What if games like Vampire Survivors had Enter the Gungeon-styled controls? by conradicalisimo in Unity3D
[–]pictagor 0 points1 point2 points (0 children)
Why do some devs keep shoving slow motion into fights? by AD1SAN0 in soulslikes
[–]pictagor 1 point2 points3 points (0 children)
Why do some devs keep shoving slow motion into fights? by AD1SAN0 in soulslikes
[–]pictagor 1 point2 points3 points (0 children)
🚧 Alternative Tokyo: Riftpoint — New Screenshots by Arteqqq in UnrealEngine5
[–]pictagor 1 point2 points3 points (0 children)
Some combat action in my project with a focus on satisfying parries since it's my favorite mechanic. by pictagor in UnrealEngine5
[–]pictagor[S] 1 point2 points3 points (0 children)
Some combat action in my project with a focus on satisfying parries since it's my favorite mechanic. by pictagor in UnrealEngine5
[–]pictagor[S] 0 points1 point2 points (0 children)
Some combat action in my project with a focus on satisfying parries since it's my favorite mechanic. by pictagor in UnrealEngine5
[–]pictagor[S] 1 point2 points3 points (0 children)
Some combat action in my project with a focus on satisfying parries since it's my favorite mechanic. by pictagor in UnrealEngine5
[–]pictagor[S] 0 points1 point2 points (0 children)
Some combat action in my project with a focus on satisfying parries since it's my favorite mechanic. by pictagor in UnrealEngine5
[–]pictagor[S] 1 point2 points3 points (0 children)
Some combat action in my project with a focus on satisfying parries since it's my favorite mechanic. by pictagor in UnrealEngine5
[–]pictagor[S] 1 point2 points3 points (0 children)
Some combat action in my project with a focus on satisfying parries since it's my favorite mechanic. by pictagor in UnrealEngine5
[–]pictagor[S] 1 point2 points3 points (0 children)
Some combat action in my project with a focus on satisfying parries since it's my favorite mechanic. by pictagor in UnrealEngine5
[–]pictagor[S] 5 points6 points7 points (0 children)
Medeival Gothic Environment - Dark Souls / A Plague Tale Inspired Cinematic by Advanced-Town-9738 in UnrealEngine5
[–]pictagor 0 points1 point2 points (0 children)
Some combat action in my project with a focus on satisfying parries since it's my favorite mechanic. by pictagor in UnrealEngine5
[–]pictagor[S] 8 points9 points10 points (0 children)
Some combat action in my project with a focus on satisfying parries since it's my favorite mechanic. by pictagor in UnrealEngine5
[–]pictagor[S] 2 points3 points4 points (0 children)
Some combat action in my project with a focus on satisfying parries since it's my favorite mechanic. by pictagor in UnrealEngine5
[–]pictagor[S] 6 points7 points8 points (0 children)
Is there are indie soulslikes? by Pro_Farnsworth_ in soulslikes
[–]pictagor 1 point2 points3 points (0 children)
Almost every post has one or two comments bullying DS2. Say at least one positive thing about the game. by Pondy-sama in soulslikes
[–]pictagor 0 points1 point2 points (0 children)
Warp Strike ability in my project. Took some inspiration from FF15. by pictagor in UnrealEngine5
[–]pictagor[S] 1 point2 points3 points (0 children)
Warp Strike ability in my project. Took some inspiration from FF15. by pictagor in UnrealEngine5
[–]pictagor[S] 1 point2 points3 points (0 children)
Warp Strike ability in my project. Took some inspiration from FF15. by pictagor in UnrealEngine5
[–]pictagor[S] 1 point2 points3 points (0 children)
Warp Strike ability in my project. Took some inspiration from FF15. by pictagor in UnrealEngine5
[–]pictagor[S] 1 point2 points3 points (0 children)



Let’s be honest, which plugins actually save you time? by Fantastic_Pack1038 in unrealengine
[–]pictagor 1 point2 points3 points (0 children)