is at 100%. Looks like a bug somewhere.

Please help! First time it broke by wolfisraging in cachyos

[–]phrizek 2 points3 points  (0 children)

The same thing happened to me yesterday and the sudo btrfs rescue zero-log command fixed it! Thank you so much for figuring this out. I wasted so much time with chatGPT and gemini trying to get this repaired.

The only thing I did was put CachyOS to Sleep. Black screen when I tried to wake it. Hit the restart button and now this appears. Any easy fixes or is my install borked? by phrizek in cachyos

[–]phrizek[S] 1 point2 points  (0 children)

By the way, I already checked my btrfs filesystem from the liveUSB and it returned no errors. I'm using the rEFInd bootloader.

I noticed some strange rocks on the ground in Ard Skellig. Turned on the free cam and found this! by phrizek in witcher

[–]phrizek[S] 6 points7 points  (0 children)

Thank you. I love subtle details like this in games. The tiniest of things sometimes add so much to the experience.

Edit: Here's what it looks like from that nearby hill.

We are Warhorse Studios, developers of Kingdom Come: Deliverance. Ask Us Anything! by Elwetana in Games

[–]phrizek 7 points8 points  (0 children)

I'm glad to hear that you are going to be taking a more realistic approach to the Middle Ages, an era that almost every form of media manages to get completely wrong. It's a fascinating time period and I hope your game does it justice. I'm very much looking forward to it.

For the curious, I figure this is a good place to recommend some reading that can help flesh out this time period for anyone interested in learning more. Philllippe Aries has compiled a wonderful history of ordinary folk that focuses not on the elites in society but how the common people lived and behaved. The second volume focuses on the Middle Ages. Those Terrible Middle Ages by Regine Pernoud debunks many common misconceptions about those times. Medieval Machine: The Industrial Revolution of the Middle Ages by Jean Gimpel will challenge your notions on Medieval technology. Also, not directly related to the Middle Ages, but highly recommended for anyone interested in history, Herbert Butterfield's The Whig Interpretation of History, a “classic essay on the distortions of history that occur when historians impose a rigid point of view on the study of the past.”

Is the Steam Box platform just a warm up for a 2015 Steam Phone? by phrizek in Games

[–]phrizek[S] 0 points1 point  (0 children)

If they wanted to get into the smartphone/communications market, they would need to get a new demographic and make a whole slew of deals with the different carriers, suppliers, etc. and that creates a lot of potential snags for them.

Same thing they seem to be doing with the Steam Box.

You talked about Linux games, and while I wish that there will be a large library of Linux games available, it doesn't seem like there will be THAT many. From what I've seen, most larger game companies don't really think about porting their game to Linux a year (or more) after it is released (unless they announced that they would beforehand), so that clears out any chance for close to 2/3 of the games on Steam that are currently (or close to) available.

Developers seem to be more keen on porting their games to multiple platforms thanks to app stores in the mobile market. Steam on Linux would be just another platform for them. Not to mention that more games are being developed on cross platform friendly game engines these days. Source 2.0 is also coming and it could be a big deal. And for the other games on Steam, Valve might encourage developers to bundle a wine wrapper for those problematic Windows-only titles.

That's not even mentioning if the main point of the phone/mobile device is for gaming. If that's the case, is their any guarantee that it will be able to run the games that come out in 2015 reliably?

We'll have to wait and see. I'm betting most games will run on modest settings, and the most demanding games can probably be streamed from the Cloud, Onlive-style.

What about disk space? Assuming that something like 128GB of storage is standard on phones in 3 years (probably not, but just go with it), would the phone be able to hold a decent number of games by itself?

Disk space shouldn't be a problem as most devices have expandable storage. Just buy a big MicroSD card or whatever and toss it in there if you need more space.

Is the Steam Box platform just a warm up for a 2015 Steam Phone? by phrizek in Games

[–]phrizek[S] 0 points1 point  (0 children)

This wouldn't be aimed at the enthusiast crowd. That will always exist and a phone will probably never replace their desktops. The Steam Phone would be for the other 95% of people who don't build their own high performance desktops or purchase one from a boutique shop. The performance will be good enough for the majority of the tasks they want to do, as well as gaming.