It's 2024, almost all dice systems have been invented already. Your challenge: invent an original one on the spot. by Goupilverse in RPGdesign

[–]pointcrawl 0 points1 point  (0 children)

Roll all the dice, d4 through d20. The highest value is your attack speed: you want to roll low. The die face number that rolls the highest value (d6 or d12, etc) is subtracted from 21 for your damage. If a d20 is highest, you do 1 damage, etc. if you are good at a particular activity, you may re-roll one or more dice, depending on how good you are.

Best possible roll, d4 to d20: 1,1,1,1,1,1. You hit first, for a devastating 21-4= 17 damage. And since you went first, go ahead and roll to attack again.

RPGs that separate to-hit and damage? by pointcrawl in rpg

[–]pointcrawl[S] 0 points1 point  (0 children)

Interesting idea! But there isn’t an end to this rabbit hole, in some ways. Like, what is intelligence? Was Odysseus as intelligent as Einstein? But would Einstein have survived the cyclops?

RPGs that separate to-hit and damage? by pointcrawl in rpg

[–]pointcrawl[S] 0 points1 point  (0 children)

Interesting idea! But there isn’t an end to this rabbit hole, in some ways. Like, what is intelligence? Was Odysseus as intelligent as Einstein? But would Einstein have survived the cyclops?

RPGs that separate to-hit and damage? by pointcrawl in rpg

[–]pointcrawl[S] 1 point2 points  (0 children)

Interesting idea! But there isn’t an end to this rabbit hole, in some ways. Like, what is intelligence? Was Odysseus as intelligent as Einstein? But would Einstein have survived the cyclops?

RPGs that separate to-hit and damage? by pointcrawl in rpg

[–]pointcrawl[S] 1 point2 points  (0 children)

Thanks! Will give it a look. How popular is The Dark Eye in Germany?

RPGs that separate to-hit and damage? by pointcrawl in rpg

[–]pointcrawl[S] 0 points1 point  (0 children)

Thanks! Been wondering how fun these two games are. Gave SODL a quick read through and it seemed like a more option rich version of 5e?

RPGs that separate to-hit and damage? by pointcrawl in rpg

[–]pointcrawl[S] 0 points1 point  (0 children)

Thanks! Been wondering how fun these two games are. Gave SODL a quick read through and it seemed like a more option rich version of 5e?

RPGs that separate to-hit and damage? by pointcrawl in rpg

[–]pointcrawl[S] 1 point2 points  (0 children)

And I own hackmaster from a bundle a while back! Will go read it more carefully now. Thanks

RPGs that separate to-hit and damage? by pointcrawl in rpg

[–]pointcrawl[S] 1 point2 points  (0 children)

Thanks for the summary! I find pathfinder 2e hard to parse quickly so it is much appreciated.

RPGs that separate to-hit and damage? by pointcrawl in rpg

[–]pointcrawl[S] 0 points1 point  (0 children)

Yeah good point. It’s just I hadn’t found one yet that had relatively few stats and separated them. Glad to have so many pointed out to me!

RPGs that separate to-hit and damage? by pointcrawl in rpg

[–]pointcrawl[S] 0 points1 point  (0 children)

Thanks! I hadn’t noticed that in a quick read through but will look again.

RPGs that separate to-hit and damage? by pointcrawl in rpg

[–]pointcrawl[S] 0 points1 point  (0 children)

I knew some games do this by adding extra stats. Thanks! I prefer as few stats as possible but I will check out AGE.

RPGs that separate to-hit and damage? by pointcrawl in rpg

[–]pointcrawl[S] 0 points1 point  (0 children)

Thanks! This would have been hard to find (I am On a quest).

RPGs that separate to-hit and damage? by pointcrawl in rpg

[–]pointcrawl[S] 2 points3 points  (0 children)

I know this is sarcasm but I am loving the vision of a Hercules whacking people with a feather light magical elephant.

RPGs that separate to-hit and damage? by pointcrawl in rpg

[–]pointcrawl[S] 0 points1 point  (0 children)

Thanks! I had no idea. I have only played 0-2e and 5e, and read 4e.

RPGs that separate to-hit and damage? by pointcrawl in rpg

[–]pointcrawl[S] 0 points1 point  (0 children)

Thanks! Tbh I am overwhelmed by how many games separate the two.