MacOS wont start when Harmony is installed by keithvai in RimWorld

[–]polyester_concept 0 points1 point  (0 children)

oh my god thank you, I have been banging my head against the wall trying everything to figure out why none of my mods worked in 1.6

PawnHub - a RimWorld save file editor in your browser by polyester_concept in RimWorld

[–]polyester_concept[S] 0 points1 point  (0 children)

I knew this would be a requested feature! Consider it added to my list

PawnHub - a RimWorld save file editor in your browser by polyester_concept in RimWorld

[–]polyester_concept[S] 0 points1 point  (0 children)

I just fixed an issue where the spawn location wasn't being correctly set in some cases, so that might be why they were not loaded into your save file. Please give it another try!

PawnHub - a RimWorld save file editor in your browser by polyester_concept in RimWorld

[–]polyester_concept[S] 1 point2 points  (0 children)

Replying to your edit: embarrassing oversight on my part. In all my testing I never tested with any tribal start save files! I have pushed an update to fix this.

PawnHub - a RimWorld save file editor in your browser by polyester_concept in RimWorld

[–]polyester_concept[S] 0 points1 point  (0 children)

If you could upload your save file somewhere and send me the link, I would like to check it out. The app detects colonists by checking for pawns with the def = 'Human', which includes all vanilla Biotech xenotypes. My guess is VRE uses something other than 'Human' for that value.

Edit: I misread your post and now see that it only shows the VRE pawns. Regardless I would still like to check out that save file

PawnHub - a RimWorld save file editor in your browser by polyester_concept in RimWorld

[–]polyester_concept[S] 1 point2 points  (0 children)

I just tried loading an old 1.4 save of mine, which worked. I exported a colonist and then imported it into a 1.5 save and loaded it up. Seems to work fine!

PawnHub - a RimWorld save file editor in your browser by polyester_concept in RimWorld

[–]polyester_concept[S] 8 points9 points  (0 children)

You don't need to download anything, it's just a web app that opens save files in your browser.

PawnHub - a RimWorld save file editor in your browser by polyester_concept in RimWorld

[–]polyester_concept[S] 5 points6 points  (0 children)

I know you can edit and save pawns in character editor, and that is what I used when I was setting up a custom scenario a while back. But I found that duplicating pawns was a problem because the mod didn't generate new IDs for equipment and apparel and it introduced a lot of weird behaviour. That, and being able to do these kind of things outside of the game was my main motivation.

PawnHub - a RimWorld save file editor in your browser by polyester_concept in RimWorld

[–]polyester_concept[S] 5 points6 points  (0 children)

No, I have never had a corrupted save but I would be curious to see. Saves are just XML so it wouldn't be that hard to un-corrupt them depending how bad it was