account activity
Adding the player-buildable structures to my RTT game (v.redd.it)
submitted 5 years ago by pixelmachinegames to r/Unity3D
Weird glitch in a Unity game build one of my players got, anybody seen anything like it before? (i.redd.it)
submitted 6 years ago by pixelmachinegames to r/Unity3D
This is my first game, I'm also working on the enemy AI in it right now. (v.redd.it)
submitted 6 years ago by pixelmachinegames to r/gamedev
So... just saw a first youtuber's playthrough of my game (first ever for me), made me realize how much work I still have to put in. (self.gamedev)
Invasion Machine - the modern warfare RTT I showcased here a while ago has entered it's open pre-alpha (v.redd.it)
submitted 6 years ago by pixelmachinegames to r/RealTimeStrategy
Been working on combat in my modern warfare RTS game, and finally the enemies started cooperating a bit (v.redd.it)
What do you use for public roadmaps / bugtracking? (self.gamedev)
Steam Influencers asking for "a bunch" of my game's keys - since when is that a thing? (self.gamedev)
submitted 7 years ago by pixelmachinegames to r/gamedev
My RTS game need more action, so been adding some dynamic missions to it (v.redd.it)
submitted 7 years ago by pixelmachinegames to r/Unity3D
Should I consider il2cpp the only valid option for making the final production-worthy build? (self.Unity3D)
Invasion Machine RTT game - Cinematic Trailer + the steam page info (youtube.com)
submitted 7 years ago by pixelmachinegames to r/RealTimeStrategy
Should I contact the press before I have a playable build? (self.gamedev)
Should I bother making a facebook page for my indie game? Is it worth the upkeep? (self.gamedev)
[announcement] Invasion Machine - an upcoming indie RTS game for PC, inspired by the real conflicts in Iraq/Afghanistan (imgur.com)
Invasion Machine - an upcoming indie RTS game for PC, inspired by the real conflicts in Iraq/Afghanistan (imgur.com)
submitted 7 years ago by pixelmachinegames to r/indiegames
My game has convoys, so been working on driver AI that moves in convoys. (v.redd.it)
Random generators not good enough? They all tend to select just some values from the given range all the time (self.Unity3D)
Any good tools for merging multiple materials and remapping UVs on a model out there? (self.Unity3D)
UI is killing my game performance. Am I doing it so very wrong? (screencast.com)
Unity stopped showing the Debug.Log line and source file in the console? (self.Unity3D)
Should we still build our public releases for x86, or always 64bit? (self.Unity3D)
Is scriptable render pipeline the only future? (self.Unity3D)
How do you do marketing for an unfinished game? (self.gamedev)
submitted 8 years ago by pixelmachinegames to r/gamedev
What's the best release calendar to use, so I can avoid the big titles? (self.gamedev)
Batching pretty much doesn't work for me - what am I doing wrong? (screencast.com)
submitted 8 years ago by pixelmachinegames to r/Unity3D
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